Player Matchup

Tiamat
Tiamat
Silver II
CMAFTW
Tiamat
Silver II
Level 89
God Stats
2W - 2L
1,417 SR
Queue Stats
6W - 6L
1,465 MMR
Solo
Sobek
Sobek
Bronze III
JoinedPA
Sobek
Bronze III
Level 42
God Stats
1W - 0L
1,490 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Awilix
Awilix
Bronze III
whizy0
Awilix
Bronze III
Level 114
God Stats
1W - 0L
1,610 SR
Queue Stats
2W - 4L
1,437 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,506 SR
1,467 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,595 SR
1,538 MMR
Chaac
Chaac
Bronze III
BazyloR
Chaac
Bronze III
Level 64
God Stats
6W - 5L
1,548 SR
Queue Stats
7W - 11L
1,544 MMR
Party 1
Discordia
Discordia
Bronze III
Itx3
Discordia
Bronze III
Level 124
God Stats
1W - 2L
1,735 SR
Queue Stats
2W - 2L
1,570 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
TrueEvolution
Hou Yi
Silver IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CMAFTW
Tiamat
14
2 / 0 / 12
10,513
657
7,124
9,588
8,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
JoinedPA
Sobek
15
5 / 0 / 9
12,078
755
7,160
14,994
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Awilix
whizy0
Awilix
15
7 / 0 / 7
11,389
712
12,091
10,371
6,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetDanzaburouAphroditeTerra

VS

Bans
ZeusBacchusNemesisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BazyloR
Chaac
12
0 / 4 / 0
8,917
557
5,616
11,857
11,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Itx3
Discordia
12
0 / 5 / 0
8,698
544
12,213
9,616
2,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
9,115
570
5,075
12,586
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
BazyloR
Chaac
0
4
0
0
W
Tiamat
CMAFTW
Tiamat
2
0
12
8
L
Discordia
Itx3
Discordia
0
5
0
0
W
Sobek
JoinedPA
Sobek
5
0
9
9.5
L
0
5
0
0
W
Awilix
whizy0
Awilix
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,375
Damage
22,904
34,953
Taken
34,059
31,969
Mitigated
17,679
14,514
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BazyloR
Chaac
5,616
432
0
3,261
11,857
11,571
1,029
4,706
7,151
0
30,431
W
Tiamat
CMAFTW
Tiamat
7,124
1,111
342
5,232
9,588
8,252
2,066
4,159
5,091
57,537
0
L
Discordia
Itx3
Discordia
12,213
635
0
3,283
9,616
2,594
104
4,946
4,670
45,164
0
W
Sobek
JoinedPA
Sobek
7,160
708
0
6,650
14,994
17,685
464
3,294
11,270
24,291
0
L
5,075
1,784
0
2,357
12,586
3,514
0
4,676
7,910
0
37,937
W
Awilix
whizy0
Awilix
12,091
3,372
0
2,290
10,371
6,032
125
3,722
6,303
0
51,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,980
Gold Earned
26,730
201
Minions Killed
208
0
Camps Cleared
0
1,017,660
Distance Traveled
833,572
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,917
557
54
3
0
303,988
3
W
Tiamat
10,513
657
114
7
0
346,344
0
L
Discordia
8,698
544
72
5
0
261,269
3
W
Sobek
12,078
755
35
2
0
314,345
1
L
Hou Yi
9,115
570
82
5
0
268,315
4
W
Awilix
11,389
712
52
3
0
356,971
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role