Player Matchup

Tiamat
Tiamat
CloudedShadow
Tiamat
Level 160
God Stats
6W - 6L
1,440 SR
Queue Stats
95W - 85L
1,679 Elo+
Party 3
Zeus
Zeus
ElGamix_YT
Zeus
Level 125
God Stats
2W - 2L
1,625 SR
Queue Stats
144W - 123L
1,594 Elo+
Party 2
Neith
Neith
JackMaraud
Neith
Level 105
God Stats
18W - 27L
1,500 SR
Queue Stats
68W - 86L
1,697 Elo+
Party 3
Guan Yu
Guan Yu
SavagePandaMan
Guan Yu
Level 144
God Stats
0W - 1L
1,240 SR
Queue Stats
241W - 230L
1,595 Elo+
Party 2
Cerberus
Cerberus
wolfgirl1201
Cerberus
Level 96
God Stats
70W - 56L
1,642 SR
Queue Stats
111W - 99L
1,581 Elo+
Party 2
Team Averages
Level 126
1,489 SR
1,629 Elo+

VS

Team Averages
Level 99
1,623 SR
1,421 Elo+
Hercules
Hercules
Arteminus
Hercules
Level 51
God Stats
1W - 0L
1,439 SR
Queue Stats
8W - 16L
1,312 Elo+
Party 1
Cerberus
Cerberus
EvilCowNinja
Cerberus
Level 73
God Stats
5W - 3L
1,556 SR
Queue Stats
199W - 192L
1,520 Elo+
Solo
Fenrir
Fenrir
JameyBoy200204
Fenrir
Level 99
God Stats
19W - 15L
1,648 SR
Queue Stats
118W - 105L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Pro100Mult
Nu Wa
Level 128
God Stats
25W - 17L
1,557 SR
Queue Stats
62W - 65L
1,397 Elo+
Party 1
Neith
Neith
dartAndrey53
Neith
Level 145
God Stats
2W - 0L
1,917 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,533
474
12,201
11,667
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 0
8,742
486
7,717
7,727
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
11
0 / 4 / 1
6,857
381
2,873
11,136
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 5 / 1
7,842
436
4,257
15,931
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
wolfgirl1201
Cerberus
10
1 / 6 / 1
7,066
393
5,399
15,235
8,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arteminus
Hercules
15
1 / 0 / 6
8,015
445
1,409
14,148
7,339
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
EvilCowNinja
Cerberus
15
4 / 1 / 6
9,144
508
6,559
13,823
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
10 / 1 / 6
10,210
567
10,369
14,739
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
16
6 / 1 / 9
10,079
560
17,343
10,353
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 5
8,806
489
10,516
7,091
2,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
24
24
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arteminus
Hercules
1
0
6
4
L
1
5
1
0.3
L
1
4
0
0.25
W
Cerberus
EvilCowNinja
Cerberus
4
1
6
7
L
Neith
0
4
1
0.13
W
10
1
6
13
W
Nu Wa
6
1
9
10.5
L
1
5
1
0.3
W
3
1
5
5.5
L
Cerberus
wolfgirl1201
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,447
Damage
46,196
61,696
Taken
60,154
27,096
Mitigated
29,109
17,158
Healing
29,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arteminus
Hercules
1,409
357
1,023
6,782
14,148
7,339
745
7,078
7,070
0
25,443
L
12,201
1,103
0
3,662
11,667
5,932
0
4,844
6,607
65,217
0
L
7,717
721
0
1,364
7,727
3,427
480
2,753
4,858
48,286
0
W
Cerberus
EvilCowNinja
Cerberus
6,559
349
417
5,915
13,823
9,328
411
3,639
10,184
46,468
0
L
Neith
2,873
1,055
0
3,930
11,136
2,784
0
3,928
7,054
0
32,348
W
10,369
2,051
0
6,666
14,739
6,068
0
4,416
10,323
0
65,009
W
Nu Wa
17,343
3,296
0
3,411
10,353
3,693
1,929
6,928
3,425
73,954
0
L
4,257
1,030
116
3,818
15,931
6,458
0
5,516
10,095
0
41,710
W
10,516
2,936
1,354
3,903
7,091
2,681
2,006
3,256
3,835
0
52,874
L
Cerberus
wolfgirl1201
Cerberus
5,399
351
89
4,179
15,235
8,495
0
5,717
9,180
22,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,040
Gold Earned
46,254
379
Minions Killed
505
0
Camps Cleared
0
1,484,185
Distance Traveled
1,696,866
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,015
445
60
3
0
323,891
2
L
Tiamat
8,533
474
98
5
0
305,548
4
L
Zeus
8,742
486
108
6
0
258,829
1
W
Cerberus
9,144
508
104
6
0
339,081
7
L
Neith
6,857
381
58
3
0
263,467
0
W
Fenrir
10,210
567
103
6
0
386,187
2
W
Nu Wa
10,079
560
138
8
0
323,460
1
L
Guan Yu
7,842
436
89
5
0
344,189
2
W
Neith
8,806
489
100
6
0
324,247
0
L
Cerberus
7,066
393
26
1
0
312,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role