Player Matchup

Skadi
Skadi
ARR0W44
Skadi
Level 26
God Stats
15W - 16L
1,612 SR
Queue Stats
179W - 179L
1,414 Elo+
Solo
Hercules
Hercules
GNL-Guilherme
Hercules
Level 28
God Stats
13W - 16L
1,310 SR
Queue Stats
475W - 589L
1,228 Elo+
Solo
Chang'e
Chang'e
HortyPegasus694
Chang'e
Level 24
God Stats
67W - 78L
1,360 SR
Queue Stats
564W - 686L
1,232 Elo+
Solo
Izanami
Izanami
NBAせんしゅ
Izanami
Level 25
God Stats
11W - 10L
1,537 SR
Queue Stats
21W - 34L
1,234 Elo+
Solo
Erlang Shen
Erlang Shen
yuudakk
Erlang Shen
Level 27
God Stats
29W - 25L
1,954 SR
Queue Stats
888W - 951L
1,294 Elo+
Solo
Team Averages
Level 26
1,555 SR
1,280 Elo+

VS

Team Averages
Level 24
1,532 SR
1,455 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MockeryOD
Vulcan
Level 28
God Stats
6W - 7L
1,638 SR
Queue Stats
10W - 15L
1,345 Elo+
Solo
King Arthur
King Arthur
MoodyAnubis
King Arthur
Level 22
God Stats
2W - 9L
1,505 SR
Queue Stats
140W - 151L
1,386 Elo+
Solo
Medusa
Medusa
SickMoss4989
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,694 Elo+
Solo
Hel
Hel
aeolist27
Hel
Level 28
God Stats
60W - 55L
1,515 SR
Queue Stats
109W - 113L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ARR0W44
Skadi
8
3 / 1 / 0
4,653
665
2,408
3,937
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
GNL-Guilherme
Hercules
9
3 / 0 / 0
5,065
724
1,778
4,009
1,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 1 / 2
4,952
707
1,622
2,410
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 2
4,246
607
1,503
2,062
573
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Erlang Shen
yuudakk
Erlang Shen
7
1 / 0 / 2
4,438
634
1,132
4,044
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
4
1 / 3 / 0
3,587
512
986
2,225
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
MockeryOD
Vulcan
7
0 / 1 / 1
3,967
567
2,810
3,457
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
MoodyAnubis
King Arthur
5
0 / 4 / 0
3,522
503
1,715
4,871
1,525
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
2
0 / 1 / 0
3,079
440
91
870
81
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,048
578
1,363
3,527
732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
1
2
Deaths
11
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
3
0
0.33
W
Skadi
ARR0W44
Skadi
3
1
0
3
W
Hercules
GNL-Guilherme
Hercules
3
0
0
3
W
3
1
2
4
L
Vulcan
MockeryOD
Vulcan
0
1
1
0.5
L
King Arthur
MoodyAnubis
King Arthur
0
4
0
0
W
1
0
2
2
L
Medusa
0
1
0
0
L
0
2
1
0.25
W
Erlang Shen
yuudakk
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,443
Damage
6,965
16,462
Taken
14,950
5,377
Mitigated
3,623
5,217
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
986
458
0
0
2,225
499
0
772
1,453
6,065
0
W
Skadi
ARR0W44
Skadi
2,408
1,075
0
836
3,937
1,036
516
1,093
2,844
0
18,127
W
Hercules
GNL-Guilherme
Hercules
1,778
500
0
2,248
4,009
1,888
0
1,102
2,797
0
15,831
W
1,622
301
613
646
2,410
685
1,216
1,263
1,041
17,746
0
L
Vulcan
MockeryOD
Vulcan
2,810
1,035
0
1,000
3,457
786
0
463
2,894
14,645
0
L
King Arthur
MoodyAnubis
King Arthur
1,715
483
0
0
4,871
1,525
0
387
4,410
0
10,173
W
1,503
925
0
249
2,062
573
1,222
270
1,792
0
15,578
L
Medusa
91
52
0
0
870
81
0
0
870
0
2,323
L
1,363
136
84
1,018
3,527
732
0
0
3,527
14,210
0
W
Erlang Shen
yuudakk
Erlang Shen
1,132
602
0
625
4,044
1,195
109
1,153
2,829
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,354
Gold Earned
18,203
185
Minions Killed
92
0
Camps Cleared
0
676,786
Distance Traveled
563,682
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,587
512
6
1
0
87,013
0
W
Skadi
4,653
665
31
4
0
107,800
1
W
Hercules
5,065
724
39
6
0
156,668
0
W
Chang'e
4,952
707
34
5
0
124,174
0
L
Vulcan
3,967
567
35
5
0
165,584
2
L
King Arthur
3,522
503
19
3
0
121,109
0
W
Izanami
4,246
607
37
5
0
132,696
2
L
Medusa
3,079
440
6
1
0
42,688
0
L
Hel
4,048
578
26
4
0
147,288
0
W
Erlang Shen
4,438
634
44
6
0
155,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role