Player Matchup

Scylla
Scylla
ACME_Bailes
Scylla
Level 28
God Stats
7W - 7L
1,688 SR
Queue Stats
84W - 95L
1,519 Elo+
Solo
Nemesis
Nemesis
Mrhootenanny96
Nemesis
Level 16
God Stats
9W - 10L
1,477 SR
Queue Stats
19W - 19L
1,509 Elo+
Solo
Danzaburou
Danzaburou
MysticalGirl15
Danzaburou
Level 4
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 1L
1,527 Elo+
Party 1
Ymir
Ymir
NoVa GuArD3
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,527 Elo+
Party 1
Odin
Odin
biglind
Odin
Level 29
God Stats
4W - 5L
1,252 SR
Queue Stats
295W - 311L
1,404 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,497 Elo+

VS

Team Averages
Level 16
1,590 SR
1,466 Elo+
Cerberus
Cerberus
BadIdeaBarbarian
Cerberus
Level 15
God Stats
19W - 22L
1,756 SR
Queue Stats
94W - 98L
1,555 Elo+
Solo
Thanatos
Thanatos
Jevpz
Thanatos
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 150L
1,353 Elo+
Solo
Chang'e
Chang'e
KingjoshMC06
Chang'e
Level 17
God Stats
25W - 24L
1,435 SR
Queue Stats
221W - 226L
1,500 Elo+
Party 2
Ullr
Ullr
Theasianmanlee
Ullr
Level 7
God Stats
2W - 2L
1,804 SR
Queue Stats
8W - 9L
1,617 Elo+
Solo
Horus
Horus
jte_Pump
Horus
Level 27
God Stats
4W - 4L
1,455 SR
Queue Stats
273W - 269L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
9 / 3 / 4
11,229
535
12,307
8,128
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 3 / 2
10,965
522
10,772
15,841
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MysticalGirl15
Danzaburou
19
5 / 3 / 3
12,148
578
9,269
10,340
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 11
10,853
517
12,878
12,138
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
biglind
Odin
15
3 / 3 / 2
9,600
457
7,245
11,171
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,441
402
4,020
13,133
11,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Jevpz
Thanatos
18
8 / 5 / 2
11,409
543
14,814
20,216
8,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
KingjoshMC06
Chang'e
13
0 / 9 / 1
8,490
404
5,388
21,016
7,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
5,513
263
0
0
0
Horus
jte_Pump
Horus
15
2 / 5 / 3
9,449
450
6,456
19,534
17,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
23
Kills
12
12
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
3
4
3.67
L
2
5
0
0.4
L
Thanatos
Jevpz
Thanatos
8
5
2
1.8
L
Chang'e
KingjoshMC06
Chang'e
0
9
1
0.06
W
2
3
2
1
W
Danzaburou
MysticalGirl15
Danzaburou
5
3
3
2.17
W
4
0
11
9.5
L
0
0
0
0
W
Odin
biglind
Odin
3
3
2
1.33
L
Horus
jte_Pump
Horus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,471
Damage
30,678
57,618
Taken
73,899
35,102
Mitigated
45,543
14,304
Healing
33,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,307
1,604
0
1,732
8,128
3,320
1,025
3,241
4,887
55,436
0
L
4,020
237
0
2,009
13,133
11,434
0
4,137
8,896
46,115
0
L
Thanatos
Jevpz
Thanatos
14,814
6,194
0
15,664
20,216
8,992
0
6,005
14,136
0
79,876
L
Chang'e
KingjoshMC06
Chang'e
5,388
1,026
923
8,106
21,016
7,413
885
13,186
7,830
45,449
0
W
10,772
5,175
0
3,977
15,841
7,154
1,579
223
15,618
0
84,761
W
Danzaburou
MysticalGirl15
Danzaburou
9,269
4,102
0
3,146
10,340
3,591
3,958
1,234
9,106
0
90,548
W
12,878
2,563
549
2,415
12,138
12,037
713
3,786
8,352
42,953
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Odin
biglind
Odin
7,245
879
748
1,737
11,171
9,000
1,137
924
10,247
0
39,052
L
Horus
jte_Pump
Horus
6,456
3,771
1,753
4,867
19,534
17,704
888
1,857
17,202
0
36,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,795
Gold Earned
43,302
514
Minions Killed
370
0
Camps Cleared
0
1,861,320
Distance Traveled
1,457,214
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,229
535
112
5
0
372,063
0
L
Cerberus
8,441
402
121
6
0
357,447
0
L
Thanatos
11,409
543
118
6
0
397,626
3
L
Chang'e
8,490
404
75
4
0
311,249
1
W
Nemesis
10,965
522
141
7
0
371,281
5
W
Danzaburou
12,148
578
125
6
0
371,175
2
W
Ymir
10,853
517
60
3
0
397,283
0
L
Ullr
5,513
263
0
0
0
5,779
2
W
Odin
9,600
457
76
4
0
349,518
2
L
Horus
9,449
450
56
3
0
385,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role