Player Matchup

Merlin
Merlin
BRUFEN12
Merlin
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 38L
1,426 Elo+
Party 2
Fenrir
Fenrir
Tizi_Bruno99
Fenrir
Level 23
God Stats
3W - 2L
1,686 SR
Queue Stats
30W - 23L
1,632 Elo+
Party 3
Izanami
Izanami
mujkeks45
Izanami
Level 14
God Stats
9W - 7L
1,500 SR
Queue Stats
50W - 50L
1,358 Elo+
Party 2
Horus
Horus
rodriguezs3h
Horus
Level 23
God Stats
9W - 8L
1,802 SR
Queue Stats
61W - 90L
1,356 Elo+
Party 3
Heimdallr
Heimdallr
xXImAlexXx
Heimdallr
Level 24
God Stats
5W - 3L
1,586 SR
Queue Stats
40W - 47L
1,315 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,417 Elo+

VS

Team Averages
Level 19
1,355 SR
1,375 Elo+
Terra
Terra
Chris62205
Terra
Level 25
God Stats
9W - 10L
1,630 SR
Queue Stats
159W - 153L
1,452 Elo+
Party 4
Skadi
Skadi
JankBabyFern
Skadi
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 26L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
SoggyCoffee
Tsukuyomi
Level 18
God Stats
11W - 15L
1,419 SR
Queue Stats
79W - 100L
1,284 Elo+
Party 1
Sun Wukong
Sun Wukong
YumeKusanagi
Sun Wukong
Level 27
God Stats
2W - 6L
1,016 SR
Queue Stats
95W - 118L
1,365 Elo+
Party 1
Ra
Ra
akng9aioghjn
Ra
Level 23
God Stats
1W - 1L
1,212 SR
Queue Stats
37W - 58L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BRUFEN12
Merlin
11
0 / 7 / 2
6,891
383
7,617
8,809
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
3 / 9 / 1
8,364
465
6,422
16,856
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
mujkeks45
Izanami
11
1 / 4 / 1
7,222
401
5,508
11,783
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 3
8,737
485
3,259
15,489
9,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
xXImAlexXx
Heimdallr
12
5 / 6 / 2
8,200
456
9,895
11,547
4,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
7 / 0 / 6
9,884
549
9,313
14,363
12,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 3 / 7
8,437
469
7,852
10,513
3,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SoggyCoffee
Tsukuyomi
13
2 / 6 / 2
8,387
466
4,743
11,655
4,255
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
YumeKusanagi
Sun Wukong
17
9 / 1 / 3
10,633
591
10,996
9,428
7,905
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 2 / 3
9,329
518
12,488
8,157
2,925
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
12
Kills
29
29
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
BRUFEN12
Merlin
0
7
2
0.14
W
Terra
7
0
6
10
W
6
3
7
3.17
W
Tsukuyomi
SoggyCoffee
Tsukuyomi
2
6
2
0.5
L
Fenrir
3
9
1
0.39
W
Sun Wukong
YumeKusanagi
Sun Wukong
9
1
3
10.5
W
5
2
3
3.25
L
Izanami
mujkeks45
Izanami
1
4
1
0.38
L
3
3
3
1.5
L
Heimdallr
xXImAlexXx
Heimdallr
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
45,392
64,484
Taken
54,116
28,037
Mitigated
30,932
13,206
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BRUFEN12
Merlin
7,617
934
0
0
8,809
2,767
34
2,678
6,131
30,415
0
W
Terra
9,313
1,753
1,789
7,014
14,363
12,359
764
3,725
9,905
32,621
0
W
7,852
2,814
0
2,432
10,513
3,488
1,861
2,320
7,597
0
41,098
W
Tsukuyomi
SoggyCoffee
Tsukuyomi
4,743
2,198
402
1,327
11,655
4,255
0
0
11,655
0
61,552
L
Fenrir
6,422
1,800
219
3,821
16,856
6,893
612
3,141
13,715
0
46,611
W
Sun Wukong
YumeKusanagi
Sun Wukong
10,996
2,823
0
1,685
9,428
7,905
562
214
9,184
0
58,271
W
12,488
1,233
1,816
2,280
8,157
2,925
703
0
8,157
41,027
0
L
Izanami
mujkeks45
Izanami
5,508
4,291
0
2,696
11,783
3,933
59
3,385
8,398
0
41,644
L
3,259
1,649
546
3,897
15,489
9,878
0
7,863
7,626
0
21,545
L
Heimdallr
xXImAlexXx
Heimdallr
9,895
4,225
0
2,027
11,547
4,566
618
4,734
6,813
0
33,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,414
Gold Earned
46,670
276
Minions Killed
408
0
Camps Cleared
0
1,479,416
Distance Traveled
1,711,665
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,891
383
56
3
0
271,645
0
W
Terra
9,884
549
56
3
0
407,640
1
W
Skadi
8,437
469
61
3
0
297,857
0
W
Tsukuyomi
8,387
466
95
5
0
325,874
0
L
Fenrir
8,364
465
85
5
0
248,106
0
W
Sun Wukong
10,633
591
120
7
0
380,463
0
W
Ra
9,329
518
76
4
0
299,831
2
L
Izanami
7,222
401
56
3
0
331,772
2
L
Horus
8,737
485
35
2
0
324,062
1
L
Heimdallr
8,200
456
44
2
0
303,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role