Player Matchup

Kuzenbo
Kuzenbo
BuffBipolarBear
Kuzenbo
Level 44
God Stats
6W - 5L
1,404 SR
Queue Stats
60W - 70L
1,476 Elo+
Party 1
Skadi
Skadi
Chaoszilla156
Skadi
Level 23
God Stats
15W - 8L
1,573 SR
Queue Stats
65W - 80L
1,386 Elo+
Party 1
Hercules
Hercules
Frost sniper03
Hercules
Level 16
God Stats
10W - 6L
1,381 SR
Queue Stats
36W - 40L
1,373 Elo+
Party 1
Mercury
Mercury
SadGinger3160
Mercury
Level 41
God Stats
6W - 0L
1,691 SR
Queue Stats
133W - 157L
1,388 Elo+
Party 1
Kukulkan
Kukulkan
SadNee2627
Kukulkan
Level 17
God Stats
15W - 13L
1,504 SR
Queue Stats
49W - 58L
1,469 Elo+
Party 1
Team Averages
Level 28
1,510 SR
1,418 Elo+

VS

Team Averages
Level 17
1,441 SR
1,326 Elo+
Kukulkan
Kukulkan
Joekingfour
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 320L
1,281 Elo+
Solo
Nemesis
Nemesis
SomeStoner502
Nemesis
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,289 Elo+
Solo
Geb
Geb
TOXIC_FATTY1
Geb
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 266L
1,307 Elo+
Party 2
Medusa
Medusa
WP Fordifly
Medusa
Level 2
God Stats
32W - 56L
1,500 SR
Queue Stats
600W - 746L
1,500 Elo+
Solo
Bellona
Bellona
midnightwolf1401
Bellona
Level 26
God Stats
1W - 3L
1,207 SR
Queue Stats
27W - 58L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,108
555
3,093
6,917
5,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 0 / 3
7,073
643
4,507
2,223
702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
12
5 / 1 / 1
6,884
626
4,626
5,840
3,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
11
4 / 1 / 4
6,577
598
2,953
5,761
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
SadNee2627
Kukulkan
12
5 / 0 / 1
7,301
664
4,037
3,542
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Joekingfour
Kukulkan
8
0 / 4 / 0
4,979
453
2,201
5,270
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
9
0 / 2 / 0
5,132
467
392
5,664
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

6
0 / 3 / 0
4,532
412
2,214
7,083
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
6
0 / 8 / 0
4,255
387
3,250
6,975
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

8
0 / 6 / 0
4,898
445
1,890
7,016
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
23
Kills
0
2
Deaths
23
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
6
0
3
7.5
W
Hercules
5
1
1
5.5
L
Kukulkan
Joekingfour
Kukulkan
0
4
0
0
W
Mercury
4
1
4
6
W
Kukulkan
SadNee2627
Kukulkan
5
0
1
5.5
L
Nemesis
0
2
0
0
L
0
3
0
0
L
Medusa
0
8
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,216
Damage
9,947
24,283
Taken
32,008
12,398
Mitigated
11,514
5,486
Healing
915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,093
1,421
303
409
6,917
5,385
801
984
5,933
17,872
0
W
4,507
2,796
0
847
2,223
702
1,387
739
1,484
0
30,000
W
Hercules
4,626
1,420
0
2,014
5,840
3,250
887
744
5,096
0
26,071
L
Kukulkan
Joekingfour
Kukulkan
2,201
355
0
0
5,270
1,685
0
2,189
2,913
25,308
0
W
Mercury
2,953
1,080
0
1,493
5,761
1,782
377
686
5,075
0
29,923
W
Kukulkan
SadNee2627
Kukulkan
4,037
287
0
420
3,542
1,279
1,328
1,262
2,280
40,129
0
L
Nemesis
392
259
0
220
5,664
1,432
0
582
5,060
0
25,428
L
2,214
242
0
450
7,083
2,723
0
794
6,264
15,061
0
L
Medusa
3,250
2,217
0
0
6,975
1,822
0
3,025
3,883
0
10,803
L
1,890
848
0
245
7,016
3,852
41
240
6,572
0
18,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
23,796
290
Minions Killed
196
0
Camps Cleared
0
1,116,331
Distance Traveled
982,832
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,108
555
22
2
0
219,279
1
W
Skadi
7,073
643
69
6
0
214,243
2
W
Hercules
6,884
626
51
5
0
218,181
0
L
Kukulkan
4,979
453
52
5
0
179,116
0
W
Mercury
6,577
598
56
5
0
265,664
0
W
Kukulkan
7,301
664
92
8
0
198,964
0
L
Nemesis
5,132
467
57
5
0
200,968
0
L
Geb
4,532
412
26
2
0
259,005
0
L
Medusa
4,255
387
20
2
0
176,366
1
L
Bellona
4,898
445
41
4
0
167,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role