Player Matchup

King Arthur
King Arthur
FLAMINGBULLET60
King Arthur
Level 40
God Stats
18W - 14L
1,497 SR
Queue Stats
158W - 129L
1,537 Elo+
Party 2
Ares
Ares
FacetedGoat
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Jcd241
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,607 Elo+
Solo
Team Averages
Level 51
1,499 SR
1,548 Elo+

VS

Team Averages
Level 47
1,566 SR
1,487 Elo+
Anubis
Anubis
MasterOogway496
Anubis
Level 49
God Stats
3W - 2L
1,697 SR
Queue Stats
43W - 30L
1,524 Elo+
Party 1
Neith
Neith
This ls Epic
Neith
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 83L
1,483 Elo+
Party 1
Hercules
Hercules
laredodios52
Hercules
Level 25
God Stats
10W - 11L
1,500 SR
Queue Stats
98W - 121L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FLAMINGBULLET60
King Arthur
10
4 / 0 / 2
6,831
759
4,959
7,571
4,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 2 / 2
6,172
686
3,689
6,091
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
Jcd241
Kukulkan
9
2 / 1 / 3
6,409
712
5,552
3,085
986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,360
596
3,559
4,342
1,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 2
5,693
633
4,964
5,670
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
laredodios52
Hercules
9
2 / 1 / 0
6,606
734
1,656
6,650
4,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
2
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FLAMINGBULLET60
King Arthur
4
0
2
5
W
1
2
2
1
W
Kukulkan
Jcd241
Kukulkan
2
1
3
3.5
L
0
3
1
0.17
L
0
3
2
0.33
L
Hercules
laredodios52
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,200
Damage
10,179
16,747
Taken
16,662
8,560
Mitigated
8,298
2,124
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FLAMINGBULLET60
King Arthur
4,959
838
0
1,080
7,571
4,123
56
2,023
5,548
0
21,119
W
3,689
0
0
552
6,091
3,451
0
749
5,272
9,166
0
W
Kukulkan
Jcd241
Kukulkan
5,552
302
222
270
3,085
986
126
803
2,282
18,390
0
L
3,559
119
0
1,037
4,342
1,640
0
3,030
1,312
14,285
0
L
4,964
1,685
0
869
5,670
2,014
0
3,194
2,476
0
17,746
L
Hercules
laredodios52
Hercules
1,656
558
0
1,908
6,650
4,644
0
3,035
3,615
0
11,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,412
Gold Earned
17,659
82
Minions Killed
77
0
Camps Cleared
0
468,190
Distance Traveled
421,868
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,831
759
35
4
0
172,824
0
W
Ares
6,172
686
13
1
0
157,543
3
W
Kukulkan
6,409
712
34
4
0
137,823
0
L
Anubis
5,360
596
25
3
0
107,939
0
L
Neith
5,693
633
36
4
0
129,946
0
L
Hercules
6,606
734
16
2
0
183,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role