Player Matchup

Heimdallr
Heimdallr
KillerWilker
Heimdallr
Level 116
God Stats
10W - 4L
1,606 SR
Queue Stats
498W - 472L
1,422 Elo+
Solo
Tiamat
Tiamat
M4GN3T0SKZ
Tiamat
Level 36
God Stats
0W - 1L
1,537 SR
Queue Stats
52W - 50L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
Naumzinho
Ao Kuang
Level 68
God Stats
10W - 12L
1,617 SR
Queue Stats
973W - 941L
1,508 Elo+
Party 1
Athena
Athena
Rasarthy
Athena
Level 36
God Stats
10W - 4L
1,686 SR
Queue Stats
100W - 84L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
TheLukeNow
Erlang Shen
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
843W - 828L
1,529 Elo+
Party 1
Team Averages
Level 61
1,589 SR
1,490 Elo+

VS

Team Averages
Level 60
1,494 SR
1,321 Elo+
Ah Muzen Cab
Ah Muzen Cab
LanGxYaMaZaKy
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,163 Elo+
Party 2
Baron Samedi
Baron Samedi
OdinSuPrEmE
Baron Samedi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,206 Elo+
Party 2
Discordia
Discordia
ShermieAngel
Discordia
Level 104
God Stats
16W - 18L
1,442 SR
Queue Stats
641W - 707L
1,476 Elo+
Solo
Ravana
Ravana
kelakaa
Ravana
Level 32
God Stats
6W - 7L
1,441 SR
Queue Stats
403W - 448L
1,509 Elo+
Solo
Bellona
Bellona
nobunagK
Bellona
Level 48
God Stats
2W - 1L
1,589 SR
Queue Stats
5W - 17L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KillerWilker
Heimdallr
19
5 / 10 / 8
14,304
530
13,014
24,380
9,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
M4GN3T0SKZ
Tiamat
20
9 / 4 / 6
13,927
516
22,481
19,401
17,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Naumzinho
Ao Kuang
20
11 / 5 / 1
14,845
550
19,162
26,284
14,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
Rasarthy
Athena
17
1 / 8 / 17
12,390
459
15,666
30,946
43,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
TheLukeNow
Erlang Shen
20
0 / 7 / 5
12,737
472
9,396
24,365
16,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LanGxYaMaZaKy
Ah Muzen Cab
20
18 / 4 / 9
17,585
651
42,048
32,483
14,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
OdinSuPrEmE
Baron Samedi
19
5 / 5 / 17
12,951
480
14,884
17,366
15,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
ShermieAngel
Discordia
20
2 / 8 / 5
13,387
496
12,468
15,881
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
kelakaa
Ravana
20
5 / 6 / 10
14,749
546
14,296
23,969
13,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
nobunagK
Bellona
20
4 / 4 / 3
14,000
519
16,076
22,070
18,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
26
Kills
34
34
Deaths
27
37
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
KillerWilker
Heimdallr
5
10
8
0.9
W
Ah Muzen Cab
LanGxYaMaZaKy
Ah Muzen Cab
18
4
9
5.63
L
Tiamat
M4GN3T0SKZ
Tiamat
9
4
6
3
L
Ao Kuang
Naumzinho
Ao Kuang
11
5
1
2.3
W
Baron Samedi
OdinSuPrEmE
Baron Samedi
5
5
17
2.7
L
Athena
Rasarthy
Athena
1
8
17
1.19
W
Discordia
ShermieAngel
Discordia
2
8
5
0.56
L
Erlang Shen
TheLukeNow
Erlang Shen
0
7
5
0.36
W
Ravana
kelakaa
Ravana
5
6
10
1.67
W
Bellona
nobunagK
Bellona
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,719
Damage
99,772
125,376
Taken
111,769
101,710
Mitigated
68,471
37,458
Healing
37,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
KillerWilker
Heimdallr
13,014
5,745
0
5,329
24,380
9,842
5,394
8,749
15,248
0
86,258
W
Ah Muzen Cab
LanGxYaMaZaKy
Ah Muzen Cab
42,048
27,404
0
13,193
32,483
14,797
4,989
16,884
15,477
0
166,413
L
Tiamat
M4GN3T0SKZ
Tiamat
22,481
2,856
0
5,429
19,401
17,490
509
6,264
12,508
99,167
0
L
Ao Kuang
Naumzinho
Ao Kuang
19,162
6,629
0
15,579
26,284
14,650
793
2,559
23,556
113,381
0
W
Baron Samedi
OdinSuPrEmE
Baron Samedi
14,884
2,017
2,604
5,512
17,366
15,071
793
8,171
9,050
47,424
0
L
Athena
Rasarthy
Athena
15,666
4,990
0
3,624
30,946
43,269
288
7,108
23,226
36,390
0
W
Discordia
ShermieAngel
Discordia
12,468
959
0
1,931
15,881
6,172
396
9,468
5,995
81,949
0
L
Erlang Shen
TheLukeNow
Erlang Shen
9,396
4,925
0
7,497
24,365
16,459
2,835
3,080
21,146
0
83,864
W
Ravana
kelakaa
Ravana
14,296
3,731
0
7,653
23,969
13,527
2,323
12,976
10,654
0
95,984
W
Bellona
nobunagK
Bellona
16,076
5,737
0
6,667
22,070
18,904
1,439
9,772
12,276
8,725
81,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,203
Gold Earned
72,672
715
Minions Killed
722
0
Camps Cleared
0
2,426,833
Distance Traveled
2,343,131
30
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,304
530
168
6
0
447,194
8
W
Ah Muzen Cab
17,585
651
198
7
0
434,168
0
L
Tiamat
13,927
516
169
6
0
463,295
4
L
Ao Kuang
14,845
550
165
6
0
542,006
6
W
Baron Samedi
12,951
480
59
2
0
490,351
0
L
Athena
12,390
459
51
2
0
505,652
5
W
Discordia
13,387
496
150
6
0
439,011
3
L
Erlang Shen
12,737
472
162
6
0
468,686
7
W
Ravana
14,749
546
142
5
0
502,211
5
W
Bellona
14,000
519
173
6
0
477,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role