Player Matchup

Janus
Janus
Annihialation
Janus
Level 73
God Stats
0W - 2L
1,529 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 3
Thor
Thor
Galban
Thor
Level 67
God Stats
0W - 1L
1,302 SR
Queue Stats
55W - 51L
1,749 Elo+
Party 4
Osiris
Osiris
Molderon
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 3
Neith
Neith
Seebi0815
Neith
Level 65
God Stats
4W - 1L
1,345 SR
Queue Stats
117W - 112L
1,453 Elo+
Solo
Aphrodite
Aphrodite
SkyForgedRose
Aphrodite
Level 124
God Stats
13W - 9L
1,764 SR
Queue Stats
115W - 124L
1,528 Elo+
Party 4
Team Averages
Level 87
1,488 SR
1,521 Elo+

VS

Team Averages
Level 119
1,444 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
DV0ID
Cu Chulainn
Level 128
God Stats
4W - 9L
1,411 SR
Queue Stats
381W - 373L
1,517 Elo+
Party 1
Neith
Neith
Herects
Neith
Level 108
God Stats
9W - 4L
1,549 SR
Queue Stats
80W - 81L
1,465 Elo+
Party 1
Cerberus
Cerberus
abesod
Cerberus
Level 103
God Stats
7W - 6L
1,376 SR
Queue Stats
155W - 151L
1,535 Elo+
Party 2
Serqet
Serqet
huntingdevil
Serqet
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 159L
1,558 Elo+
Solo
Nu Wa
Nu Wa
zBuCham
Nu Wa
Level 148
God Stats
4W - 2L
1,385 SR
Queue Stats
200W - 195L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 11 / 2
12,653
469
13,201
19,149
5,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Galban
Thor
17
1 / 13 / 2
10,719
397
6,926
32,566
11,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Molderon
Osiris
17
3 / 6 / 4
11,525
427
11,116
27,634
27,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Seebi0815
Neith
20
2 / 9 / 4
12,411
460
19,441
23,940
7,569
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
SkyForgedRose
Aphrodite
15
0 / 11 / 5
9,828
364
5,422
20,891
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DV0ID
Cu Chulainn
20
11 / 3 / 7
15,723
582
21,961
27,989
31,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Herects
Neith
20
15 / 1 / 14
16,686
618
24,419
17,202
7,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
abesod
Cerberus
19
3 / 2 / 30
14,815
549
12,861
33,013
41,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
20
10 / 4 / 11
15,474
573
12,822
20,996
11,174
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
zBuCham
Nu Wa
20
11 / 2 / 13
15,589
577
29,150
15,468
7,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
125
12
Kills
50
50
Deaths
12
17
Assists
75
Player
Kills
Deaths
Assists
KDA
L
6
11
2
0.64
W
Cu Chulainn
DV0ID
Cu Chulainn
11
3
7
4.83
L
Thor
Galban
Thor
1
13
2
0.15
W
Neith
Herects
Neith
15
1
14
22
L
Osiris
Molderon
Osiris
3
6
4
0.83
L
Neith
Seebi0815
Neith
2
9
4
0.44
L
Aphrodite
SkyForgedRose
Aphrodite
0
11
5
0.23
W
Cerberus
abesod
Cerberus
3
2
30
9
W
Serqet
10
4
11
3.88
W
Nu Wa
zBuCham
Nu Wa
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,106
Damage
101,213
124,180
Taken
114,668
63,911
Mitigated
99,255
33,795
Healing
37,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,201
448
0
739
19,149
5,731
0
7,202
11,539
66,029
0
W
Cu Chulainn
DV0ID
Cu Chulainn
21,961
5,846
0
8,602
27,989
31,437
1,155
4,454
23,535
10,726
76,915
L
Thor
Galban
Thor
6,926
1,542
0
8,021
32,566
11,859
0
9,224
22,809
0
80,233
W
Neith
Herects
Neith
24,419
9,259
0
8,966
17,202
7,664
6,760
4,779
12,423
0
131,621
L
Osiris
Molderon
Osiris
11,116
2,763
0
3,588
27,634
27,277
0
9,576
18,058
0
75,063
L
Neith
Seebi0815
Neith
19,441
12,125
0
7,063
23,940
7,569
916
8,372
14,842
0
104,323
L
Aphrodite
SkyForgedRose
Aphrodite
5,422
808
6,994
7,390
20,891
11,475
0
11,316
8,969
45,978
0
W
Cerberus
abesod
Cerberus
12,861
255
0
7,949
33,013
41,416
1,399
3,212
29,801
45,005
0
W
Serqet
12,822
1,638
0
6,324
20,996
11,174
1,171
4,507
16,489
0
104,321
W
Nu Wa
zBuCham
Nu Wa
29,150
5,467
100
5,110
15,468
7,564
5,965
3,989
11,479
126,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,136
Gold Earned
78,287
599
Minions Killed
631
0
Camps Cleared
0
2,259,810
Distance Traveled
2,640,982
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,653
469
107
4
0
470,177
6
W
Cu Chulainn
15,723
582
128
5
0
472,008
5
L
Thor
10,719
397
137
5
0
412,943
4
W
Neith
16,686
618
151
6
0
499,178
0
L
Osiris
11,525
427
133
5
0
525,653
0
L
Neith
12,411
460
153
6
0
435,855
2
L
Aphrodite
9,828
364
69
3
0
415,182
2
W
Cerberus
14,815
549
77
3
0
567,841
3
W
Serqet
15,474
573
136
5
0
590,098
7
W
Nu Wa
15,589
577
139
5
0
511,857
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role