Player Matchup

Sylvanus
Sylvanus
InsertPPL
Sylvanus
Level 41
God Stats
3W - 2L
1,911 SR
Queue Stats
495W - 455L
1,549 Elo+
Party 1
Set
Set
Kevinster
Set
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 183L
1,518 Elo+
Party 2
Mulan
Mulan
OgGadek
Mulan
Level 124
God Stats
16W - 18L
1,394 SR
Queue Stats
984W - 943L
1,548 Elo+
Party 1
Skadi
Skadi
RaVkrk
Skadi
Level 101
God Stats
5W - 12L
1,383 SR
Queue Stats
164W - 170L
1,472 Elo+
Party 1
Agni
Agni
Shimomeikato
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 205L
1,496 Elo+
Party 2
Team Averages
Level 100
1,538 SR
1,517 Elo+

VS

Team Averages
Level 95
1,675 SR
1,533 Elo+
Cthulhu
Cthulhu
Lanolderen
Cthulhu
Level 72
God Stats
24W - 19L
1,619 SR
Queue Stats
197W - 179L
1,565 Elo+
Party 3
Jing Wei
Jing Wei
MrSchtroumph
Jing Wei
Level 50
God Stats
7W - 6L
1,388 SR
Queue Stats
136W - 141L
1,450 Elo+
Party 4
Fenrir
Fenrir
Sinay51
Fenrir
Level 102
God Stats
2W - 2L
1,591 SR
Queue Stats
84W - 73L
1,498 Elo+
Party 4
Arachne
Arachne
Stealth
Arachne
Level 126
God Stats
29W - 18L
1,960 SR
Queue Stats
199W - 179L
1,618 Elo+
Party 3
Tiamat
Tiamat
hypeflash
Tiamat
Level 125
God Stats
56W - 28L
1,815 SR
Queue Stats
131W - 110L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
InsertPPL
Sylvanus
11
2 / 1 / 1
7,104
444
3,847
6,866
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 4 / 3
7,914
495
5,262
11,797
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
OgGadek
Mulan
13
2 / 5 / 1
7,766
485
9,508
15,084
6,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
RaVkrk
Skadi
13
0 / 4 / 1
7,443
465
5,411
8,954
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 1
7,751
484
4,509
7,128
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lanolderen
Cthulhu
14
3 / 2 / 6
8,561
535
9,760
9,890
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
MrSchtroumph
Jing Wei
15
5 / 0 / 0
8,772
548
7,921
7,752
2,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Sinay51
Fenrir
12
0 / 1 / 4
7,321
458
2,147
11,801
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Stealth
Arachne
15
9 / 1 / 2
9,479
592
8,388
12,445
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
hypeflash
Tiamat
14
1 / 3 / 4
8,474
530
6,359
8,190
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
18
18
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
InsertPPL
Sylvanus
2
1
1
2.5
L
1
4
3
0.63
W
Cthulhu
Lanolderen
Cthulhu
3
2
6
3
W
Jing Wei
MrSchtroumph
Jing Wei
5
0
0
5
L
Mulan
OgGadek
Mulan
2
5
1
0.5
L
Skadi
RaVkrk
Skadi
0
4
1
0.13
L
2
4
1
0.63
W
Fenrir
Sinay51
Fenrir
0
1
4
2
W
Arachne
Stealth
Arachne
9
1
2
10
W
Tiamat
hypeflash
Tiamat
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,537
Damage
34,575
49,829
Taken
50,078
20,291
Mitigated
26,717
13,871
Healing
22,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
InsertPPL
Sylvanus
3,847
1,184
503
1,975
6,866
3,245
70
1,002
5,864
19,343
0
L
5,262
1,689
0
4,654
11,797
5,359
0
3,564
8,158
0
54,543
W
Cthulhu
Lanolderen
Cthulhu
9,760
965
468
3,945
9,890
7,751
0
295
9,551
48,593
0
W
Jing Wei
MrSchtroumph
Jing Wei
7,921
6,072
99
3,564
7,752
2,525
376
679
7,073
0
67,579
L
Mulan
OgGadek
Mulan
9,508
1,863
0
4,451
15,084
6,714
0
7,147
7,362
0
44,447
L
Skadi
RaVkrk
Skadi
5,411
2,811
0
2,046
8,954
2,627
1,198
0
8,954
0
52,256
L
4,509
478
0
242
7,128
2,346
0
3,731
3,372
37,052
0
W
Fenrir
Sinay51
Fenrir
2,147
518
111
3,915
11,801
6,668
0
3,758
7,829
0
18,961
W
Arachne
Stealth
Arachne
8,388
5,100
0
7,232
12,445
5,663
156
1,261
11,102
0
55,425
W
Tiamat
hypeflash
Tiamat
6,359
980
0
2,798
8,190
4,110
501
1,769
6,167
57,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
42,607
437
Minions Killed
470
0
Camps Cleared
0
1,382,440
Distance Traveled
1,549,565
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,104
444
50
3
0
257,255
7
L
Set
7,914
495
99
6
0
301,502
4
W
Cthulhu
8,561
535
100
6
0
296,790
4
W
Jing Wei
8,772
548
143
9
0
307,267
6
L
Mulan
7,766
485
89
6
0
270,831
3
L
Skadi
7,443
465
91
6
0
250,318
3
L
Agni
7,751
484
108
7
0
302,534
1
W
Fenrir
7,321
458
13
1
0
330,413
2
W
Arachne
9,479
592
96
6
0
319,467
3
W
Tiamat
8,474
530
118
7
0
295,628
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role