Player Matchup

Medusa
Medusa
Dragon_Bun_Buns2
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,393 Elo+
Party 1
Skadi
Skadi
King_Clown_
Skadi
Level 160
God Stats
38W - 37L
1,499 SR
Queue Stats
281W - 277L
1,558 Elo+
Party 1
Osiris
Osiris
PokkyDeska
Osiris
Level 153
God Stats
15W - 7L
1,662 SR
Queue Stats
211W - 218L
1,576 Elo+
Party 1
Vulcan
Vulcan
ds_huntsman
Vulcan
Level 157
God Stats
31W - 18L
1,642 SR
Queue Stats
287W - 281L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
kingmikex23x6
Cthulhu
Level 19
God Stats
20W - 28L
1,437 SR
Queue Stats
25W - 34L
1,426 Elo+
Party 1
Team Averages
Level 123
1,548 SR
1,507 Elo+

VS

Team Averages
Level 73
1,491 SR
1,451 Elo+
Amaterasu
Amaterasu
PandaDeTrash
Amaterasu
Level 38
God Stats
5W - 4L
1,560 SR
Queue Stats
140W - 210L
1,255 Elo+
Solo
Ullr
Ullr
ScootLoopp
Ullr
Level 16
God Stats
41W - 23L
1,480 SR
Queue Stats
335W - 114L
1,650 Elo+
Party 2
Chang'e
Chang'e
Snovann
Chang'e
Level 48
God Stats
38W - 35L
1,562 SR
Queue Stats
222W - 221L
1,325 Elo+
Solo
Ymir
Ymir
bhdh
Ymir
Level 147
God Stats
8W - 1L
1,635 SR
Queue Stats
457W - 266L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xRitchiee
Tsukuyomi
Level 118
God Stats
8W - 7L
1,218 SR
Queue Stats
44W - 24L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 4
10,810
569
11,367
10,902
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 10
10,621
559
7,988
14,180
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
PokkyDeska
Osiris
17
8 / 3 / 6
11,455
603
11,268
14,613
10,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
18
6 / 0 / 11
11,368
598
18,317
7,283
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
12
2 / 5 / 3
8,252
434
5,636
11,767
8,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PandaDeTrash
Amaterasu
13
0 / 9 / 1
7,899
416
5,137
14,916
11,353
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 2 / 6
10,186
536
14,535
12,880
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Snovann
Chang'e
14
3 / 4 / 1
8,457
445
5,432
13,204
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
bhdh
Ymir
13
2 / 5 / 7
8,740
460
6,940
18,050
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
xRitchiee
Tsukuyomi
15
5 / 7 / 4
9,582
504
7,405
15,109
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
27
Kills
15
15
Deaths
27
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
5
3
10
3.33
L
Amaterasu
PandaDeTrash
Amaterasu
0
9
1
0.06
W
Osiris
PokkyDeska
Osiris
8
3
6
3.67
L
5
2
6
4
L
Chang'e
Snovann
Chang'e
3
4
1
0.88
L
Ymir
bhdh
Ymir
2
5
7
1.1
W
Vulcan
6
0
11
11.5
W
Cthulhu
2
5
3
0.7
L
Tsukuyomi
xRitchiee
Tsukuyomi
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,576
Damage
39,449
58,745
Taken
74,159
29,641
Mitigated
35,860
17,990
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,367
5,542
0
3,363
10,902
3,687
1,265
1,782
9,096
0
55,592
W
7,988
3,447
0
3,039
14,180
4,540
2,815
2,730
11,404
0
76,127
L
Amaterasu
PandaDeTrash
Amaterasu
5,137
2,359
0
527
14,916
11,353
354
2,333
12,501
0
35,084
W
Osiris
PokkyDeska
Osiris
11,268
6,221
0
5,651
14,613
10,319
0
3,085
11,484
238
60,523
L
14,535
5,008
0
2,929
12,880
4,247
1,015
3,578
9,264
0
74,155
L
Chang'e
Snovann
Chang'e
5,432
0
1,522
5,440
13,204
4,248
46
6,851
6,097
41,407
0
L
Ymir
bhdh
Ymir
6,940
1,264
0
2,464
18,050
10,501
204
7,987
9,803
31,415
0
W
Vulcan
18,317
7,512
0
2,003
7,283
2,982
108
2,291
4,884
91,376
0
W
Cthulhu
5,636
68
489
3,445
11,767
8,113
0
4,057
7,580
24,240
0
L
Tsukuyomi
xRitchiee
Tsukuyomi
7,405
2,339
0
4,292
15,109
5,511
13
2,460
12,541
0
56,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,506
Gold Earned
44,864
482
Minions Killed
424
0
Camps Cleared
0
1,715,250
Distance Traveled
1,694,659
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,810
569
83
4
0
334,567
1
W
Skadi
10,621
559
102
5
0
324,514
1
L
Amaterasu
7,899
416
73
4
0
305,992
0
W
Osiris
11,455
603
123
6
0
281,523
3
L
Ullr
10,186
536
124
7
0
369,934
3
L
Chang'e
8,457
445
91
5
0
356,966
7
L
Ymir
8,740
460
50
3
0
308,557
6
W
Vulcan
11,368
598
147
8
0
408,286
5
W
Cthulhu
8,252
434
27
1
0
366,360
0
L
Tsukuyomi
9,582
504
86
5
0
353,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role