Player Matchup

Hel
Hel
Dkdance
Hel
Level 28
God Stats
4W - 6L
1,275 SR
Queue Stats
225W - 272L
1,497 Elo+
Solo
Apollo
Apollo
IGGERLICIOUS
Apollo
Level 22
God Stats
29W - 17L
1,667 SR
Queue Stats
67W - 34L
1,668 Elo+
Party 1
Thanatos
Thanatos
IronMaiden99
Thanatos
Level 22
God Stats
0W - 2L
1,331 SR
Queue Stats
176W - 82L
1,704 Elo+
Party 1
Ymir
Ymir
Mek1Ho
Ymir
Level 26
God Stats
2W - 3L
1,549 SR
Queue Stats
37W - 46L
1,551 Elo+
Solo
Guan Yu
Guan Yu
georgentev
Guan Yu
Level 29
God Stats
10W - 10L
1,610 SR
Queue Stats
132W - 78L
1,695 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,623 Elo+

VS

Team Averages
Level 21
1,611 SR
1,601 Elo+
Scylla
Scylla
AndreeAlex22
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BlueStoutlnd
Bacchus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
110W - 68L
1,641 Elo+
Solo
Apollo
Apollo
ILUN93
Apollo
Level 27
God Stats
31W - 22L
1,790 SR
Queue Stats
132W - 110L
1,575 Elo+
Solo
Chang'e
Chang'e
Saaxu
Chang'e
Level 18
God Stats
12W - 7L
1,764 SR
Queue Stats
285W - 309L
1,636 Elo+
Solo
Tiamat
Tiamat
Zochxer
Tiamat
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
6 / 11 / 15
14,890
993
22,774
28,501
14,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
20
9 / 8 / 16
16,188
1,079
36,169
27,179
13,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
IronMaiden99
Thanatos
19
7 / 11 / 12
14,743
983
18,605
21,134
10,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Mek1Ho
Ymir
20
6 / 4 / 19
15,335
1,022
23,983
29,661
44,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
georgentev
Guan Yu
20
4 / 9 / 19
14,975
998
15,257
38,046
46,797
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 5 / 19
16,457
1,097
31,258
16,114
11,769
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
BlueStoutlnd
Bacchus
20
8 / 6 / 25
15,435
1,029
20,468
26,467
52,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
ILUN93
Apollo
20
16 / 8 / 23
18,414
1,228
45,917
26,678
13,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Saaxu
Chang'e
20
5 / 3 / 29
14,868
991
24,413
24,913
18,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Zochxer
Tiamat
20
3 / 10 / 29
14,192
946
12,920
27,046
31,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
168
32
Kills
43
43
Deaths
32
81
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
5
19
4.1
W
Bacchus
BlueStoutlnd
Bacchus
8
6
25
3.42
L
Hel
6
11
15
1.23
L
Apollo
9
8
16
2.13
W
Apollo
ILUN93
Apollo
16
8
23
3.44
L
Thanatos
IronMaiden99
Thanatos
7
11
12
1.18
L
Ymir
Mek1Ho
Ymir
6
4
19
3.88
W
Chang'e
Saaxu
Chang'e
5
3
29
6.5
W
Tiamat
Zochxer
Tiamat
3
10
29
1.75
L
Guan Yu
georgentev
Guan Yu
4
9
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,788
Damage
134,976
144,521
Taken
121,218
129,409
Mitigated
126,650
46,183
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
31,258
3,177
0
0
16,114
11,769
0
4,329
11,509
75,478
0
W
Bacchus
BlueStoutlnd
Bacchus
20,468
2,064
0
0
26,467
52,365
0
11,035
15,017
24,354
0
L
Hel
22,774
1,042
12,899
7,502
28,501
14,337
0
21,300
7,201
55,091
0
L
Apollo
36,169
25,892
0
7,366
27,179
13,089
0
18,480
8,699
0
71,945
W
Apollo
ILUN93
Apollo
45,917
23,002
0
2,844
26,678
13,323
0
5,667
20,869
0
83,725
L
Thanatos
IronMaiden99
Thanatos
18,605
6,154
0
5,944
21,134
10,191
0
9,979
11,155
0
32,779
L
Ymir
Mek1Ho
Ymir
23,983
2,329
0
0
29,661
44,995
0
14,702
14,959
62,707
0
W
Chang'e
Saaxu
Chang'e
24,413
3,440
10,516
7,573
24,913
18,145
0
9,841
14,519
52,109
0
W
Tiamat
Zochxer
Tiamat
12,920
2,548
0
2,246
27,046
31,048
0
15,885
11,022
24,004
0
L
Guan Yu
georgentev
Guan Yu
15,257
2,875
5,636
6,836
38,046
46,797
0
24,598
13,448
0
26,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,131
Gold Earned
79,366
291
Minions Killed
239
11
Camps Cleared
9
1,426,473
Distance Traveled
1,348,671
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,457
1,097
96
6
1
278,169
2
W
Bacchus
15,435
1,029
4
0
1
274,399
1
L
Hel
14,890
993
83
6
2
286,581
0
L
Apollo
16,188
1,079
77
5
5
265,342
0
W
Apollo
18,414
1,228
54
4
5
277,981
2
L
Thanatos
14,743
983
30
2
4
290,333
0
L
Ymir
15,335
1,022
84
6
0
279,738
1
W
Chang'e
14,868
991
71
5
2
289,802
0
W
Tiamat
14,192
946
14
1
0
228,320
0
L
Guan Yu
14,975
998
17
1
0
304,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role