Player Matchup

Sol
Sol
Dmitchx
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,690 Elo+
Solo
Medusa
Medusa
FeelsofJustice
Medusa
Level 27
God Stats
0W - 1L
1,925 SR
Queue Stats
64W - 48L
1,573 Elo+
Solo
Vamana
Vamana
Samuraidenn
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,536 Elo+
Solo
Yemoja
Yemoja
SterbenBlack
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo
Pele
Pele
mithik5
Pele
Level 19
God Stats
1W - 2L
1,719 SR
Queue Stats
49W - 39L
1,644 Elo+
Solo
Team Averages
Level 17
1,629 SR
1,626 Elo+

VS

Team Averages
Level 27
1,607 SR
1,621 Elo+
Terra
Terra
Astrye
Terra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 26L
1,785 Elo+
Party 1
Thanatos
Thanatos
JustLetMeJungle
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,485 Elo+
Solo
Izanami
Izanami
Selfbiter
Izanami
Level 40
God Stats
28W - 21L
1,633 SR
Queue Stats
145W - 132L
1,547 Elo+
Party 1
Tiamat
Tiamat
Shtef4n
Tiamat
Level 29
God Stats
31W - 19L
1,637 SR
Queue Stats
203W - 149L
1,643 Elo+
Party 1
Cerberus
Cerberus
tezyatwitch
Cerberus
Level 35
God Stats
18W - 11L
1,765 SR
Queue Stats
354W - 171L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
4 / 8 / 0
8,648
541
7,542
10,798
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 5 / 2
7,622
476
10,265
13,162
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
14
2 / 6 / 2
8,385
524
9,040
14,097
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
10
0 / 8 / 4
6,881
430
3,736
12,222
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
mithik5
Pele
12
1 / 5 / 4
7,761
485
6,382
13,335
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Astrye
Terra
13
6 / 1 / 12
9,172
573
9,022
13,410
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Thanatos
18
14 / 1 / 9
11,097
694
11,412
14,321
7,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Selfbiter
Izanami
14
1 / 5 / 7
9,046
565
8,210
12,928
4,771
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Shtef4n
Tiamat
17
6 / 1 / 9
10,818
676
9,403
10,724
7,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
tezyatwitch
Cerberus
15
5 / 2 / 12
9,761
610
10,929
13,624
15,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
10
Kills
32
32
Deaths
10
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Terra
Astrye
Terra
6
1
12
12
L
Sol
4
8
0
0.5
L
3
5
2
0.8
W
Thanatos
14
1
9
18.5
L
Vamana
2
6
2
0.5
W
Izanami
Selfbiter
Izanami
1
5
7
0.9
W
Tiamat
Shtef4n
Tiamat
6
1
9
10.5
L
Yemoja
0
8
4
0.25
L
Pele
mithik5
Pele
1
5
4
0.6
W
Cerberus
tezyatwitch
Cerberus
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,965
Damage
48,976
63,614
Taken
65,007
23,220
Mitigated
43,816
15,621
Healing
31,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Astrye
Terra
9,022
1,612
990
4,079
13,410
8,815
0
2,901
10,509
24,781
0
L
Sol
7,542
2,237
0
1,496
10,798
3,262
0
7,041
3,682
38,117
1,403
L
10,265
4,379
0
4,281
13,162
3,712
0
5,728
7,408
0
47,948
W
Thanatos
11,412
5,143
0
11,799
14,321
7,112
414
1,126
13,195
0
92,483
L
Vamana
9,040
4,988
0
2,962
14,097
5,289
0
8,067
5,555
159
43,288
W
Izanami
Selfbiter
Izanami
8,210
6,111
0
4,592
12,928
4,771
189
2,330
10,598
0
62,417
W
Tiamat
Shtef4n
Tiamat
9,403
547
0
3,766
10,724
7,492
4,115
2,741
7,983
69,642
0
L
Yemoja
3,736
1,308
972
936
12,222
6,481
0
4,091
8,131
8,823
0
L
Pele
mithik5
Pele
6,382
2,098
0
4,974
13,335
4,476
0
3,776
9,484
0
44,401
W
Cerberus
tezyatwitch
Cerberus
10,929
1,114
0
6,444
13,624
15,626
1,021
2,089
11,535
41,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,297
Gold Earned
49,894
361
Minions Killed
504
0
Camps Cleared
0
1,440,163
Distance Traveled
1,604,411
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,172
573
25
2
0
363,818
1
L
Sol
8,648
541
97
6
0
280,714
0
L
Medusa
7,622
476
72
5
0
271,493
4
W
Thanatos
11,097
694
136
9
0
365,139
0
L
Vamana
8,385
524
95
6
0
270,519
3
W
Izanami
9,046
565
108
7
0
266,766
1
W
Tiamat
10,818
676
130
8
0
306,553
0
L
Yemoja
6,881
430
10
1
0
303,234
1
L
Pele
7,761
485
87
5
0
314,203
3
W
Cerberus
9,761
610
105
7
0
302,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role