Player Matchup

Bacchus
Bacchus
Bl4z3l0rd
Bacchus
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 46L
1,549 Elo+
Party 2
Ares
Ares
JerryDerrie
Ares
Level 138
God Stats
3W - 0L
1,715 SR
Queue Stats
76W - 51L
1,523 Elo+
Party 2
Raijin
Raijin
Lukoni7
Raijin
Level 122
God Stats
2W - 1L
1,604 SR
Queue Stats
43W - 37L
1,568 Elo+
Party 2
Osiris
Osiris
WanaBeStar
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,471 Elo+
Solo
Izanami
Izanami
XxKawaiPopItxX
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 2
Team Averages
Level 84
1,564 SR
1,522 Elo+

VS

Team Averages
Level 78
1,564 SR
1,519 Elo+
Mulan
Mulan
Dark4557
Mulan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,492 Elo+
Party 3
Scylla
Scylla
Humonggous
Scylla
Level 54
God Stats
1W - 1L
1,750 SR
Queue Stats
94W - 79L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Isshion
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,513 Elo+
Party 1
Cernunnos
Cernunnos
Racusha
Cernunnos
Level 106
God Stats
5W - 5L
1,571 SR
Queue Stats
212W - 190L
1,561 Elo+
Party 1
Kali
Kali
tricko1337
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bl4z3l0rd
Bacchus
14
5 / 2 / 11
8,112
901
9,442
7,548
7,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 14
8,247
916
5,953
8,312
6,564
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Lukoni7
Raijin
15
4 / 3 / 10
8,534
948
9,984
6,131
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
WanaBeStar
Osiris
14
5 / 4 / 8
8,581
953
5,457
7,790
6,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 2 / 6
8,436
937
6,033
6,629
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dark4557
Mulan
15
5 / 4 / 6
9,099
1,011
4,491
10,388
5,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Humonggous
Scylla
15
2 / 4 / 5
8,278
920
7,352
5,800
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Isshion
Cthulhu
13
2 / 4 / 7
8,184
909
6,634
8,644
5,298
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
Racusha
Cernunnos
15
1 / 4 / 9
8,148
905
4,333
8,103
2,834
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 9
8,195
911
3,079
7,537
2,495
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
21
Kills
12
13
Deaths
21
49
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bl4z3l0rd
Bacchus
5
2
11
5.25
L
Mulan
Dark4557
Mulan
5
4
6
2
L
Scylla
Humonggous
Scylla
2
4
5
1.13
L
Cthulhu
Isshion
Cthulhu
2
4
7
1.38
W
2
2
14
4.5
W
Raijin
Lukoni7
Raijin
4
3
10
3
L
Cernunnos
Racusha
Cernunnos
1
4
9
1.38
W
Osiris
WanaBeStar
Osiris
5
4
8
2.25
W
5
2
6
4
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,869
Damage
25,889
36,410
Taken
40,472
26,290
Mitigated
17,862
11,379
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bl4z3l0rd
Bacchus
9,442
107
0
850
7,548
7,538
370
2,266
5,282
12,345
0
L
Mulan
Dark4557
Mulan
4,491
937
59
895
10,388
5,543
970
5,501
4,477
0
10,503
L
Scylla
Humonggous
Scylla
7,352
85
896
692
5,800
1,692
745
4,227
1,268
23,873
0
L
Cthulhu
Isshion
Cthulhu
6,634
235
1,913
1,255
8,644
5,298
150
5,310
2,928
16,789
0
W
5,953
81
574
1,623
8,312
6,564
272
3,561
4,751
8,127
0
W
Raijin
Lukoni7
Raijin
9,984
811
2,084
1,166
6,131
2,725
499
3,048
3,083
29,270
0
L
Cernunnos
Racusha
Cernunnos
4,333
2,063
888
1,655
8,103
2,834
1,608
4,511
3,286
0
11,541
W
Osiris
WanaBeStar
Osiris
5,457
1,393
1,802
1,029
7,790
6,315
1,498
3,088
4,702
0
9,476
W
6,033
2,881
1,197
1,054
6,629
3,148
2,317
2,023
4,606
0
22,770
L
3,079
1,733
0
1,579
7,537
2,495
0
4,129
3,134
0
4,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,910
Gold Earned
41,904
88
Minions Killed
86
0
Camps Cleared
0
783,965
Distance Traveled
783,582
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,112
901
0
0
0
149,991
1
L
Mulan
9,099
1,011
10
1
0
167,851
0
L
Scylla
8,278
920
30
3
0
166,336
0
L
Cthulhu
8,184
909
24
3
0
164,627
1
W
Ares
8,247
916
1
0
0
175,672
2
W
Raijin
8,534
948
35
4
0
166,420
1
L
Cernunnos
8,148
905
20
2
0
125,198
2
W
Osiris
8,581
953
14
2
0
176,295
0
W
Izanami
8,436
937
38
4
0
115,587
0
L
Kali
8,195
911
2
0
0
159,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role