Player Matchup

Chaac
Chaac
Ausumber
Chaac
Level 121
God Stats
0W - 2L
1,719 SR
Queue Stats
68W - 41L
1,579 Elo+
Party 1
He Bo
He Bo
SpiderRunTTV
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
TheCursedPharaoh
Medusa
Level 149
God Stats
1W - 1L
1,637 SR
Queue Stats
70W - 50L
1,579 Elo+
Party 1
Team Averages
Level 143
1,619 SR
1,552 Elo+

VS

Team Averages
Level 152
1,480 SR
1,528 Elo+
Chaac
Chaac
MisterDeath
Chaac
Level 149
God Stats
1W - 0L
1,831 SR
Queue Stats
40W - 17L
1,794 Elo+
Party 2
Zhong Kui
Zhong Kui
MíssPurrfect
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Nеmos
Tiamat
Level 146
God Stats
2W - 11L
1,109 SR
Queue Stats
13W - 27L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ausumber
Chaac
10
0 / 1 / 3
6,534
653
5,936
8,932
5,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 9 / 3
6,613
661
4,092
8,786
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 3 / 0
7,194
719
7,201
9,158
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
8,676
868
9,986
10,114
11,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
MíssPurrfect
Zhong Kui
12
4 / 1 / 7
8,096
810
6,560
7,978
6,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Nеmos
Tiamat
11
3 / 2 / 8
7,781
778
6,795
5,122
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
13
13
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ausumber
Chaac
0
1
3
1.5
W
6
1
5
8.5
W
Zhong Kui
MíssPurrfect
Zhong Kui
4
1
7
7.5
W
Tiamat
Nеmos
Tiamat
3
2
8
3.5
L
1
9
3
0.28
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,229
Damage
23,341
26,876
Taken
23,214
11,525
Mitigated
20,905
4,610
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ausumber
Chaac
5,936
1,459
0
2,896
8,932
5,552
0
3,764
4,946
0
20,967
W
9,986
1,869
650
5,325
10,114
11,413
366
1,116
8,890
0
36,161
W
Zhong Kui
MíssPurrfect
Zhong Kui
6,560
314
0
2,457
7,978
6,214
169
1,372
6,412
26,738
0
W
Tiamat
Nеmos
Tiamat
6,795
722
0
1,841
5,122
3,278
645
1,199
3,749
21,918
0
L
4,092
36
0
338
8,786
2,778
0
4,930
3,576
11,448
0
L
7,201
3,565
0
1,376
9,158
3,195
0
3,973
4,975
0
33,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,341
Gold Earned
24,553
106
Minions Killed
132
0
Camps Cleared
0
561,716
Distance Traveled
588,502
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,534
653
40
4
0
202,297
3
W
Chaac
8,676
868
46
5
0
213,066
1
W
Zhong Kui
8,096
810
31
3
0
179,867
3
W
Tiamat
7,781
778
55
6
0
195,569
2
L
He Bo
6,613
661
24
2
0
173,841
0
L
Medusa
7,194
719
42
4
0
185,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role