Player Matchup

Anubis
Anubis
DerWeissWolf
Anubis
Level 128
God Stats
7W - 14L
1,205 SR
Queue Stats
130W - 143L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
Luca-O-G
Kumbhakarna
Level 101
God Stats
0W - 1L
1,686 SR
Queue Stats
5W - 5L
1,590 Elo+
Solo
Skadi
Skadi
Skopein2
Skadi
Level 127
God Stats
27W - 19L
1,609 SR
Queue Stats
171W - 166L
1,533 Elo+
Solo
Thoth
Thoth
SomeoneVeryBad
Thoth
Level 107
God Stats
0W - 1L
1,702 SR
Queue Stats
49W - 39L
1,591 Elo+
Solo
Horus
Horus
elias679
Horus
Level 104
God Stats
11W - 8L
1,678 SR
Queue Stats
312W - 339L
1,499 Elo+
Solo
Team Averages
Level 113
1,576 SR
1,550 Elo+

VS

Team Averages
Level 120
1,545 SR
1,654 Elo+
Neith
Neith
EDGARBETA
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GOML
Jormungandr
Level 49
God Stats
3W - 1L
1,715 SR
Queue Stats
8W - 2L
1,939 Elo+
Party 1
Ra
Ra
JustifiedOtaku
Ra
Level 158
God Stats
3W - 2L
1,248 SR
Queue Stats
129W - 113L
1,483 Elo+
Solo
Amaterasu
Amaterasu
Mb131rc
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,474 Elo+
Party 1
Da Ji
Da Ji
Miraz
Da Ji
Level 156
God Stats
1W - 0L
1,764 SR
Queue Stats
14W - 2L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 4 / 2
9,421
628
11,084
12,226
7,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Luca-O-G
Kumbhakarna
13
0 / 7 / 3
7,807
520
7,565
20,617
20,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Skopein2
Skadi
16
2 / 6 / 1
9,455
630
15,328
15,756
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 1
8,835
589
12,090
10,128
4,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
elias679
Horus
14
0 / 2 / 4
9,136
609
3,498
14,534
14,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EDGARBETA
Neith
18
3 / 0 / 10
10,940
729
13,771
8,811
4,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
GOML
Jormungandr
18
4 / 1 / 15
11,239
749
15,505
16,718
18,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
1 / 1 / 11
10,142
676
9,706
9,066
4,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Mb131rc
Amaterasu
18
4 / 3 / 12
12,085
806
10,408
19,305
16,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Miraz
Da Ji
19
11 / 0 / 8
13,077
872
16,331
9,733
4,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
5
Kills
23
23
Deaths
5
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
4
2
0.75
W
Neith
EDGARBETA
Neith
3
0
10
8
W
Jormungandr
GOML
Jormungandr
4
1
15
11.5
W
1
1
11
6.5
L
Kumbhakarna
Luca-O-G
Kumbhakarna
0
7
3
0.21
W
Amaterasu
Mb131rc
Amaterasu
4
3
12
3.33
W
Da Ji
Miraz
Da Ji
11
0
8
15
L
Skadi
Skopein2
Skadi
2
6
1
0.42
L
1
4
1
0.38
L
Horus
elias679
Horus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,565
Damage
65,721
73,261
Taken
63,633
51,531
Mitigated
48,728
15,846
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
11,084
330
0
4,640
12,226
7,211
291
4,610
7,616
50,122
0
W
Neith
EDGARBETA
Neith
13,771
5,081
0
4,528
8,811
4,108
3,445
3,184
5,627
0
43,977
W
Jormungandr
GOML
Jormungandr
15,505
2,539
0
284
16,718
18,990
86
7,724
8,178
49,212
0
W
9,706
323
4,511
4,860
9,066
4,232
146
4,797
4,269
47,297
0
L
Kumbhakarna
Luca-O-G
Kumbhakarna
7,565
1,303
566
1,086
20,617
20,528
0
7,403
13,214
11,733
0
W
Amaterasu
Mb131rc
Amaterasu
10,408
3,828
0
5,112
19,305
16,852
286
11,000
8,305
0
25,666
W
Da Ji
Miraz
Da Ji
16,331
5,674
0
1,645
9,733
4,546
2
4,360
5,373
0
40,471
L
Skadi
Skopein2
Skadi
15,328
7,746
0
1,435
15,756
5,749
0
4,668
11,088
0
54,959
L
12,090
233
0
721
10,128
4,013
34
4,412
5,716
39,480
0
L
Horus
elias679
Horus
3,498
1,747
3,084
4,314
14,534
14,030
0
4,568
9,966
0
11,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
57,483
300
Minions Killed
345
9
Camps Cleared
8
1,263,903
Distance Traveled
1,420,877
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,421
628
97
6
5
220,332
0
W
Neith
10,940
729
83
6
1
249,638
1
W
Jormungandr
11,239
749
69
5
0
295,624
2
W
Ra
10,142
676
100
7
2
272,891
1
L
Kumbhakarna
7,807
520
5
0
0
233,053
1
W
Amaterasu
12,085
806
41
3
2
303,096
1
W
Da Ji
13,077
872
52
3
3
299,628
0
L
Skadi
9,455
630
96
6
4
237,011
3
L
Thoth
8,835
589
85
6
0
288,699
2
L
Horus
9,136
609
17
1
0
284,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role