Player Matchup

Izanami
Izanami
Gold II
EmNoitedeClimão
Izanami
Gold II
Level 149
God Stats
11W - 15L
1,570 SR
Queue Stats
326W - 321L
1,318 MMR
Party 1
Vamana
Vamana
Gold V
FlyWalker
Vamana
Gold V
Level 147
God Stats
4W - 4L
1,635 SR
Queue Stats
61W - 60L
1,496 MMR
Solo
Nemesis
Nemesis
Gold IV
SugaryMeat67
Nemesis
Gold IV
Level 129
God Stats
11W - 4L
1,831 SR
Queue Stats
283W - 270L
1,461 MMR
Solo
Scylla
Scylla
Platinum III
gborges52
Scylla
Platinum III
Level 106
God Stats
21W - 16L
1,654 SR
Queue Stats
411W - 404L
1,810 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
raybu
Aphrodite
Bronze III
Level 47
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,568 SR
1,517 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,554 SR
1,518 MMR
Anhur
Anhur
Gold II
CrowQuesillo
Anhur
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Bronze III
FR3NZYMOLDOV4N
Raijin
Bronze III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,541 MMR
Solo
Fenrir
Fenrir
Platinum II
MLCsh3rman
Fenrir
Platinum II
Level 160
God Stats
4W - 3L
1,541 SR
Queue Stats
90W - 111L
1,630 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
MrB00My
Ao Kuang
Bronze III
Level 63
God Stats
4W - 2L
1,729 SR
Queue Stats
14W - 12L
1,419 MMR
Party 2
Osiris
Osiris
Platinum V
juli97
Osiris
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,175
470
3,262
4,942
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
FlyWalker
Vamana
11
1 / 2 / 1
6,087
553
3,465
7,969
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
SugaryMeat67
Nemesis
10
2 / 2 / 0
6,229
566
3,149
7,816
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
gborges52
Scylla
9
0 / 4 / 1
5,527
502
4,354
4,860
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
raybu
Aphrodite
6
0 / 4 / 0
4,373
398
883
5,429
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
SetApolloDanzaburouPersephone

VS

Bans
JanusGebSobekCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 0
6,588
599
5,268
5,686
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 4
6,444
586
3,543
4,944
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
MLCsh3rman
Fenrir
10
0 / 0 / 8
5,460
496
4,517
7,657
3,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MrB00My
Ao Kuang
12
6 / 2 / 1
6,898
627
4,542
5,630
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
juli97
Osiris
11
0 / 1 / 2
6,272
570
4,211
5,614
4,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
0
2
0
0
W
2
0
4
4
L
Vamana
FlyWalker
Vamana
1
2
1
0.75
W
Fenrir
MLCsh3rman
Fenrir
0
0
8
4
W
Ao Kuang
MrB00My
Ao Kuang
6
2
1
3.25
L
Nemesis
SugaryMeat67
Nemesis
2
2
0
1
L
Scylla
gborges52
Scylla
0
4
1
0.13
W
Osiris
juli97
Osiris
0
1
2
1
L
Aphrodite
raybu
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,113
Damage
22,081
31,016
Taken
29,531
10,003
Mitigated
13,239
8,433
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,268
2,496
0
2,570
5,686
1,524
135
1,065
4,579
0
38,569
L
3,262
1,837
0
1,196
4,942
1,088
302
425
4,447
0
30,603
W
3,543
356
0
1,485
4,944
1,490
94
2,752
1,882
36,566
0
L
Vamana
FlyWalker
Vamana
3,465
2,056
0
3,109
7,969
3,952
0
1,636
6,333
0
32,256
W
Fenrir
MLCsh3rman
Fenrir
4,517
1,820
0
3,883
7,657
3,727
250
547
7,098
0
20,023
W
Ao Kuang
MrB00My
Ao Kuang
4,542
1,413
0
1,577
5,630
1,715
176
477
5,121
40,653
0
L
Nemesis
SugaryMeat67
Nemesis
3,149
1,840
0
1,780
7,816
2,183
0
2,180
5,604
0
32,836
L
Scylla
gborges52
Scylla
4,354
803
0
728
4,860
1,326
0
2,433
2,211
28,797
0
W
Osiris
juli97
Osiris
4,211
1,342
0
2,209
5,614
4,783
0
0
5,614
0
36,509
L
Aphrodite
raybu
Aphrodite
883
82
331
1,289
5,429
1,454
24
1,027
4,336
5,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
31,662
279
Minions Killed
335
0
Camps Cleared
0
971,850
Distance Traveled
1,087,123
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,588
599
75
7
0
207,586
3
L
Izanami
5,175
470
61
6
0
186,484
4
W
Raijin
6,444
586
86
8
0
210,281
5
L
Vamana
6,087
553
77
7
0
208,511
1
W
Fenrir
5,460
496
21
2
0
219,921
5
W
Ao Kuang
6,898
627
82
7
0
245,617
4
L
Nemesis
6,229
566
67
6
0
220,228
4
L
Scylla
5,527
502
67
6
0
187,566
3
W
Osiris
6,272
570
71
6
0
203,718
0
L
Aphrodite
4,373
398
7
1
0
169,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role