Player Matchup

Danzaburou
Danzaburou
AimXxGaming
Danzaburou
Level 64
God Stats
11W - 1L
1,355 SR
Queue Stats
170W - 159L
1,436 Elo+
Solo
He Bo
He Bo
P1XEL14
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SHlN0Bl
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sjango8
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
haci2306
Poseidon
Level 126
God Stats
5W - 2L
1,604 SR
Queue Stats
125W - 130L
1,482 Elo+
Solo
Team Averages
Level 94
1,492 SR
1,484 Elo+

VS

Team Averages
Level 74
1,554 SR
1,462 Elo+
Heimdallr
Heimdallr
Noobik5000
Heimdallr
Level 75
God Stats
20W - 13L
1,621 SR
Queue Stats
144W - 132L
1,472 Elo+
Solo
Sobek
Sobek
Retsillac
Sobek
Level 60
God Stats
0W - 2L
1,272 SR
Queue Stats
16W - 23L
1,425 Elo+
Solo
Achilles
Achilles
SkyHunter232
Achilles
Level 86
God Stats
25W - 26L
1,544 SR
Queue Stats
78W - 65L
1,467 Elo+
Solo
Kukulkan
Kukulkan
Vickepicke1234
Kukulkan
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 112L
1,463 Elo+
Party 1
Loki
Loki
eldvindovatten
Loki
Level 68
God Stats
5W - 5L
1,830 SR
Queue Stats
196W - 208L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AimXxGaming
Danzaburou
11
5 / 3 / 10
7,158
597
8,864
7,134
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
P1XEL14
He Bo
12
8 / 3 / 4
7,296
608
6,869
8,154
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SHlN0Bl
Sylvanus
10
1 / 0 / 11
6,315
526
5,951
6,646
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
Sjango8
Nemesis
12
6 / 0 / 3
7,028
586
4,854
7,608
4,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
haci2306
Poseidon
12
3 / 2 / 4
6,941
578
8,255
6,308
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Noobik5000
Heimdallr
9
1 / 7 / 2
5,571
464
4,120
10,516
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Retsillac
Sobek
8
1 / 5 / 2
5,618
468
2,847
12,169
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
SkyHunter232
Achilles
9
0 / 4 / 1
5,300
442
3,677
9,423
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
11
3 / 5 / 1
6,628
552
5,794
6,418
2,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 2 / 2
6,458
538
3,244
8,075
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
8
8
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AimXxGaming
Danzaburou
5
3
10
3.33
L
Heimdallr
Noobik5000
Heimdallr
1
7
2
0.29
W
He Bo
P1XEL14
He Bo
8
3
4
3.33
L
Sobek
Retsillac
Sobek
1
5
2
0.4
W
Sylvanus
SHlN0Bl
Sylvanus
1
0
11
6.5
W
Nemesis
Sjango8
Nemesis
6
0
3
7.5
L
Achilles
SkyHunter232
Achilles
0
4
1
0.13
L
Kukulkan
3
5
1
0.7
L
3
2
2
2
W
Poseidon
haci2306
Poseidon
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
19,682
35,850
Taken
46,601
16,113
Mitigated
19,954
12,371
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AimXxGaming
Danzaburou
8,864
5,051
0
988
7,134
2,333
650
2,093
5,016
0
28,674
L
Heimdallr
Noobik5000
Heimdallr
4,120
1,872
0
1,600
10,516
3,102
32
5,157
5,261
0
21,901
W
He Bo
P1XEL14
He Bo
6,869
334
0
1,663
8,154
2,665
134
1,690
6,389
32,089
0
L
Sobek
Retsillac
Sobek
2,847
401
0
4,671
12,169
6,306
0
4,464
7,629
12,718
0
W
Sylvanus
SHlN0Bl
Sylvanus
5,951
1,557
2,425
3,711
6,646
4,382
356
2,459
4,162
18,802
0
W
Nemesis
Sjango8
Nemesis
4,854
1,675
0
1,597
7,608
4,660
846
155
7,228
0
29,779
L
Achilles
SkyHunter232
Achilles
3,677
823
0
1,944
9,423
6,189
0
3,598
5,709
0
21,095
L
Kukulkan
5,794
714
0
30
6,418
2,040
0
4,136
2,132
34,946
0
L
3,244
394
0
0
8,075
2,317
0
3,160
4,795
0
23,748
W
Poseidon
haci2306
Poseidon
8,255
834
573
1,414
6,308
2,073
875
2,244
4,039
46,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
29,575
276
Minions Killed
225
0
Camps Cleared
0
1,117,451
Distance Traveled
1,087,957
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,158
597
44
4
0
224,198
0
L
Heimdallr
5,571
464
41
3
0
190,430
2
W
He Bo
7,296
608
65
5
0
227,094
5
L
Sobek
5,618
468
28
2
0
235,940
3
W
Sylvanus
6,315
526
27
2
0
199,497
2
W
Nemesis
7,028
586
52
4
0
221,627
2
L
Achilles
5,300
442
38
3
0
222,517
2
L
Kukulkan
6,628
552
61
5
0
199,348
2
L
Loki
6,458
538
57
5
0
239,722
3
W
Poseidon
6,941
578
88
7
0
245,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role