Player Matchup

Kumbhakarna
Kumbhakarna
ElrusCZ
Kumbhakarna
Level 29
God Stats
31W - 29L
1,620 SR
Queue Stats
217W - 245L
1,467 Elo+
Party 1
Mulan
Mulan
Illuminat23911
Mulan
Level 67
God Stats
33W - 32L
1,563 SR
Queue Stats
361W - 412L
1,494 Elo+
Party 2
Janus
Janus
SvityPrince
Janus
Level 56
God Stats
10W - 14L
1,786 SR
Queue Stats
318W - 322L
1,460 Elo+
Party 1
Ares
Ares
Tryk26
Ares
Level 45
God Stats
240W - 196L
1,542 SR
Queue Stats
406W - 441L
1,474 Elo+
Party 2
Fenrir
Fenrir
pavaRus
Fenrir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 210L
1,518 Elo+
Party 2
Team Averages
Level 43
1,602 SR
1,482 Elo+

VS

Team Averages
Level 62
1,506 SR
1,430 Elo+
Anubis
Anubis
Assasins_Rafa
Anubis
Level 86
God Stats
5W - 4L
1,700 SR
Queue Stats
96W - 108L
1,420 Elo+
Party 3
Sun Wukong
Sun Wukong
Javier_a_secas
Sun Wukong
Level 64
God Stats
4W - 1L
1,524 SR
Queue Stats
61W - 81L
1,387 Elo+
Party 3
Rama
Rama
Jose_superstar99
Rama
Level 108
God Stats
3W - 2L
1,151 SR
Queue Stats
99W - 98L
1,419 Elo+
Party 3
The Morrigan
The Morrigan
fauras
The Morrigan
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,504 Elo+
Solo
Cthulhu
Cthulhu
mariocr99
Cthulhu
Level 17
God Stats
2W - 2L
1,656 SR
Queue Stats
9W - 8L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElrusCZ
Kumbhakarna
20
1 / 4 / 15
13,519
901
10,460
30,084
38,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 9 / 10
14,372
958
20,250
33,127
42,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 5 / 11
14,145
943
37,844
17,525
8,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Tryk26
Ares
19
3 / 4 / 9
13,157
877
12,614
30,898
46,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
pavaRus
Fenrir
20
10 / 12 / 4
15,467
1,031
22,840
31,687
16,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 17
15,778
1,052
33,955
25,910
16,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Javier_a_secas
Sun Wukong
20
5 / 4 / 16
14,049
937
20,255
26,037
24,481
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
13 / 4 / 16
16,296
1,086
40,907
13,948
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
fauras
The Morrigan
20
2 / 5 / 24
13,843
923
23,770
20,681
10,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
mariocr99
Cthulhu
20
4 / 3 / 22
15,783
1,052
13,541
23,043
33,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
129
21
Kills
34
34
Deaths
21
49
Assists
95
Player
Kills
Deaths
Assists
KDA
W
10
5
17
3.7
L
Kumbhakarna
ElrusCZ
Kumbhakarna
1
4
15
2.13
L
4
9
10
1
W
Sun Wukong
Javier_a_secas
Sun Wukong
5
4
16
3.25
W
13
4
16
5.25
L
3
5
11
1.7
L
Ares
Tryk26
Ares
3
4
9
1.88
W
The Morrigan
fauras
The Morrigan
2
5
24
2.8
W
Cthulhu
mariocr99
Cthulhu
4
3
22
5
L
Fenrir
pavaRus
Fenrir
10
12
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,008
Damage
132,428
143,321
Taken
109,619
152,091
Mitigated
92,962
5,733
Healing
27,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,955
1,413
1,016
11,730
25,910
16,823
0
10,096
15,814
70,674
0
L
Kumbhakarna
ElrusCZ
Kumbhakarna
10,460
845
0
0
30,084
38,948
0
15,649
14,160
31,002
0
L
20,250
2,762
0
3,456
33,127
42,169
0
14,794
18,152
0
47,565
W
Sun Wukong
Javier_a_secas
Sun Wukong
20,255
6,508
1,594
3,629
26,037
24,481
0
15,428
10,609
0
37,087
W
40,907
24,973
0
0
13,948
7,045
0
9,592
4,356
0
69,557
L
37,844
810
0
0
17,525
8,309
0
7,897
9,528
82,910
0
L
Ares
Tryk26
Ares
12,614
557
0
0
30,898
46,483
0
14,760
15,938
26,395
0
W
The Morrigan
fauras
The Morrigan
23,770
3,457
376
2,516
20,681
10,797
0
10,288
10,195
44,066
2,539
W
Cthulhu
mariocr99
Cthulhu
13,541
1,553
1,702
4,524
23,043
33,816
0
15,316
7,727
27,833
0
L
Fenrir
pavaRus
Fenrir
22,840
7,027
0
2,277
31,687
16,182
0
16,173
15,314
0
48,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,660
Gold Earned
75,749
270
Minions Killed
290
7
Camps Cleared
3
1,328,286
Distance Traveled
1,240,812
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,778
1,052
90
6
1
226,552
0
L
Kumbhakarna
13,519
901
20
1
0
282,892
0
L
Mulan
14,372
958
67
4
2
248,472
0
W
Sun Wukong
14,049
937
45
3
1
259,126
0
W
Rama
16,296
1,086
80
5
1
223,373
0
L
Janus
14,145
943
116
8
0
272,840
0
L
Ares
13,157
877
22
1
1
241,568
0
W
The Morrigan
13,843
923
39
3
0
253,433
1
W
Cthulhu
15,783
1,052
36
2
0
278,328
0
L
Fenrir
15,467
1,031
45
3
4
282,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role