Player Matchup

Ares
Ares
 
Ares
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LetsGroupUp
Loki
Level 13
God Stats
5W - 3L
1,505 SR
Queue Stats
231W - 31L
1,722 Elo+
Party 2
Hachiman
Hachiman
SnailActor
Hachiman
Level 148
God Stats
14W - 13L
1,433 SR
Queue Stats
361W - 162L
1,728 Elo+
Party 2
Discordia
Discordia
timeforchurch
Discordia
Level 116
God Stats
10W - 1L
1,777 SR
Queue Stats
216W - 57L
1,776 Elo+
Party 2
Hades
Hades
vanillagorrilla0
Hades
Level 156
God Stats
10W - 8L
1,734 SR
Queue Stats
335W - 106L
1,771 Elo+
Party 2
Team Averages
Level 98
1,590 SR
1,699 Elo+

VS

Team Averages
Level 115
1,577 SR
1,504 Elo+
Hera
Hera
LittleDevilKami
Hera
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,711 Elo+
Party 1
Izanami
Izanami
LuxuriaDemonio
Izanami
Level 145
God Stats
2W - 1L
1,563 SR
Queue Stats
7W - 12L
1,290 Elo+
Party 1
Da Ji
Da Ji
MiraiSVO
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,662 Elo+
Party 1
Scylla
Scylla
MooSpams
Scylla
Level 149
God Stats
1W - 0L
1,799 SR
Queue Stats
7W - 12L
1,286 Elo+
Party 1
Loki
Loki
Saint_Erebos
Loki
Level 131
God Stats
4W - 3L
1,522 SR
Queue Stats
154W - 152L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 0 / 8
6,607
661
1,904
6,958
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 1 / 4
7,027
703
4,020
6,801
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
SnailActor
Hachiman
11
5 / 0 / 3
6,593
659
6,184
5,987
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
timeforchurch
Discordia
12
3 / 0 / 3
7,068
707
1,907
3,157
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 2
6,966
697
2,684
4,191
1,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,324
432
3,453
5,620
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 0
4,291
429
2,783
4,396
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Da Ji
MiraiSVO
Da Ji
7
1 / 4 / 0
4,911
491
804
5,592
1,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
MooSpams
Scylla
8
0 / 4 / 1
4,872
487
4,634
4,958
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 0
6,267
627
1,391
4,318
1,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
16
Kills
2
2
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
0
8
6
L
5
1
4
7
W
0
5
0
0
W
0
3
0
0
W
Da Ji
MiraiSVO
Da Ji
1
4
0
0.25
W
Scylla
MooSpams
Scylla
0
4
1
0.13
W
1
0
0
1
L
Hachiman
SnailActor
Hachiman
5
0
3
6.5
L
Discordia
timeforchurch
Discordia
3
0
3
4.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,699
Damage
13,065
27,094
Taken
24,884
10,162
Mitigated
6,895
11,237
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,904
0
294
3,228
6,958
3,236
630
2,367
4,281
15,455
0
L
4,020
1,105
0
1,975
6,801
2,123
0
1,476
5,126
0
36,423
W
3,453
206
0
1,620
5,620
1,092
0
800
4,796
13,768
0
W
2,783
2,210
0
467
4,396
1,470
0
1,088
3,284
0
19,275
W
Da Ji
MiraiSVO
Da Ji
804
200
0
0
5,592
1,711
0
1,271
4,229
0
16,655
W
Scylla
MooSpams
Scylla
4,634
358
51
574
4,958
1,222
0
1,481
3,309
21,175
0
W
1,391
167
0
803
4,318
1,400
0
1,547
2,771
0
42,137
L
Hachiman
SnailActor
Hachiman
6,184
2,953
0
2,458
5,987
2,090
2,080
1,956
3,699
0
43,297
L
Discordia
timeforchurch
Discordia
1,907
45
0
659
3,157
926
487
1,060
1,945
39,839
0
L
2,684
629
98
2,525
4,191
1,787
0
195
3,956
43,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
24,665
375
Minions Killed
246
0
Camps Cleared
0
1,005,707
Distance Traveled
862,594
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,607
661
34
3
0
207,625
5
L
Loki
7,027
703
68
7
0
234,256
5
W
Hera
4,324
432
31
3
0
190,748
2
W
Izanami
4,291
429
35
4
0
148,960
0
W
Da Ji
4,911
491
38
4
0
196,532
0
W
Scylla
4,872
487
45
5
0
154,842
1
W
Loki
6,267
627
97
10
0
171,512
2
L
Hachiman
6,593
659
77
8
0
177,475
1
L
Discordia
7,068
707
81
8
0
208,492
0
L
Hades
6,966
697
115
12
0
177,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role