Player Matchup

Ymir
Ymir
KlrNord
Ymir
Level 17
God Stats
5W - 5L
1,287 SR
Queue Stats
55W - 59L
1,419 Elo+
Party 2
Anubis
Anubis
NoodleFlakes
Anubis
Level 7
God Stats
14W - 10L
1,500 SR
Queue Stats
467W - 416L
1,563 Elo+
Solo
Awilix
Awilix
QuangoQuango
Awilix
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,842 Elo+
Party 3
Neith
Neith
Texxus
Neith
Level 16
God Stats
18W - 13L
1,704 SR
Queue Stats
62W - 66L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
TheBluesScale
Cthulhu
Level 108
God Stats
25W - 21L
1,433 SR
Queue Stats
391W - 354L
1,512 Elo+
Party 3
Team Averages
Level 30
1,485 SR
1,554 Elo+

VS

Team Averages
Level 37
1,701 SR
1,514 Elo+
Cthulhu
Cthulhu
MrPink01081983
Cthulhu
Level 8
God Stats
2W - 3L
1,768 SR
Queue Stats
316W - 278L
1,560 Elo+
Party 1
Neith
Neith
PrezesStefan
Neith
Level 5
God Stats
2W - 2L
1,820 SR
Queue Stats
2W - 3L
1,516 Elo+
Solo
Sobek
Sobek
UnglaublichLaser
Sobek
Level 116
God Stats
4W - 5L
1,582 SR
Queue Stats
265W - 294L
1,492 Elo+
Party 1
Fenrir
Fenrir
Zvezda_Ph97
Fenrir
Level 25
God Stats
24W - 13L
1,743 SR
Queue Stats
578W - 609L
1,473 Elo+
Solo
Medusa
Medusa
glenlikesstuff
Medusa
Level 30
God Stats
255W - 253L
1,590 SR
Queue Stats
418W - 413L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
KlrNord
Ymir
8
0 / 2 / 4
4,384
438
1,844
4,157
1,635
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
12
4 / 0 / 2
6,841
684
4,509
3,445
1,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
10
3 / 0 / 1
5,676
568
2,541
3,587
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Texxus
Neith
8
0 / 1 / 2
4,702
470
3,997
5,244
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
10
0 / 1 / 0
5,587
559
3,037
5,431
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,165
617
2,182
6,272
2,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,329
433
2,308
4,980
956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 3
5,115
512
2,497
6,697
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
0 / 1 / 1
4,609
461
484
4,354
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 1 / 0
5,219
522
4,617
5,135
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
4
4
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
KlrNord
Ymir
0
2
4
1
L
1
0
0
1
W
Anubis
4
0
2
5
L
0
4
0
0
W
Awilix
3
0
1
3.5
W
Neith
Texxus
Neith
0
1
2
1
W
Cthulhu
0
1
0
0
L
0
1
3
1.5
L
Fenrir
0
1
1
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,928
Damage
12,088
21,864
Taken
27,438
8,548
Mitigated
9,732
9,935
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
KlrNord
Ymir
1,844
194
270
462
4,157
1,635
0
963
3,194
11,899
0
L
2,182
153
0
2,034
6,272
2,948
0
2,553
3,344
36,569
0
W
Anubis
4,509
259
0
2,323
3,445
1,465
55
0
3,445
41,756
0
L
2,308
925
0
376
4,980
956
0
3,413
1,567
0
11,798
W
Awilix
2,541
1,033
0
2,034
3,587
993
0
442
3,120
0
25,529
W
Neith
Texxus
Neith
3,997
1,983
0
2,571
5,244
1,286
0
1,199
4,045
0
22,218
W
Cthulhu
3,037
97
0
2,275
5,431
3,169
0
1,770
3,381
31,130
0
L
2,497
171
0
3,035
6,697
3,235
0
1,336
5,361
14,315
0
L
Fenrir
484
32
0
2,367
4,354
1,208
0
894
3,460
0
18,339
L
4,617
1,612
0
1,523
5,135
1,385
522
819
4,316
0
25,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
25,437
288
Minions Killed
209
0
Camps Cleared
0
887,038
Distance Traveled
849,814
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,384
438
16
2
0
185,434
3
L
Cthulhu
6,165
617
83
8
0
196,438
1
W
Anubis
6,841
684
94
9
0
184,777
0
L
Neith
4,329
433
23
2
0
139,684
0
W
Awilix
5,676
568
56
6
0
169,543
1
W
Neith
4,702
470
51
5
0
160,211
2
W
Cthulhu
5,587
559
71
7
0
187,073
4
L
Sobek
5,115
512
18
2
0
187,539
2
L
Fenrir
4,609
461
47
5
0
158,024
1
L
Medusa
5,219
522
38
4
0
168,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role