Player Matchup

Tsukuyomi
Tsukuyomi
Fhinet
Tsukuyomi
Level 7
God Stats
6W - 4L
1,891 SR
Queue Stats
11W - 14L
1,445 Elo+
Party 1
Susano
Susano
JP_Mila
Susano
Level 28
God Stats
3W - 4L
1,450 SR
Queue Stats
9W - 11L
1,383 Elo+
Party 1
Ne Zha
Ne Zha
RebequinhaGames
Ne Zha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 43L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
RoyFrz
Zhong Kui
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,532 Elo+
Party 1
Yemoja
Yemoja
ShanizPamtera
Yemoja
Level 11
God Stats
3W - 6L
1,349 SR
Queue Stats
12W - 20L
1,329 Elo+
Solo
Team Averages
Level 25
1,538 SR
1,440 Elo+

VS

Team Averages
Level 16
1,490 SR
1,467 Elo+
Chang'e
Chang'e
Barik509
Chang'e
Level 28
God Stats
60W - 23L
1,764 SR
Queue Stats
352W - 320L
1,499 Elo+
Party 3
Medusa
Medusa
DFT_FALLT_yt
Medusa
Level 9
God Stats
0W - 6L
968 SR
Queue Stats
38W - 62L
1,269 Elo+
Party 2
Ra
Ra
GabilokoBi
Ra
Level 13
God Stats
10W - 6L
1,527 SR
Queue Stats
59W - 80L
1,337 Elo+
Party 2
Nemesis
Nemesis
Hardok19
Nemesis
Level 25
God Stats
26W - 41L
1,389 SR
Queue Stats
155W - 185L
1,457 Elo+
Party 3
Olorun
Olorun
YagPatroa
Olorun
Level 4
God Stats
3W - 1L
1,804 SR
Queue Stats
14W - 25L
1,771 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fhinet
Tsukuyomi
19
11 / 9 / 18
13,649
1,137
20,409
20,169
8,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
JP_Mila
Susano
18
4 / 4 / 16
11,926
994
7,161
15,756
5,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
7 / 5 / 14
12,425
1,035
16,005
15,198
6,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
RoyFrz
Zhong Kui
20
12 / 1 / 13
14,556
1,213
28,906
12,681
9,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
0 / 0 / 23
12,794
1,066
6,522
8,302
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

134

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Barik509
Chang'e
17
5 / 3 / 7
12,134
1,011
18,826
13,634
5,354
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
16
0 / 7 / 7
10,214
851
9,175
13,926
6,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 5 / 4
11,564
964
8,326
13,012
5,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Hardok19
Nemesis
18
6 / 11 / 8
12,142
1,012
17,677
23,590
11,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
YagPatroa
Olorun
18
6 / 9 / 7
12,341
1,028
11,089
20,129
9,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
34
Kills
19
19
Deaths
35
84
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Barik509
Chang'e
5
3
7
2.83
L
Medusa
0
7
7
0.5
W
Tsukuyomi
Fhinet
Tsukuyomi
11
9
18
2.22
L
2
5
4
0.8
L
Nemesis
Hardok19
Nemesis
6
11
8
0.91
W
Susano
JP_Mila
Susano
4
4
16
3
W
7
5
14
2.8
W
Zhong Kui
RoyFrz
Zhong Kui
12
1
13
18.5
W
0
0
23
11.5
L
Olorun
YagPatroa
Olorun
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,003
Damage
65,093
72,106
Taken
84,291
36,566
Mitigated
38,190
18,523
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Barik509
Chang'e
18,826
1,463
3,316
2,521
13,634
5,354
0
4,804
8,830
39,772
0
L
Medusa
9,175
2,076
0
0
13,926
6,469
0
6,785
7,141
0
17,914
W
Tsukuyomi
Fhinet
Tsukuyomi
20,409
7,427
0
301
20,169
8,229
0
9,287
10,882
0
38,298
L
8,326
79
1,270
1,192
13,012
5,363
0
5,505
7,507
50,365
0
L
Nemesis
Hardok19
Nemesis
17,677
9,207
0
398
23,590
11,882
0
9,318
14,078
0
29,787
W
Susano
JP_Mila
Susano
7,161
781
0
1,610
15,756
5,964
0
8,766
6,990
0
15,254
W
16,005
6,999
386
1,815
15,198
6,137
0
6,411
8,787
0
36,594
W
Zhong Kui
RoyFrz
Zhong Kui
28,906
2,652
0
5,772
12,681
9,047
0
7,645
5,036
56,879
0
W
6,522
562
6,617
2,022
8,302
7,189
0
6,132
2,170
21,942
0
L
Olorun
YagPatroa
Olorun
11,089
6,260
1,001
3,056
20,129
9,122
0
9,016
11,113
22,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,350
Gold Earned
58,395
198
Minions Killed
218
5
Camps Cleared
4
1,104,107
Distance Traveled
1,130,811
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,134
1,011
38
3
1
244,047
0
L
Medusa
10,214
851
29
2
1
187,971
0
W
Tsukuyomi
13,649
1,137
36
3
3
232,181
0
L
Ra
11,564
964
113
9
1
243,728
0
L
Nemesis
12,142
1,012
26
2
1
242,153
1
W
Susano
11,926
994
11
1
1
179,090
0
W
Ne Zha
12,425
1,035
51
4
0
206,838
0
W
Zhong Kui
14,556
1,213
60
5
1
217,070
0
W
Yemoja
12,794
1,066
40
3
0
268,928
1
L
Olorun
12,341
1,028
12
1
0
212,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role