Player Matchup

Amaterasu
Amaterasu
Man_Ning16
Amaterasu
Level 127
God Stats
63W - 43L
1,723 SR
Queue Stats
1,497W - 1,365L
1,662 Elo+
Solo
Kuzenbo
Kuzenbo
NRoid-
Kuzenbo
Level 159
God Stats
4W - 13L
1,531 SR
Queue Stats
620W - 536L
1,614 Elo+
Party 1
Vulcan
Vulcan
Qiuckdraw
Vulcan
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,701 Elo+
Party 1
Awilix
Awilix
TehJayRoz
Awilix
Level 154
God Stats
7W - 7L
1,815 SR
Queue Stats
83W - 91L
1,550 Elo+
Solo
Artemis
Artemis
ZeeOneOh
Artemis
Level 158
God Stats
0W - 1L
1,732 SR
Queue Stats
27W - 33L
1,504 Elo+
Solo
Team Averages
Level 147
1,660 SR
1,606 Elo+

VS

Team Averages
Level 134
1,702 SR
1,592 Elo+
Hel
Hel
ChuyitoRik0o
Hel
Level 117
God Stats
5W - 4L
1,668 SR
Queue Stats
237W - 153L
1,652 Elo+
Party 2
Skadi
Skadi
HempCloud420
Skadi
Level 149
God Stats
7W - 3L
1,894 SR
Queue Stats
565W - 544L
1,674 Elo+
Solo
Sobek
Sobek
Mausal_YT
Sobek
Level 126
God Stats
4W - 5L
1,553 SR
Queue Stats
35W - 38L
1,349 Elo+
Party 2
Erlang Shen
Erlang Shen
Mexsi_
Erlang Shen
Level 122
God Stats
19W - 9L
1,607 SR
Queue Stats
479W - 367L
1,603 Elo+
Party 2
Izanami
Izanami
Will_Pendragon1k
Izanami
Level 155
God Stats
1W - 0L
1,789 SR
Queue Stats
45W - 31L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Man_Ning16
Amaterasu
16
1 / 0 / 1
8,765
548
5,316
8,370
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
NRoid-
Kuzenbo
11
2 / 6 / 3
7,284
455
4,449
10,907
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
Qiuckdraw
Vulcan
11
2 / 9 / 0
7,294
456
8,187
10,333
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
TehJayRoz
Awilix
13
2 / 3 / 0
7,701
481
3,741
10,678
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ZeeOneOh
Artemis
13
0 / 4 / 1
7,906
494
5,853
7,425
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
9,650
603
9,889
10,987
5,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
8,574
536
7,670
11,538
4,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Mausal_YT
Sobek
12
5 / 1 / 11
8,604
538
5,062
13,534
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Mexsi_
Erlang Shen
14
6 / 1 / 7
8,953
560
3,890
7,824
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 7
9,657
604
7,958
9,694
3,348
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
7
Kills
22
22
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
1
2
3
1.25
L
Amaterasu
Man_Ning16
Amaterasu
1
0
1
1.5
W
Sobek
Mausal_YT
Sobek
5
1
11
10.5
W
Erlang Shen
Mexsi_
Erlang Shen
6
1
7
9.5
L
Kuzenbo
NRoid-
Kuzenbo
2
6
3
0.58
L
Vulcan
Qiuckdraw
Vulcan
2
9
0
0.22
L
Awilix
TehJayRoz
Awilix
2
3
0
0.67
W
5
2
7
4.25
L
Artemis
ZeeOneOh
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
34,469
47,713
Taken
53,577
22,443
Mitigated
26,989
10,353
Healing
24,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,889
944
6,108
7,234
10,987
5,067
297
6,061
4,926
63,995
0
W
7,670
2,774
0
1,700
11,538
4,865
1,002
1,342
10,196
0
50,196
L
Amaterasu
Man_Ning16
Amaterasu
5,316
1,878
0
4,097
8,370
6,366
412
0
8,370
0
54,640
W
Sobek
Mausal_YT
Sobek
5,062
694
0
5,349
13,534
10,475
0
4,067
9,467
15,563
0
W
Erlang Shen
Mexsi_
Erlang Shen
3,890
1,559
0
968
7,824
3,234
301
326
7,498
0
45,662
L
Kuzenbo
NRoid-
Kuzenbo
4,449
783
0
1,408
10,907
8,001
0
5,840
4,911
15,442
0
L
Vulcan
Qiuckdraw
Vulcan
8,187
2,175
0
1,146
10,333
3,366
0
5,327
4,788
44,539
0
L
Awilix
TehJayRoz
Awilix
3,741
1,550
0
2,822
10,678
2,820
0
1,324
9,314
0
46,625
W
7,958
6,000
0
2,811
9,694
3,348
1,971
840
8,854
0
75,697
L
Artemis
ZeeOneOh
Artemis
5,853
2,743
0
880
7,425
1,890
474
1,960
5,379
0
51,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
45,438
426
Minions Killed
478
0
Camps Cleared
0
1,505,568
Distance Traveled
1,587,598
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,650
603
141
9
0
336,607
6
W
Skadi
8,574
536
109
7
0
266,985
5
L
Amaterasu
8,765
548
144
9
0
275,286
4
W
Sobek
8,604
538
20
1
0
346,766
8
W
Erlang Shen
8,953
560
77
5
0
353,462
3
L
Kuzenbo
7,284
455
23
1
0
302,617
5
L
Vulcan
7,294
456
82
5
0
282,613
4
L
Awilix
7,701
481
81
5
0
359,912
2
W
Izanami
9,657
604
131
8
0
283,778
8
L
Artemis
7,906
494
96
6
0
285,140
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role