Player Matchup

King Arthur
King Arthur
Elezequiel18
King Arthur
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 100L
1,467 Elo+
Solo
Bastet
Bastet
Keloooooooo
Bastet
Level 29
God Stats
9W - 3L
1,564 SR
Queue Stats
169W - 224L
1,360 Elo+
Solo
Skadi
Skadi
Talon2001
Skadi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,180 Elo+
Solo
Cthulhu
Cthulhu
deino11
Cthulhu
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 7L
1,532 Elo+
Party 1
Ra
Ra
smdsam
Ra
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 7L
1,378 Elo+
Party 1
Team Averages
Level 31
1,513 SR
1,383 Elo+

VS

Team Averages
Level 16
1,472 SR
1,401 Elo+
Ra
Ra
ItsBruhly
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,395 Elo+
Party 2
Susano
Susano
OakkN
Susano
Level 20
God Stats
2W - 5L
1,395 SR
Queue Stats
77W - 78L
1,449 Elo+
Party 2
Geb
Geb
TERTGANG
Geb
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 116L
1,415 Elo+
Party 2
King Arthur
King Arthur
WinniwTheFool
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,358 Elo+
Solo
The Morrigan
The Morrigan
salss
The Morrigan
Level 5
God Stats
15W - 15L
1,465 SR
Queue Stats
42W - 44L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elezequiel18
King Arthur
19
8 / 0 / 5
11,955
569
17,722
23,062
18,401
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
16
2 / 0 / 2
9,946
474
5,814
14,088
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Talon2001
Skadi
8
0 / 10 / 2
6,873
327
3,328
10,090
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
deino11
Cthulhu
14
0 / 2 / 0
8,591
409
4,158
9,591
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
19
6 / 4 / 2
11,569
551
9,916
10,830
4,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
9,361
446
7,599
11,421
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
OakkN
Susano
14
5 / 4 / 2
8,935
425
7,984
14,897
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 1 / 6
9,062
432
7,176
12,821
12,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
WinniwTheFool
King Arthur
16
0 / 5 / 0
9,056
431
8,107
14,907
13,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Morrigan
salss
The Morrigan
13
4 / 1 / 3
8,264
394
5,324
6,772
2,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
16
Kills
15
16
Deaths
16
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Elezequiel18
King Arthur
8
0
5
10.5
L
3
5
6
1.2
W
Bastet
2
0
2
3
L
Susano
OakkN
Susano
5
4
2
1.5
L
3
1
6
6
W
Skadi
Talon2001
Skadi
0
10
2
0.1
L
King Arthur
WinniwTheFool
King Arthur
0
5
0
0
W
Cthulhu
deino11
Cthulhu
0
2
0
0
L
The Morrigan
salss
The Morrigan
4
1
3
5.5
W
Ra
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,938
Damage
36,190
67,661
Taken
60,818
37,423
Mitigated
38,132
23,288
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Elezequiel18
King Arthur
17,722
85
0
9,651
23,062
18,401
0
3,556
18,484
0
84,934
L
7,599
1,167
433
2,374
11,421
4,881
0
3,407
7,726
56,257
0
W
Bastet
5,814
1,715
0
4,568
14,088
5,478
841
2,068
11,869
0
68,643
L
Susano
OakkN
Susano
7,984
2,782
0
4,055
14,897
5,587
0
3,220
11,383
0
53,347
L
7,176
2,150
195
1,801
12,821
12,019
180
5,199
7,622
32,514
0
W
Skadi
Talon2001
Skadi
3,328
1,528
0
0
10,090
3,166
390
5,365
4,545
0
10,507
L
King Arthur
WinniwTheFool
King Arthur
8,107
1,075
0
2,910
14,907
13,457
357
0
14,907
0
52,491
W
Cthulhu
deino11
Cthulhu
4,158
175
0
2,569
9,591
5,519
0
5,265
4,294
29,395
0
L
The Morrigan
salss
The Morrigan
5,324
1,208
342
1,316
6,772
2,188
0
1,931
4,524
35,864
0
W
Ra
9,916
738
2,147
4,353
10,830
4,859
244
3,217
7,409
104,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,934
Gold Earned
44,678
511
Minions Killed
405
0
Camps Cleared
0
2,012,717
Distance Traveled
1,881,083
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,955
569
141
7
0
406,931
6
L
Ra
9,361
446
104
5
0
370,141
2
W
Bastet
9,946
474
128
6
0
465,644
1
L
Susano
8,935
425
81
4
0
432,665
2
L
Geb
9,062
432
47
2
0
405,570
0
W
Skadi
6,873
327
7
0
0
302,351
0
L
King Arthur
9,056
431
112
5
0
337,908
0
W
Cthulhu
8,591
409
50
2
0
397,019
0
L
The Morrigan
8,264
394
61
3
0
334,799
0
W
Ra
11,569
551
185
9
0
440,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role