Player Matchup

Tsukuyomi
Tsukuyomi
ElRicardoFord
Tsukuyomi
Level 16
God Stats
14W - 2L
1,791 SR
Queue Stats
48W - 37L
1,601 Elo+
Party 1
Chiron
Chiron
FERA-JHOO
Chiron
Level 28
God Stats
7W - 7L
1,306 SR
Queue Stats
152W - 177L
1,456 Elo+
Party 2
Tyr
Tyr
JustPlayingTyr
Tyr
Level 7
God Stats
7W - 9L
1,500 SR
Queue Stats
26W - 25L
1,621 Elo+
Party 1
Sol
Sol
PdePano
Sol
Level 29
God Stats
5W - 0L
1,968 SR
Queue Stats
47W - 41L
1,561 Elo+
Solo
Yemoja
Yemoja
zWeeL
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 53L
1,641 Elo+
Party 2
Team Averages
Level 22
1,613 SR
1,576 Elo+

VS

Team Averages
Level 18
1,698 SR
1,665 Elo+
Cabrakan
Cabrakan
BrazzerFeniz
Cabrakan
Level 20
God Stats
1W - 1L
1,691 SR
Queue Stats
14W - 9L
1,756 Elo+
Solo
Merlin
Merlin
LittlePJC
Merlin
Level 14
God Stats
4W - 7L
1,623 SR
Queue Stats
6W - 14L
1,503 Elo+
Solo
Cthulhu
Cthulhu
SrNYC
Cthulhu
Level 25
God Stats
20W - 13L
1,637 SR
Queue Stats
83W - 98L
1,514 Elo+
Solo
Kukulkan
Kukulkan
batataDelRey13
Kukulkan
Level 29
God Stats
2W - 3L
1,761 SR
Queue Stats
12W - 10L
1,648 Elo+
Solo
Neith
Neith
reinlich_King0
Neith
Level 4
God Stats
2W - 2L
1,780 SR
Queue Stats
14W - 28L
1,903 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElRicardoFord
Tsukuyomi
9
8 / 0 / 0
5,886
736
4,592
4,213
1,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
FERA-JHOO
Chiron
7
0 / 1 / 3
4,134
517
2,937
3,266
887
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
5,112
639
1,814
3,684
1,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
8
1 / 0 / 1
4,888
611
1,259
1,960
626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
zWeeL
Yemoja
7
0 / 1 / 3
4,415
552
1,928
5,550
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BrazzerFeniz
Cabrakan
5
0 / 2 / 0
3,641
455
1,276
3,229
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
LittlePJC
Merlin
7
0 / 3 / 0
3,997
500
1,265
2,687
587
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SrNYC
Cthulhu
7
1 / 3 / 1
4,425
553
4,032
5,802
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
9
0 / 1 / 0
4,688
586
598
2,210
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 3 / 1
4,050
506
3,240
4,837
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
11
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BrazzerFeniz
Cabrakan
0
2
0
0
W
Tsukuyomi
ElRicardoFord
Tsukuyomi
8
0
0
8
W
Chiron
FERA-JHOO
Chiron
0
1
3
1.5
W
2
0
0
2
L
Merlin
LittlePJC
Merlin
0
3
0
0
W
Sol
1
0
1
1.5
L
Cthulhu
SrNYC
Cthulhu
1
3
1
0.5
L
Kukulkan
0
1
0
0
L
1
3
1
0.5
W
Yemoja
zWeeL
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,530
Damage
10,411
18,673
Taken
18,765
6,942
Mitigated
6,042
7,140
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BrazzerFeniz
Cabrakan
1,276
301
0
1,102
3,229
1,491
0
389
2,840
9,310
0
W
Tsukuyomi
ElRicardoFord
Tsukuyomi
4,592
1,673
0
962
4,213
1,324
0
1,160
3,019
0
28,021
W
Chiron
FERA-JHOO
Chiron
2,937
1,807
504
1,175
3,266
887
0
1,582
1,684
0
17,776
W
1,814
330
0
1,731
3,684
1,204
0
1,533
2,151
0
24,778
L
Merlin
LittlePJC
Merlin
1,265
542
0
345
2,687
587
0
0
2,687
13,896
0
W
Sol
1,259
634
0
720
1,960
626
166
574
1,350
21,343
1,085
L
Cthulhu
SrNYC
Cthulhu
4,032
68
83
1,800
5,802
2,092
0
1,270
4,532
12,377
0
L
Kukulkan
598
157
0
530
2,210
682
0
790
1,420
24,031
0
L
3,240
1,280
0
1,692
4,837
1,190
0
658
4,179
0
15,876
W
Yemoja
zWeeL
Yemoja
1,928
231
330
1,718
5,550
2,901
0
2,252
3,298
9,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
20,801
218
Minions Killed
168
0
Camps Cleared
0
747,603
Distance Traveled
658,056
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,641
455
28
4
0
76,722
2
W
Tsukuyomi
5,886
736
56
7
0
182,782
1
W
Chiron
4,134
517
40
5
0
139,838
0
W
Tyr
5,112
639
57
7
0
155,077
1
L
Merlin
3,997
500
34
4
0
132,053
1
W
Sol
4,888
611
51
6
0
131,350
3
L
Cthulhu
4,425
553
24
3
0
168,107
2
L
Kukulkan
4,688
586
59
7
0
133,724
2
L
Neith
4,050
506
23
3
0
147,450
2
W
Yemoja
4,415
552
14
2
0
138,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role