Player Matchup

Cthulhu
Cthulhu
Cryzo2730
Cthulhu
Level 21
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 35L
1,607 Elo+
Solo
Artemis
Artemis
DDL42
Artemis
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DyerBruh
Guan Yu
Level 28
God Stats
2W - 2L
1,583 SR
Queue Stats
78W - 63L
1,424 Elo+
Solo
Izanami
Izanami
Jj27_09
Izanami
Level 15
God Stats
2W - 13L
1,500 SR
Queue Stats
114W - 129L
1,314 Elo+
Solo
Tiamat
Tiamat
snake485
Tiamat
Level 18
God Stats
1W - 1L
1,839 SR
Queue Stats
28W - 33L
1,575 Elo+
Solo
Team Averages
Level 19
1,584 SR
1,484 Elo+

VS

Team Averages
Level 24
1,477 SR
1,560 Elo+
Tiamat
Tiamat
GustaAGW
Tiamat
Level 29
God Stats
2W - 2L
1,318 SR
Queue Stats
23W - 21L
1,569 Elo+
Solo
Arachne
Arachne
Mordanaaa
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
antraxgta
Hades
Level 24
God Stats
3W - 1L
1,285 SR
Queue Stats
50W - 46L
1,501 Elo+
Party 1
Chaac
Chaac
juanbaezl
Chaac
Level 16
God Stats
2W - 2L
1,783 SR
Queue Stats
45W - 53L
1,730 Elo+
Party 1
Amaterasu
Amaterasu
maradonaGolazo
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 90L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cryzo2730
Cthulhu
20
1 / 5 / 18
13,649
910
19,204
21,305
21,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
DDL42
Artemis
20
6 / 11 / 11
14,579
972
13,156
23,710
11,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
DyerBruh
Guan Yu
20
6 / 6 / 9
14,437
962
22,721
28,829
34,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Jj27_09
Izanami
20
3 / 6 / 13
13,893
926
16,395
20,777
8,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
snake485
Tiamat
20
7 / 5 / 12
15,409
1,027
33,998
27,043
28,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GustaAGW
Tiamat
20
8 / 2 / 14
16,165
1,078
27,848
15,634
18,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
Mordanaaa
Arachne
19
4 / 6 / 15
13,535
902
17,926
19,221
8,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
antraxgta
Hades
20
10 / 8 / 14
15,796
1,053
33,983
28,497
15,907
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
juanbaezl
Chaac
20
5 / 2 / 15
14,221
948
17,177
24,491
24,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
maradonaGolazo
Amaterasu
20
6 / 5 / 13
14,357
957
16,301
24,626
13,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
104
23
Kills
33
33
Deaths
23
63
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cryzo2730
Cthulhu
1
5
18
2
L
Artemis
DDL42
Artemis
6
11
11
1.05
L
Guan Yu
DyerBruh
Guan Yu
6
6
9
1.75
W
Tiamat
GustaAGW
Tiamat
8
2
14
7.5
L
Izanami
Jj27_09
Izanami
3
6
13
1.58
W
Arachne
Mordanaaa
Arachne
4
6
15
1.92
W
Hades
antraxgta
Hades
10
8
14
2.13
W
Chaac
juanbaezl
Chaac
5
2
15
6.25
W
Amaterasu
maradonaGolazo
Amaterasu
6
5
13
2.5
L
Tiamat
snake485
Tiamat
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,474
Damage
113,235
121,664
Taken
112,469
104,643
Mitigated
80,200
23,517
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cryzo2730
Cthulhu
19,204
1,442
255
255
21,305
21,716
0
10,293
10,533
36,711
0
L
Artemis
DDL42
Artemis
13,156
5,946
0
1,681
23,710
11,739
0
9,070
14,269
0
31,771
L
Guan Yu
DyerBruh
Guan Yu
22,721
2,343
4,306
9,286
28,829
34,387
0
14,319
14,059
0
46,657
W
Tiamat
GustaAGW
Tiamat
27,848
2,282
0
1,869
15,634
18,702
0
8,103
7,531
75,123
0
L
Izanami
Jj27_09
Izanami
16,395
13,243
0
1,419
20,777
8,094
0
11,249
9,129
0
43,049
W
Arachne
Mordanaaa
Arachne
17,926
15,122
0
2,052
19,221
8,188
0
8,704
10,517
0
22,962
W
Hades
antraxgta
Hades
33,983
4,164
1,632
4,227
28,497
15,907
0
13,226
15,271
55,372
0
W
Chaac
juanbaezl
Chaac
17,177
3,980
0
7,888
24,491
24,307
0
12,690
11,801
0
40,029
W
Amaterasu
maradonaGolazo
Amaterasu
16,301
6,529
0
1,954
24,626
13,096
0
10,479
14,147
0
28,323
L
Tiamat
snake485
Tiamat
33,998
2,763
488
5,827
27,043
28,707
0
15,421
11,118
63,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,967
Gold Earned
74,074
268
Minions Killed
288
7
Camps Cleared
4
1,407,907
Distance Traveled
1,451,342
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,649
910
44
3
1
263,853
0
L
Artemis
14,579
972
35
2
4
246,778
0
L
Guan Yu
14,437
962
56
4
1
326,461
1
W
Tiamat
16,165
1,078
119
8
1
302,785
0
L
Izanami
13,893
926
73
5
1
295,229
1
W
Arachne
13,535
902
7
0
0
337,755
0
W
Hades
15,796
1,053
71
5
0
231,065
0
W
Chaac
14,221
948
57
4
2
287,778
0
W
Amaterasu
14,357
957
34
2
1
291,959
0
L
Tiamat
15,409
1,027
60
4
0
275,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role