Player Matchup

Hera
Hera
IzunaTamamo
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 77L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
J0o0PA
Kuzenbo
Level 18
God Stats
11W - 7L
1,500 SR
Queue Stats
30W - 28L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
mayvachan
Danzaburou
Level 17
God Stats
6W - 2L
1,653 SR
Queue Stats
21W - 15L
1,570 Elo+
Solo
Bakasura
Bakasura
nolif3rrrr
Bakasura
Level 14
God Stats
20W - 23L
1,543 SR
Queue Stats
37W - 34L
1,439 Elo+
Party 1
Nike
Nike
saxoroz
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,236 Elo+
Party 1
Team Averages
Level 19
1,539 SR
1,415 Elo+

VS

Team Averages
Level 18
1,519 SR
1,531 Elo+
Mercury
Mercury
BubbleOnSmite
Mercury
Level 8
God Stats
4W - 1L
1,701 SR
Queue Stats
21W - 14L
1,841 Elo+
Party 2
Jormungandr
Jormungandr
DaBombGee
Jormungandr
Level 16
God Stats
1W - 1L
1,314 SR
Queue Stats
136W - 126L
1,425 Elo+
Party 2
Neith
Neith
NfgBwg
Neith
Level 13
God Stats
15W - 15L
1,449 SR
Queue Stats
39W - 25L
1,424 Elo+
Party 2
Cerberus
Cerberus
NoMoreShowers
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
OF_Its_N1C0L4s
Ra
Level 29
God Stats
34W - 21L
1,630 SR
Queue Stats
338W - 364L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,070
475
4,889
9,987
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
J0o0PA
Kuzenbo
11
2 / 5 / 6
7,753
456
6,326
12,877
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
mayvachan
Danzaburou
11
3 / 4 / 3
7,500
441
7,261
8,846
2,498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
nolif3rrrr
Bakasura
11
3 / 6 / 1
7,577
446
3,834
9,988
3,154
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
saxoroz
Nike
11
0 / 6 / 0
6,470
381
3,846
14,250
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
7 / 2 / 4
9,885
581
10,198
12,761
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
DaBombGee
Jormungandr
13
5 / 3 / 6
8,557
503
6,914
11,263
6,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
NfgBwg
Neith
13
2 / 4 / 6
7,876
463
5,641
8,218
2,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
NoMoreShowers
Cerberus
17
7 / 0 / 6
10,460
615
12,082
8,788
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
1 / 0 / 2
10,814
636
3,452
7,612
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
22
24
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
7
2
4
4.5
W
Jormungandr
DaBombGee
Jormungandr
5
3
6
2.67
L
1
3
1
0.5
L
Kuzenbo
J0o0PA
Kuzenbo
2
5
6
1
W
Neith
NfgBwg
Neith
2
4
6
1.25
W
Cerberus
NoMoreShowers
Cerberus
7
0
6
10
W
1
0
2
2
L
Danzaburou
mayvachan
Danzaburou
3
4
3
1.13
L
Bakasura
nolif3rrrr
Bakasura
3
6
1
0.58
L
Nike
saxoroz
Nike
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
38,287
55,948
Taken
48,642
25,544
Mitigated
26,841
13,166
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
10,198
4,922
0
6,670
12,761
4,674
0
1,598
10,908
0
72,285
W
Jormungandr
DaBombGee
Jormungandr
6,914
1,238
241
2,176
11,263
6,193
160
3,212
7,717
30,541
0
L
4,889
517
0
2,790
9,987
2,940
0
4,694
5,094
44,615
0
L
Kuzenbo
J0o0PA
Kuzenbo
6,326
2,667
0
3,111
12,877
10,576
60
6,077
6,671
15,313
0
W
Neith
NfgBwg
Neith
5,641
2,374
0
2,279
8,218
2,349
550
1,661
6,444
0
34,163
W
Cerberus
NoMoreShowers
Cerberus
12,082
993
0
4,330
8,788
10,575
1,112
1,377
7,186
61,520
0
W
3,452
0
0
4,093
7,612
3,050
1,326
2,877
4,375
77,518
0
L
Danzaburou
mayvachan
Danzaburou
7,261
3,853
0
2,934
8,846
2,498
84
2,657
6,139
0
33,917
L
Bakasura
nolif3rrrr
Bakasura
3,834
3,008
0
1,572
9,988
3,154
0
1,370
8,569
0
25,729
L
Nike
saxoroz
Nike
3,846
578
0
2,759
14,250
6,376
68
6,873
7,027
0
31,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
47,592
297
Minions Killed
545
0
Camps Cleared
0
1,464,110
Distance Traveled
1,652,615
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,885
581
118
7
0
384,896
0
W
Jormungandr
8,557
503
52
3
0
297,665
2
L
Hera
8,070
475
91
5
0
282,793
2
L
Kuzenbo
7,753
456
12
1
0
330,542
0
W
Neith
7,876
463
53
3
0
295,420
0
W
Cerberus
10,460
615
148
9
0
294,874
0
W
Ra
10,814
636
174
10
0
379,760
2
L
Danzaburou
7,500
441
67
4
0
252,242
1
L
Bakasura
7,577
446
68
4
0
304,079
0
L
Nike
6,470
381
59
3
0
294,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role