Player Matchup

Aphrodite
Aphrodite
Curg
Aphrodite
Level 29
God Stats
2W - 2L
1,751 SR
Queue Stats
60W - 54L
1,591 Elo+
Party 1
Amaterasu
Amaterasu
FlappyJack67
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,638 Elo+
Solo
Anubis
Anubis
MysticxICe
Anubis
Level 29
God Stats
0W - 1L
1,393 SR
Queue Stats
36W - 34L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
Pie164353
Danzaburou
Level 18
God Stats
15W - 12L
1,623 SR
Queue Stats
34W - 37L
1,566 Elo+
Party 1
Bakasura
Bakasura
psychoionize
Bakasura
Level 40
God Stats
2W - 1L
1,423 SR
Queue Stats
33W - 38L
1,642 Elo+
Party 1
Team Averages
Level 25
1,538 SR
1,609 Elo+

VS

Team Averages
Level 17
1,428 SR
1,566 Elo+
Nu Wa
Nu Wa
Iqor2
Nu Wa
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
211W - 198L
1,607 Elo+
Solo
Kuzenbo
Kuzenbo
LeachGoat
Kuzenbo
Level 26
God Stats
1W - 9L
1,127 SR
Queue Stats
52W - 65L
1,590 Elo+
Solo
Danzaburou
Danzaburou
NemesisMischief
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 147L
1,647 Elo+
Solo
Mulan
Mulan
PurrParrot
Mulan
Level 14
God Stats
2W - 0L
1,767 SR
Queue Stats
21W - 21L
1,514 Elo+
Party 2
Bellona
Bellona
Zathanz
Bellona
Level 13
God Stats
2W - 5L
1,246 SR
Queue Stats
20W - 22L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Curg
Aphrodite
14
0 / 3 / 8
9,240
420
3,770
12,899
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
FlappyJack67
Amaterasu
10
2 / 2 / 0
8,319
378
2,671
8,635
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
MysticxICe
Anubis
17
9 / 8 / 2
11,507
523
19,833
21,518
10,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Pie164353
Danzaburou
14
1 / 4 / 4
8,861
403
12,527
17,671
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
psychoionize
Bakasura
16
4 / 6 / 0
10,189
463
6,413
17,897
5,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Iqor2
Nu Wa
17
4 / 4 / 8
11,494
522
16,734
11,136
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
LeachGoat
Kuzenbo
17
3 / 2 / 8
10,892
495
9,404
16,167
15,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
NemesisMischief
Danzaburou
17
4 / 3 / 6
11,056
503
10,357
13,372
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
20
10 / 3 / 7
13,015
592
14,682
16,884
9,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Zathanz
Bellona
17
2 / 4 / 3
11,064
503
6,396
14,357
11,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
16
Kills
23
23
Deaths
16
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Curg
Aphrodite
0
3
8
1.33
L
Amaterasu
FlappyJack67
Amaterasu
2
2
0
1
W
Nu Wa
Iqor2
Nu Wa
4
4
8
2
W
Kuzenbo
LeachGoat
Kuzenbo
3
2
8
3.5
L
Anubis
MysticxICe
Anubis
9
8
2
1.25
W
Danzaburou
NemesisMischief
Danzaburou
4
3
6
2.33
L
Danzaburou
Pie164353
Danzaburou
1
4
4
0.75
W
Mulan
10
3
7
4.5
W
Bellona
Zathanz
Bellona
2
4
3
0.88
L
Bakasura
psychoionize
Bakasura
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,214
Damage
57,573
78,620
Taken
71,916
30,735
Mitigated
46,109
35,370
Healing
21,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Curg
Aphrodite
3,770
491
7,598
7,197
12,899
5,132
0
4,890
7,510
22,088
0
L
Amaterasu
FlappyJack67
Amaterasu
2,671
1,141
0
2,162
8,635
3,828
650
1,302
7,181
0
29,080
W
Nu Wa
Iqor2
Nu Wa
16,734
3,121
139
2,110
11,136
3,156
1,703
6,775
4,229
59,268
0
W
Kuzenbo
LeachGoat
Kuzenbo
9,404
3,272
0
5,536
16,167
15,904
1,025
4,359
11,268
66,803
0
L
Anubis
MysticxICe
Anubis
19,833
1,233
814
10,355
21,518
10,948
128
7,507
13,307
66,540
0
W
Danzaburou
NemesisMischief
Danzaburou
10,357
4,610
0
4,014
13,372
5,915
2,393
3,563
9,769
0
60,484
L
Danzaburou
Pie164353
Danzaburou
12,527
4,677
0
3,906
17,671
5,279
0
4,343
13,002
0
65,324
W
Mulan
14,682
2,158
0
9,004
16,884
9,700
0
6,210
10,509
0
99,585
W
Bellona
Zathanz
Bellona
6,396
2,339
0
752
14,357
11,434
2,796
2,696
11,331
0
64,568
L
Bakasura
psychoionize
Bakasura
6,413
4,508
0
3,338
17,897
5,548
0
6,079
11,482
0
44,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,116
Gold Earned
57,521
421
Minions Killed
573
0
Camps Cleared
0
1,697,915
Distance Traveled
1,841,759
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,240
420
49
2
0
415,120
1
L
Amaterasu
8,319
378
56
3
0
199,176
0
W
Nu Wa
11,494
522
105
5
0
367,336
3
W
Kuzenbo
10,892
495
92
4
0
367,303
2
L
Anubis
11,507
523
109
5
0
314,347
3
W
Danzaburou
11,056
503
113
5
0
385,256
4
L
Danzaburou
8,861
403
105
5
0
367,723
1
W
Mulan
13,015
592
137
6
0
404,015
8
W
Bellona
11,064
503
126
6
0
317,849
3
L
Bakasura
10,189
463
102
5
0
401,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role