Player Matchup

Chronos
Chronos
 
Chronos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GhostArcher12
Fenrir
Level 114
God Stats
2W - 5L
1,289 SR
Queue Stats
308W - 289L
1,550 Elo+
Solo
Yemoja
Yemoja
iDaDa
Yemoja
Level 146
God Stats
11W - 5L
1,573 SR
Queue Stats
522W - 494L
1,499 Elo+
Solo
Cabrakan
Cabrakan
kokejok
Cabrakan
Level 98
God Stats
8W - 3L
1,870 SR
Queue Stats
270W - 254L
1,541 Elo+
Solo
Jing Wei
Jing Wei
liltosmoothh
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,535 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,525 Elo+

VS

Team Averages
Level 93
1,500 SR
1,575 Elo+
Hun Batz
Hun Batz
Bagylender
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,604 Elo+
Party 1
Ares
Ares
MicaMala
Ares
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 42L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Samposis
Cthulhu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,491 Elo+
Party 2
Pele
Pele
Shooter227
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,682 Elo+
Solo
Ra
Ra
WinTheCent
Ra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 2 / 8
8,614
718
14,264
17,363
7,900
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 1 / 0
6,608
551
1,300
1,049
382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
iDaDa
Yemoja
15
1 / 4 / 11
8,019
668
7,339
12,906
6,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
kokejok
Cabrakan
16
1 / 1 / 10
7,851
654
9,382
25,172
18,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
liltosmoothh
Jing Wei
16
6 / 3 / 6
8,985
749
19,426
13,777
6,545
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bagylender
Hun Batz
16
4 / 3 / 7
9,474
790
11,858
14,414
12,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
16
2 / 1 / 9
9,815
818
8,992
11,997
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Samposis
Cthulhu
15
0 / 1 / 10
9,752
813
17,630
16,132
18,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 6 / 3
8,795
733
10,628
12,525
6,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 1 / 6
9,748
812
13,646
10,348
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
12
Kills
11
11
Deaths
12
35
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
8
3.5
W
Hun Batz
Bagylender
Hun Batz
4
3
7
2.5
L
1
1
0
1
W
Ares
2
1
9
6.5
W
Cthulhu
Samposis
Cthulhu
0
1
10
5
W
2
6
3
0.58
W
3
1
6
6
L
Yemoja
iDaDa
Yemoja
1
4
11
1.63
L
Cabrakan
kokejok
Cabrakan
1
1
10
6
L
Jing Wei
liltosmoothh
Jing Wei
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,711
Damage
62,754
70,267
Taken
65,416
40,447
Mitigated
54,039
41,711
Healing
31,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,264
2,937
677
3,195
17,363
7,900
576
10,212
7,151
32,270
0
W
Hun Batz
Bagylender
Hun Batz
11,858
1,881
2,263
3,102
14,414
12,332
952
6,883
7,531
0
21,209
L
1,300
111
7
46
1,049
382
0
755
294
0
1,672
W
Ares
8,992
373
959
1,984
11,997
10,767
1,058
5,857
6,140
14,345
0
W
Cthulhu
Samposis
Cthulhu
17,630
486
3,385
2,967
16,132
18,681
187
7,119
9,013
33,824
0
W
10,628
1,611
504
702
12,525
6,374
950
5,124
7,401
0
20,364
W
13,646
1,001
11,072
4,610
10,348
5,885
541
6,002
4,346
34,146
0
L
Yemoja
iDaDa
Yemoja
7,339
2,332
19,458
4,508
12,906
6,759
300
7,994
4,912
13,971
0
L
Cabrakan
kokejok
Cabrakan
9,382
991
2,210
10,167
25,172
18,861
0
14,614
10,558
14,623
0
L
Jing Wei
liltosmoothh
Jing Wei
19,426
14,366
0
1,443
13,777
6,545
1,000
6,693
7,084
0
37,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,077
Gold Earned
47,584
105
Minions Killed
116
0
Camps Cleared
0
826,896
Distance Traveled
1,110,117
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,614
718
51
4
0
209,418
5
W
Hun Batz
9,474
790
19
2
0
195,946
1
L
Fenrir
6,608
551
0
0
0
25,896
1
W
Ares
9,815
818
10
1
0
224,892
3
W
Cthulhu
9,752
813
29
2
0
218,183
1
W
Pele
8,795
733
24
2
0
232,670
3
W
Ra
9,748
812
34
3
0
238,426
5
L
Yemoja
8,019
668
13
1
0
184,489
0
L
Cabrakan
7,851
654
8
1
0
210,793
6
L
Jing Wei
8,985
749
33
3
0
196,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role