Player Matchup

Danzaburou
Danzaburou
Amneesiaa
Danzaburou
Level 26
God Stats
18W - 12L
1,476 SR
Queue Stats
42W - 46L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
Digital3jm
Sun Wukong
Level 27
God Stats
1W - 1L
1,824 SR
Queue Stats
7W - 10L
1,267 Elo+
Party 2
Anubis
Anubis
MoodyAnubis
Anubis
Level 22
God Stats
68W - 58L
1,488 SR
Queue Stats
140W - 151L
1,380 Elo+
Solo
Hel
Hel
SickMoss4989
Hel
Level 15
God Stats
4W - 0L
1,441 SR
Queue Stats
6W - 3L
1,667 Elo+
Solo
Athena
Athena
wizardstale
Athena
Level 26
God Stats
1W - 0L
1,824 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 2
Team Averages
Level 23
1,611 SR
1,396 Elo+

VS

Team Averages
Level 18
1,385 SR
1,178 Elo+
Freya
Freya
Aaroncttn
Freya
Level 25
God Stats
35W - 36L
1,478 SR
Queue Stats
50W - 59L
1,346 Elo+
Party 3
Fenrir
Fenrir
BMF_SalamiHunter
Fenrir
Level 29
God Stats
29W - 21L
1,524 SR
Queue Stats
79W - 94L
1,390 Elo+
Party 3
Pele
Pele
bianco_xavier
Pele
Level 9
God Stats
8W - 9L
1,308 SR
Queue Stats
159W - 166L
1,047 Elo+
Solo
Agni
Agni
sosnowski09
Agni
Level 15
God Stats
1W - 5L
1,426 SR
Queue Stats
38W - 57L
1,057 Elo+
Party 1
Hades
Hades
ultraliam2
Hades
Level 14
God Stats
4W - 4L
1,187 SR
Queue Stats
24W - 49L
1,049 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amneesiaa
Danzaburou
19
6 / 2 / 5
12,439
518
9,557
12,921
4,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Digital3jm
Sun Wukong
19
8 / 1 / 9
12,970
540
10,306
13,578
6,986
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
20
11 / 6 / 9
13,217
551
19,619
17,533
7,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 12
13,396
558
11,920
12,512
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
20
16 / 7 / 9
14,373
599
19,816
23,443
11,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aaroncttn
Freya
19
5 / 7 / 3
12,068
503
15,021
21,265
7,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 7 / 3
10,529
439
7,263
17,893
6,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 8 / 5
13,439
560
14,923
19,696
6,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 14 / 2
9,957
415
9,371
17,193
5,053
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
16
2 / 14 / 3
10,772
449
8,692
21,700
10,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
50
Kills
19
20
Deaths
50
44
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
Aaroncttn
Freya
5
7
3
0.93
W
Danzaburou
Amneesiaa
Danzaburou
6
2
5
4.25
L
2
7
3
0.5
W
Sun Wukong
Digital3jm
Sun Wukong
8
1
9
12.5
W
Anubis
11
6
9
2.58
W
9
4
12
3.75
L
9
8
5
1.44
L
1
14
2
0.14
L
Hades
2
14
3
0.25
W
Athena
16
7
9
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,218
Damage
55,270
79,987
Taken
97,747
36,271
Mitigated
36,052
25,301
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aaroncttn
Freya
15,021
5,095
0
5,804
21,265
7,808
2,489
9,077
12,172
79,666
0
W
Danzaburou
Amneesiaa
Danzaburou
9,557
5,412
0
4,900
12,921
4,602
2,273
5,744
7,177
0
65,960
L
7,263
2,203
0
3,470
17,893
6,401
1,565
8,522
9,283
0
49,994
W
Sun Wukong
Digital3jm
Sun Wukong
10,306
3,187
202
3,588
13,578
6,986
2,087
6,285
7,293
0
58,164
W
Anubis
19,619
86
0
6,671
17,533
7,824
519
7,833
9,700
64,208
0
W
11,920
1,355
928
2,632
12,512
5,833
2,464
6,742
5,770
65,959
0
L
14,923
2,927
0
1,362
19,696
6,486
732
10,850
8,726
0
77,923
L
9,371
578
0
768
17,193
5,053
486
9,599
7,558
57,042
0
L
Hades
8,692
1,021
0
2,470
21,700
10,304
371
12,468
8,653
36,949
0
W
Athena
19,816
5,112
1,621
4,759
23,443
11,026
5,368
6,480
16,963
75,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,395
Gold Earned
56,765
533
Minions Killed
476
0
Camps Cleared
0
2,111,298
Distance Traveled
1,885,780
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,068
503
130
5
0
415,231
0
W
Danzaburou
12,439
518
93
4
0
424,617
1
L
Fenrir
10,529
439
89
4
0
388,250
1
W
Sun Wukong
12,970
540
84
4
0
450,281
0
W
Anubis
13,217
551
101
4
0
328,321
0
W
Hel
13,396
558
124
5
0
411,569
0
L
Pele
13,439
560
118
5
0
418,512
0
L
Agni
9,957
415
93
4
0
363,940
0
L
Hades
10,772
449
46
2
0
299,847
0
W
Athena
14,373
599
131
5
0
496,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role