Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Baljeet666
Fenrir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 240L
1,490 Elo+
Solo
Yemoja
Yemoja
ErgorMe
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 175L
1,520 Elo+
Party 2
Hades
Hades
onallah
Hades
Level 24
God Stats
84W - 66L
1,591 SR
Queue Stats
204W - 224L
1,513 Elo+
Solo
Chiron
Chiron
rosio00
Chiron
Level 2
God Stats
0W - 3L
1,188 SR
Queue Stats
1W - 4L
1,120 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,428 Elo+

VS

Team Averages
Level 25
1,495 SR
1,405 Elo+
Cernunnos
Cernunnos
BarsikLRU
Cernunnos
Level 27
God Stats
2W - 3L
1,492 SR
Queue Stats
128W - 131L
1,442 Elo+
Party 1
Anubis
Anubis
Phoeni1x
Anubis
Level 27
God Stats
10W - 10L
1,480 SR
Queue Stats
113W - 118L
1,444 Elo+
Party 1
Thor
Thor
Rurro45
Thor
Level 22
God Stats
7W - 10L
1,418 SR
Queue Stats
69W - 68L
1,349 Elo+
Solo
Fafnir
Fafnir
Saebjorn
Fafnir
Level 23
God Stats
4W - 5L
1,585 SR
Queue Stats
30W - 32L
1,507 Elo+
Solo
Cerberus
Cerberus
jlive97
Cerberus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 112L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
4 / 3 / 0
5,123
466
5,777
6,000
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Baljeet666
Fenrir
8
0 / 2 / 1
4,935
449
4,071
6,852
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
ErgorMe
Yemoja
7
0 / 3 / 2
4,799
436
2,071
5,339
2,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
onallah
Hades
10
1 / 1 / 1
5,548
504
3,287
4,646
1,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
rosio00
Chiron
1
0 / 0 / 0
3,492
317
0
0
0
Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BarsikLRU
Cernunnos
10
2 / 1 / 2
5,855
532
3,376
6,657
1,853
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Phoeni1x
Anubis
10
1 / 1 / 1
5,863
533
1,640
3,761
1,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
Rurro45
Thor
10
3 / 2 / 1
5,843
531
2,589
5,980
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Saebjorn
Fafnir
10
0 / 0 / 1
6,158
560
941
4,436
3,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
jlive97
Cerberus
9
2 / 2 / 4
6,294
572
4,441
6,844
4,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
8
9
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
3
0
1.33
L
Fenrir
Baljeet666
Fenrir
0
2
1
0.25
W
Cernunnos
BarsikLRU
Cernunnos
2
1
2
3
L
Yemoja
ErgorMe
Yemoja
0
3
2
0.33
W
Anubis
Phoeni1x
Anubis
1
1
1
1.5
W
Thor
Rurro45
Thor
3
2
1
1.75
W
Fafnir
Saebjorn
Fafnir
0
0
1
0.5
W
Cerberus
jlive97
Cerberus
2
2
4
2
L
Hades
onallah
Hades
1
1
1
1.5
L
Chiron
rosio00
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,206
Damage
12,987
22,837
Taken
27,678
6,799
Mitigated
13,385
6,493
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,777
3,890
0
1,101
6,000
1,378
0
1,829
4,171
0
17,562
L
Fenrir
Baljeet666
Fenrir
4,071
2,357
0
1,478
6,852
1,870
0
2,422
4,323
0
22,751
W
Cernunnos
BarsikLRU
Cernunnos
3,376
1,566
0
2,902
6,657
1,853
0
814
5,843
0
28,974
L
Yemoja
ErgorMe
Yemoja
2,071
406
730
564
5,339
2,377
0
1,088
4,251
10,203
0
W
Anubis
Phoeni1x
Anubis
1,640
251
0
1,273
3,761
1,804
0
2,450
1,311
27,469
0
W
Thor
Rurro45
Thor
2,589
981
0
1,742
5,980
1,858
1,336
295
5,685
0
23,805
W
Fafnir
Saebjorn
Fafnir
941
365
0
2,401
4,436
3,808
1,512
0
4,436
22,380
0
W
Cerberus
jlive97
Cerberus
4,441
633
0
2,931
6,844
4,062
225
1,799
5,045
12,692
0
L
Hades
onallah
Hades
3,287
570
296
2,324
4,646
1,174
336
1,576
3,070
24,432
0
L
Chiron
rosio00
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
30,013
143
Minions Killed
224
0
Camps Cleared
0
742,645
Distance Traveled
899,934
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,123
466
28
3
0
189,373
1
L
Fenrir
4,935
449
48
4
0
181,456
0
W
Cernunnos
5,855
532
50
5
0
200,894
2
L
Yemoja
4,799
436
14
1
0
199,753
0
W
Anubis
5,863
533
40
4
0
159,930
1
W
Thor
5,843
531
48
4
0
185,488
3
W
Fafnir
6,158
560
57
5
0
145,667
1
W
Cerberus
6,294
572
29
3
0
207,955
1
L
Hades
5,548
504
53
5
0
172,063
0
L
Chiron
3,492
317
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role