Player Matchup

Mercury
Mercury
AcWallen
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,431 Elo+
Party 1
Chaac
Chaac
AnotherLostSlave
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 117L
1,499 Elo+
Party 2
Hachiman
Hachiman
Duoart
Hachiman
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,377 Elo+
Party 1
Tiamat
Tiamat
MiraiMizu
Tiamat
Level 25
God Stats
35W - 27L
1,471 SR
Queue Stats
95W - 90L
1,410 Elo+
Solo
Khepri
Khepri
ch11k
Khepri
Level 16
God Stats
7W - 6L
1,477 SR
Queue Stats
14W - 17L
1,273 Elo+
Party 2
Team Averages
Level 22
1,489 SR
1,398 Elo+

VS

Team Averages
Level 16
1,523 SR
1,381 Elo+
Kuzenbo
Kuzenbo
CleanSucker
Kuzenbo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,179 Elo+
Party 3
Nemesis
Nemesis
Decisen
Nemesis
Level 18
God Stats
8W - 2L
1,715 SR
Queue Stats
74W - 55L
1,505 Elo+
Party 3
Kukulkan
Kukulkan
Serallya
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
VoXzZzZ
Bellona
Level 22
God Stats
10W - 16L
1,504 SR
Queue Stats
41W - 47L
1,404 Elo+
Party 3
Neith
Neith
yannicandy
Neith
Level 8
God Stats
1W - 3L
1,399 SR
Queue Stats
5W - 12L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AcWallen
Mercury
9
3 / 1 / 3
5,411
541
2,666
5,380
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 0
5,867
587
4,826
6,906
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Duoart
Hachiman
9
4 / 2 / 3
5,292
529
5,294
3,832
1,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
MiraiMizu
Tiamat
12
7 / 0 / 0
6,715
672
4,860
5,211
2,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ch11k
Khepri
8
0 / 1 / 5
5,186
519
1,693
5,831
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CleanSucker
Kuzenbo
7
1 / 4 / 2
4,492
449
1,009
6,727
3,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Decisen
Nemesis
8
3 / 2 / 0
5,475
548
3,634
5,425
1,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Serallya
Kukulkan
9
0 / 5 / 0
5,064
506
2,343
5,553
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
VoXzZzZ
Bellona
8
0 / 1 / 0
4,478
448
3,169
7,378
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
7
0 / 3 / 2
4,252
425
2,167
5,151
1,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
15
Kills
4
4
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
AcWallen
Mercury
3
1
3
4.5
W
1
0
0
1
L
Kuzenbo
CleanSucker
Kuzenbo
1
4
2
0.5
L
Nemesis
Decisen
Nemesis
3
2
0
1.5
W
Hachiman
Duoart
Hachiman
4
2
3
2.75
W
Tiamat
MiraiMizu
Tiamat
7
0
0
7
L
Kukulkan
Serallya
Kukulkan
0
5
0
0
L
Bellona
VoXzZzZ
Bellona
0
1
0
0
W
Khepri
ch11k
Khepri
0
1
5
2.5
L
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,339
Damage
12,322
27,160
Taken
30,234
11,865
Mitigated
12,134
11,467
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AcWallen
Mercury
2,666
1,249
0
3,048
5,380
1,362
0
0
5,380
0
21,938
W
4,826
909
0
3,126
6,906
4,171
286
0
6,906
0
34,700
L
Kuzenbo
CleanSucker
Kuzenbo
1,009
568
0
1,070
6,727
3,816
48
1,001
5,726
8,342
0
L
Nemesis
Decisen
Nemesis
3,634
2,234
0
1,711
5,425
1,511
0
1,337
4,063
0
29,253
W
Hachiman
Duoart
Hachiman
5,294
3,499
0
500
3,832
1,041
27
171
3,661
0
22,517
W
Tiamat
MiraiMizu
Tiamat
4,860
369
0
2,081
5,211
2,870
724
2,131
2,868
30,271
0
L
Kukulkan
Serallya
Kukulkan
2,343
310
0
0
5,553
1,557
710
3,523
2,030
25,959
0
L
Bellona
VoXzZzZ
Bellona
3,169
933
0
2,781
7,378
4,033
0
0
6,978
0
17,854
W
Khepri
ch11k
Khepri
1,693
264
0
2,712
5,831
2,421
77
838
4,993
17,069
0
L
Neith
2,167
1,147
198
1,847
5,151
1,217
168
692
4,459
0
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,471
Gold Earned
23,761
251
Minions Killed
217
0
Camps Cleared
0
944,075
Distance Traveled
840,313
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,411
541
45
5
0
206,390
0
W
Chaac
5,867
587
72
7
0
183,002
2
L
Kuzenbo
4,492
449
19
2
0
148,338
0
L
Nemesis
5,475
548
58
6
0
203,065
0
W
Hachiman
5,292
529
46
5
0
178,643
1
W
Tiamat
6,715
672
66
7
0
205,160
4
L
Kukulkan
5,064
506
69
7
0
129,811
3
L
Bellona
4,478
448
39
4
0
192,063
3
W
Khepri
5,186
519
22
2
0
170,880
2
L
Neith
4,252
425
32
3
0
167,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role