Player Matchup

Baba Yaga
Baba Yaga
BigOleCheeseBurg
Baba Yaga
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,568 Elo+
Solo
Neith
Neith
DHG Sooner
Neith
Level 25
God Stats
5W - 5L
1,661 SR
Queue Stats
68W - 70L
1,586 Elo+
Solo
Ravana
Ravana
El Pythagoras
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,715 Elo+
Party 1
Ares
Ares
EtherealHeart62
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,776 Elo+
Party 1
Kumbhakarna
Kumbhakarna
awaDuwuYowo
Kumbhakarna
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 84L
1,589 Elo+
Solo
Team Averages
Level 26
1,532 SR
1,647 Elo+

VS

Team Averages
Level 16
1,673 SR
1,765 Elo+
Tiamat
Tiamat
FlukySuperset18
Tiamat
Level 12
God Stats
20W - 9L
2,029 SR
Queue Stats
24W - 13L
1,987 Elo+
Party 2
Discordia
Discordia
I YOU ROCK I
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 14L
1,797 Elo+
Party 2
Heimdallr
Heimdallr
P3cu1iarP3nny
Heimdallr
Level 17
God Stats
1W - 2L
1,397 SR
Queue Stats
3W - 3L
1,663 Elo+
Solo
Nemesis
Nemesis
SPAWN-202
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,789 Elo+
Solo
Izanami
Izanami
superduperlyfe
Izanami
Level 28
God Stats
20W - 11L
1,942 SR
Queue Stats
395W - 307L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
17
2 / 2 / 5
10,612
590
8,132
11,372
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
4 / 2 / 1
10,429
579
8,443
11,368
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 1 / 3
10,936
608
7,748
13,278
6,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 6 / 3
8,985
499
7,050
15,798
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
awaDuwuYowo
Kumbhakarna
17
1 / 2 / 6
10,293
572
6,462
15,279
8,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,475
471
9,521
10,482
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
I YOU ROCK I
Discordia
16
2 / 3 / 4
9,373
521
11,211
11,703
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
P3cu1iarP3nny
Heimdallr
14
1 / 2 / 4
8,130
452
3,581
9,562
3,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SPAWN-202
Nemesis
4
0 / 2 / 0
5,439
302
738
2,617
599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 6 / 2
9,880
549
15,177
15,685
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
17
Kills
13
13
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
2
2
5
2.25
W
Neith
4
2
1
2.25
W
6
1
3
7.5
W
4
6
3
0.92
L
3
4
1
0.88
L
Discordia
I YOU ROCK I
Discordia
2
3
4
1.33
L
Heimdallr
P3cu1iarP3nny
Heimdallr
1
2
4
1.5
L
Nemesis
SPAWN-202
Nemesis
0
2
0
0
W
Kumbhakarna
awaDuwuYowo
Kumbhakarna
1
2
6
2
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,835
Damage
40,228
67,095
Taken
50,049
36,141
Mitigated
20,990
19,478
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
8,132
216
0
2,712
11,372
5,017
849
3,606
7,394
81,322
0
W
Neith
8,443
3,203
0
4,820
11,368
5,712
409
1,721
9,554
0
70,485
W
7,748
2,885
0
4,828
13,278
6,775
0
3,513
9,649
0
90,105
W
7,050
231
0
3,830
15,798
10,530
270
3,752
11,894
27,155
0
L
9,521
983
0
2,562
10,482
6,944
120
6,273
3,796
47,656
0
L
Discordia
I YOU ROCK I
Discordia
11,211
995
0
1,591
11,703
4,155
177
6,833
4,554
63,634
0
L
Heimdallr
P3cu1iarP3nny
Heimdallr
3,581
1,915
0
631
9,562
3,187
325
1,602
7,956
0
38,356
L
Nemesis
SPAWN-202
Nemesis
738
506
0
142
2,617
599
0
1,136
1,381
0
6,492
W
Kumbhakarna
awaDuwuYowo
Kumbhakarna
6,462
780
0
3,288
15,279
8,107
869
7,295
7,872
58,473
0
L
15,177
10,644
0
2,579
15,685
6,105
1,578
4,875
10,718
0
67,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,255
Gold Earned
41,297
576
Minions Killed
404
0
Camps Cleared
0
1,760,821
Distance Traveled
1,307,603
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,612
590
151
8
0
351,464
6
W
Neith
10,429
579
123
7
0
357,964
3
W
Ravana
10,936
608
145
8
0
409,444
2
W
Ares
8,985
499
31
2
0
312,098
3
L
Tiamat
8,475
471
90
5
0
289,589
0
L
Discordia
9,373
521
114
6
0
329,477
3
L
Heimdallr
8,130
452
71
4
0
333,732
1
L
Nemesis
5,439
302
18
1
0
62,766
0
W
Kumbhakarna
10,293
572
126
7
0
329,851
4
L
Izanami
9,880
549
111
6
0
292,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role