Player Matchup

Tsukuyomi
Tsukuyomi
Fulminn
Tsukuyomi
Level 44
God Stats
23W - 23L
1,594 SR
Queue Stats
177W - 208L
1,458 Elo+
Party 3
Amaterasu
Amaterasu
Shreezy
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hera
Hera
Yuribird
Hera
Level 128
God Stats
7W - 6L
1,533 SR
Queue Stats
161W - 182L
1,525 Elo+
Party 3
Bacchus
Bacchus
fxtvs
Bacchus
Level 27
God Stats
1W - 0L
1,187 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 1
Anubis
Anubis
xSHUROtoKUROx
Anubis
Level 60
God Stats
9W - 8L
1,435 SR
Queue Stats
12W - 16L
1,389 Elo+
Party 1
Team Averages
Level 58
1,450 SR
1,408 Elo+

VS

Team Averages
Level 61
1,434 SR
1,525 Elo+
Olorun
Olorun
 
Olorun
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Just1MoreGameM8
Jing Wei
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,322 Elo+
Solo
Merlin
Merlin
Kinfeld
Merlin
Level 43
God Stats
2W - 2L
1,551 SR
Queue Stats
3W - 5L
1,625 Elo+
Solo
Ganesha
Ganesha
WarmCow
Ganesha
Level 119
God Stats
4W - 6L
1,236 SR
Queue Stats
137W - 113L
1,567 Elo+
Party 2
Osiris
Osiris
ki666en
Osiris
Level 49
God Stats
0W - 1L
1,384 SR
Queue Stats
86W - 73L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fulminn
Tsukuyomi
15
4 / 2 / 3
9,048
754
4,780
7,125
2,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Shreezy
Amaterasu
16
5 / 0 / 12
10,140
845
12,766
11,661
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
16
4 / 0 / 11
10,028
836
12,735
3,889
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
fxtvs
Bacchus
13
1 / 1 / 3
7,887
657
1,822
7,350
5,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 2 / 8
11,204
934
16,704
11,376
5,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 4 / 1
7,238
603
3,727
7,899
2,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
14
0 / 6 / 1
7,211
601
2,703
12,159
3,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Kinfeld
Merlin
13
0 / 5 / 2
7,052
588
8,574
9,202
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
WarmCow
Ganesha
15
2 / 4 / 3
8,504
709
6,226
15,504
14,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
ki666en
Osiris
14
1 / 4 / 1
7,637
636
5,310
10,726
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
23
Kills
4
5
Deaths
23
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
4
1
0.38
W
Tsukuyomi
Fulminn
Tsukuyomi
4
2
3
2.75
L
Jing Wei
0
6
1
0.08
L
Merlin
Kinfeld
Merlin
0
5
2
0.2
W
Amaterasu
Shreezy
Amaterasu
5
0
12
11
L
Ganesha
WarmCow
Ganesha
2
4
3
0.88
W
Hera
4
0
11
9.5
W
Bacchus
fxtvs
Bacchus
1
1
3
2.5
L
Osiris
ki666en
Osiris
1
4
1
0.38
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,807
Damage
26,540
41,401
Taken
55,490
21,470
Mitigated
29,263
12,404
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,727
1,354
619
836
7,899
2,702
0
4,679
3,030
22,928
0
W
Tsukuyomi
Fulminn
Tsukuyomi
4,780
199
0
166
7,125
2,139
111
2,342
4,753
0
25,217
L
Jing Wei
2,703
1,354
0
1,317
12,159
3,281
427
6,833
5,218
0
16,338
L
Merlin
Kinfeld
Merlin
8,574
656
391
1,346
9,202
2,702
0
4,922
4,188
22,244
0
W
Amaterasu
Shreezy
Amaterasu
12,766
5,474
0
5,782
11,661
7,217
300
6,446
5,008
0
25,382
L
Ganesha
WarmCow
Ganesha
6,226
149
0
480
15,504
14,686
0
8,157
7,113
23,749
0
W
Hera
12,735
1,779
0
536
3,889
1,495
1,590
752
3,077
39,160
0
W
Bacchus
fxtvs
Bacchus
1,822
24
0
0
7,350
5,210
227
3,471
3,676
6,608
0
L
Osiris
ki666en
Osiris
5,310
959
0
692
10,726
5,892
540
6,006
4,512
0
25,300
W
16,704
572
146
5,774
11,376
5,409
1,917
5,082
6,042
54,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
37,642
251
Minions Killed
212
9
Camps Cleared
5
1,115,403
Distance Traveled
1,065,022
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,238
603
53
4
0
213,254
0
W
Tsukuyomi
9,048
754
59
5
1
221,629
0
L
Jing Wei
7,211
601
47
4
1
201,511
0
L
Merlin
7,052
588
42
4
1
195,585
2
W
Amaterasu
10,140
845
29
2
2
248,857
0
L
Ganesha
8,504
709
11
1
0
208,367
0
W
Hera
10,028
836
62
5
6
242,530
3
W
Bacchus
7,887
657
11
1
0
196,596
0
L
Osiris
7,637
636
59
5
3
246,305
0
W
Anubis
11,204
934
90
8
0
205,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role