Player Matchup

Apollo
Apollo
BigBadTRex
Apollo
Level 128
God Stats
9W - 13L
1,425 SR
Queue Stats
485W - 451L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
ShadowDC015
Nu Wa
Level 35
God Stats
6W - 15L
1,368 SR
Queue Stats
308W - 316L
1,518 Elo+
Solo
Danzaburou
Danzaburou
VOID Sunny3703
Danzaburou
Level 48
God Stats
14W - 14L
1,521 SR
Queue Stats
112W - 99L
1,544 Elo+
Party 2
Geb
Geb
WhitishBow
Geb
Level 107
God Stats
20W - 14L
1,493 SR
Queue Stats
501W - 481L
1,530 Elo+
Party 2
Chaac
Chaac
spaceninja2069
Chaac
Level 42
God Stats
2W - 9L
1,285 SR
Queue Stats
85W - 96L
1,448 Elo+
Solo
Team Averages
Level 72
1,418 SR
1,515 Elo+

VS

Team Averages
Level 63
1,473 SR
1,495 Elo+
Sobek
Sobek
Bakerrrr
Sobek
Level 42
God Stats
10W - 8L
1,532 SR
Queue Stats
30W - 20L
1,562 Elo+
Party 3
Chaac
Chaac
ButterCup57
Chaac
Level 97
God Stats
3W - 6L
1,345 SR
Queue Stats
32W - 36L
1,426 Elo+
Party 3
Skadi
Skadi
ElSagod
Skadi
Level 46
God Stats
57W - 42L
1,520 SR
Queue Stats
456W - 438L
1,496 Elo+
Solo
Arachne
Arachne
I-Want-Some-Cake
Arachne
Level 102
God Stats
3W - 6L
1,245 SR
Queue Stats
212W - 248L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
warshock_24
Kukulkan
Level 27
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigBadTRex
Apollo
18
5 / 4 / 2
10,990
578
11,101
15,602
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
4 / 5 / 3
9,505
500
7,048
11,265
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
VOID Sunny3703
Danzaburou
15
1 / 8 / 3
9,928
523
6,780
12,609
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 6
7,993
421
5,641
16,356
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 4 / 3
9,358
493
13,296
18,494
24,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bakerrrr
Sobek
14
2 / 2 / 17
10,652
561
7,467
17,481
21,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 2 / 3
11,267
593
14,563
19,739
16,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
ElSagod
Skadi
19
11 / 2 / 7
12,947
681
19,337
13,213
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 4 / 3
11,587
610
9,253
17,373
8,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
warshock_24
Kukulkan
17
2 / 2 / 3
11,340
597
5,390
7,239
2,543
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
12
Kills
27
27
Deaths
12
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bakerrrr
Sobek
2
2
17
5.25
L
Apollo
BigBadTRex
Apollo
5
4
2
1.5
W
5
2
3
3.25
W
Skadi
ElSagod
Skadi
11
2
7
7.25
W
7
4
3
2.13
L
4
5
3
1.1
L
Danzaburou
VOID Sunny3703
Danzaburou
1
8
3
0.31
L
0
6
6
0.5
L
2
4
3
0.88
W
Kukulkan
warshock_24
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,866
Damage
56,010
74,326
Taken
75,045
52,265
Mitigated
54,285
16,299
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bakerrrr
Sobek
7,467
528
0
3,898
17,481
21,454
438
2,146
15,258
19,211
0
L
Apollo
BigBadTRex
Apollo
11,101
6,175
0
5,446
15,602
7,144
0
3,038
12,564
0
96,786
W
14,563
4,036
0
9,335
19,739
16,283
885
1,540
17,412
0
61,897
W
Skadi
ElSagod
Skadi
19,337
10,410
0
3,061
13,213
5,537
10,096
2,576
10,497
0
95,111
W
9,253
6,565
0
3,379
17,373
8,468
1,775
2,706
14,422
0
95,910
L
7,048
1,476
0
1,472
11,265
3,918
0
2,994
8,271
54,130
0
L
Danzaburou
VOID Sunny3703
Danzaburou
6,780
2,509
0
1,592
12,609
4,041
926
1,876
10,733
0
55,401
L
5,641
438
0
1,634
16,356
12,479
0
3,616
12,740
23,395
0
L
13,296
2,197
0
6,155
18,494
24,683
0
1,333
17,161
0
52,997
W
Kukulkan
warshock_24
Kukulkan
5,390
612
0
1,325
7,239
2,543
572
2,948
4,017
62,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,774
Gold Earned
57,793
472
Minions Killed
537
0
Camps Cleared
0
1,763,182
Distance Traveled
1,838,825
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,652
561
18
1
0
394,785
8
L
Apollo
10,990
578
152
8
0
346,741
2
W
Chaac
11,267
593
97
5
0
358,108
3
W
Skadi
12,947
681
157
8
0
363,282
0
W
Arachne
11,587
610
119
6
0
395,699
1
L
Nu Wa
9,505
500
107
6
0
315,272
2
L
Danzaburou
9,928
523
102
5
0
334,206
8
L
Geb
7,993
421
23
1
0
407,840
6
L
Chaac
9,358
493
88
5
0
359,123
1
W
Kukulkan
11,340
597
146
8
0
326,951
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role