Player Matchup

Cerberus
Cerberus
Explos95
Cerberus
Level 62
God Stats
45W - 39L
1,420 SR
Queue Stats
97W - 116L
1,394 Elo+
Party 3
Cupid
Cupid
Faolain20
Cupid
Level 66
God Stats
10W - 10L
1,541 SR
Queue Stats
109W - 124L
1,441 Elo+
Party 3
Baron Samedi
Baron Samedi
Kaneki-_420
Baron Samedi
Level 37
God Stats
7W - 6L
1,424 SR
Queue Stats
7W - 7L
1,529 Elo+
Party 4
Set
Set
McMenital
Set
Level 44
God Stats
17W - 23L
1,486 SR
Queue Stats
64W - 82L
1,390 Elo+
Party 3
Neith
Neith
OptexX_Dag
Neith
Level 26
God Stats
5W - 4L
1,497 SR
Queue Stats
7W - 7L
1,529 Elo+
Party 4
Team Averages
Level 47
1,474 SR
1,457 Elo+

VS

Team Averages
Level 62
1,532 SR
1,507 Elo+
Medusa
Medusa
AtoMiiK Kaizer
Medusa
Level 25
God Stats
255W - 194L
1,584 SR
Queue Stats
488W - 426L
1,494 Elo+
Party 2
Chaac
Chaac
DeaD__PrIme-
Chaac
Level 99
God Stats
1W - 3L
1,627 SR
Queue Stats
122W - 126L
1,519 Elo+
Party 1
Loki
Loki
LOUKAS34
Loki
Level 106
God Stats
31W - 33L
1,407 SR
Queue Stats
661W - 605L
1,518 Elo+
Party 2
Anubis
Anubis
Nurzurinfoalda
Anubis
Level 16
God Stats
13W - 12L
1,629 SR
Queue Stats
32W - 35L
1,518 Elo+
Party 1
Khepri
Khepri
xXM4tz3_SkillzXx
Khepri
Level 63
God Stats
55W - 38L
1,415 SR
Queue Stats
124W - 128L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Explos95
Cerberus
9
2 / 1 / 3
5,494
549
3,603
6,251
2,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
Faolain20
Cupid
9
1 / 1 / 3
5,153
515
2,972
5,346
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Kaneki-_420
Baron Samedi
9
1 / 4 / 0
5,043
504
1,306
6,725
2,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 4 / 1
5,036
504
1,988
7,530
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
0 / 1 / 0
4,597
460
879
3,484
949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,328
533
3,204
4,029
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 1
6,655
666
3,734
3,722
2,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
11
5 / 0 / 1
6,864
686
4,049
5,082
1,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 3
6,256
626
6,115
3,223
1,551
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
5,062
506
1,962
5,704
1,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
11
11
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
3
0
1
3.5
L
Cerberus
Explos95
Cerberus
2
1
3
3.5
L
Cupid
Faolain20
Cupid
1
1
3
2.5
L
Baron Samedi
Kaneki-_420
Baron Samedi
1
4
0
0.25
W
Loki
5
0
1
5.5
L
1
4
1
0.38
W
3
0
3
4.5
L
Neith
0
1
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,748
Damage
19,064
29,336
Taken
21,760
8,716
Mitigated
8,473
10,805
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,204
850
0
616
4,029
1,006
0
1,083
2,946
0
28,619
W
3,734
792
0
2,213
3,722
2,635
323
166
3,556
0
34,413
L
Cerberus
Explos95
Cerberus
3,603
93
0
2,582
6,251
2,577
33
2,226
4,025
19,840
0
L
Cupid
Faolain20
Cupid
2,972
1,460
331
2,114
5,346
1,179
99
1,906
3,440
0
19,167
L
Baron Samedi
Kaneki-_420
Baron Samedi
1,306
0
0
2,173
6,725
2,010
132
2,767
3,958
22,083
0
W
Loki
4,049
1,180
0
3,476
5,082
1,349
0
723
4,359
0
36,151
L
1,988
850
0
2,314
7,530
2,001
0
1,178
6,352
0
25,362
W
6,115
456
0
2,033
3,223
1,551
618
770
2,453
31,590
0
L
Neith
879
435
0
1,291
3,484
949
0
0
3,484
0
15,638
W
1,962
35
123
1,026
5,704
1,932
0
2,167
3,537
13,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
30,165
211
Minions Killed
263
0
Camps Cleared
0
944,912
Distance Traveled
984,534
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,328
533
52
5
0
162,775
0
W
Chaac
6,655
666
64
6
0
218,652
4
L
Cerberus
5,494
549
31
3
0
194,395
3
L
Cupid
5,153
515
52
5
0
174,839
1
L
Baron Samedi
5,043
504
45
5
0
187,074
1
W
Loki
6,864
686
70
7
0
210,570
1
L
Set
5,036
504
54
5
0
202,364
2
W
Anubis
6,256
626
57
6
0
186,059
0
L
Neith
4,597
460
29
3
0
186,240
1
W
Khepri
5,062
506
20
2
0
206,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role