Player Matchup

Cu Chulainn
Cu Chulainn
Jithyland
Cu Chulainn
Level 42
God Stats
4W - 2L
1,685 SR
Queue Stats
269W - 130L
1,747 Elo+
Party 2
Scylla
Scylla
Mannx1978
Scylla
Level 25
God Stats
1W - 0L
1,751 SR
Queue Stats
171W - 124L
1,386 Elo+
Party 2
Thanatos
Thanatos
xxJustTheBasic3x
Thanatos
Level 38
God Stats
10W - 1L
1,698 SR
Queue Stats
534W - 286L
1,723 Elo+
Party 2
Team Averages
Level 35
1,711 SR
1,619 Elo+

VS

Team Averages
Level 56
1,555 SR
1,222 Elo+
Erlang Shen
Erlang Shen
Zarayah
Erlang Shen
Level 14
God Stats
1W - 1L
1,765 SR
Queue Stats
2W - 24L
1,066 Elo+
Party 1
Anhur
Anhur
thesephiroth
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,342 Elo+
Party 1
Scylla
Scylla
xvoliose
Scylla
Level 66
God Stats
3W - 4L
1,401 SR
Queue Stats
11W - 32L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jithyland
Cu Chulainn
16
8 / 1 / 9
11,766
735
13,164
13,820
11,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Mannx1978
Scylla
14
3 / 3 / 8
10,257
641
7,569
9,609
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 7
11,418
714
8,616
9,827
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Zarayah
Erlang Shen
10
0 / 8 / 2
8,702
544
4,825
12,988
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 2
10,011
626
7,340
12,493
4,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
xvoliose
Scylla
13
2 / 5 / 0
10,126
633
7,891
9,010
2,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
4
6
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Jithyland
Cu Chulainn
8
1
9
12.5
W
Scylla
Mannx1978
Scylla
3
3
8
2.33
L
Erlang Shen
Zarayah
Erlang Shen
0
8
2
0.13
L
2
5
2
0.6
L
Scylla
xvoliose
Scylla
2
5
0
0.4
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
20,056
33,256
Taken
34,491
18,782
Mitigated
11,764
9,786
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Jithyland
Cu Chulainn
13,164
2,191
0
611
13,820
11,723
1,352
2,923
10,897
10,158
49,181
W
Scylla
Mannx1978
Scylla
7,569
0
0
982
9,609
3,272
1,084
4,167
5,442
31,912
0
L
Erlang Shen
Zarayah
Erlang Shen
4,825
1,706
0
1,203
12,988
5,489
0
4,761
7,905
0
15,906
L
7,340
3,948
0
2,082
12,493
4,065
220
2,407
9,963
0
45,320
L
Scylla
xvoliose
Scylla
7,891
819
0
1,117
9,010
2,210
39
1,687
7,115
37,926
0
W
8,616
641
0
8,193
9,827
3,787
975
935
8,892
0
45,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,441
Gold Earned
28,839
174
Minions Killed
157
0
Camps Cleared
0
877,843
Distance Traveled
795,996
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,766
735
72
5
0
299,418
1
W
Scylla
10,257
641
54
3
0
275,701
0
L
Erlang Shen
8,702
544
26
2
0
247,588
4
L
Anhur
10,011
626
62
4
0
267,377
4
L
Scylla
10,126
633
69
4
0
281,031
4
W
Thanatos
11,418
714
48
3
0
302,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role