Player Matchup

Chang'e
Chang'e
BL4CKR4V3N
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,679 Elo+
Party 2
Ganesha
Ganesha
Nekfeuflamme
Ganesha
Level 155
God Stats
1W - 0L
1,508 SR
Queue Stats
10W - 4L
1,774 Elo+
Party 2
Artemis
Artemis
Wiwølf
Artemis
Level 124
God Stats
1W - 1L
1,371 SR
Queue Stats
23W - 7L
1,958 Elo+
Party 2
Osiris
Osiris
lenigo1995
Osiris
Level 160
God Stats
1W - 0L
1,305 SR
Queue Stats
45W - 20L
1,647 Elo+
Party 2
Team Averages
Level 149
1,421 SR
1,765 Elo+

VS

Team Averages
Level 122
1,518 SR
1,523 Elo+
Cerberus
Cerberus
FFWolle
Cerberus
Level 122
God Stats
0W - 1L
1,493 SR
Queue Stats
10W - 10L
1,544 Elo+
Party 1
Nox
Nox
SiléntBob
Nox
Level 122
God Stats
5W - 6L
1,573 SR
Queue Stats
5W - 7L
1,516 Elo+
Party 1
Chaac
Chaac
Zeidoran
Chaac
Level 115
God Stats
0W - 1L
1,518 SR
Queue Stats
9W - 10L
1,516 Elo+
Party 1
Anhur
Anhur
easylenny
Anhur
Level 128
God Stats
0W - 1L
1,490 SR
Queue Stats
5W - 7L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BL4CKR4V3N
Chang'e
16
3 / 3 / 7
9,899
825
10,553
11,820
3,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Nekfeuflamme
Ganesha
15
0 / 2 / 14
9,275
773
3,183
6,894
7,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Wiwølf
Artemis
18
8 / 0 / 3
10,928
911
11,422
5,838
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
lenigo1995
Osiris
17
7 / 3 / 7
10,800
900
10,732
10,423
6,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FFWolle
Cerberus
14
1 / 5 / 6
9,060
755
8,179
14,939
13,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 1
8,590
716
2,352
4,495
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Zeidoran
Chaac
15
3 / 5 / 1
9,410
784
5,589
12,278
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
easylenny
Anhur
15
2 / 5 / 2
9,140
762
5,287
10,298
4,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
8
8
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BL4CKR4V3N
Chang'e
3
3
7
2.17
L
Cerberus
FFWolle
Cerberus
1
5
6
0.8
W
Ganesha
Nekfeuflamme
Ganesha
0
2
14
3.5
L
2
3
1
0.83
W
Artemis
Wiwølf
Artemis
8
0
3
9.5
L
Chaac
Zeidoran
Chaac
3
5
1
0.7
L
Anhur
easylenny
Anhur
2
5
2
0.6
W
Osiris
lenigo1995
Osiris
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,890
Damage
21,407
34,975
Taken
42,010
20,182
Mitigated
28,593
10,075
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BL4CKR4V3N
Chang'e
10,553
669
2,036
5,302
11,820
3,229
500
4,849
6,915
35,860
0
L
Cerberus
FFWolle
Cerberus
8,179
412
0
3,187
14,939
13,017
439
4,700
10,067
25,128
0
W
Ganesha
Nekfeuflamme
Ganesha
3,183
118
0
0
6,894
7,857
0
1,495
5,238
18,573
0
L
2,352
69
0
56
4,495
1,807
205
948
3,527
22,094
0
W
Artemis
Wiwølf
Artemis
11,422
7,315
0
2,224
5,838
2,705
3,434
927
4,742
0
53,871
L
Chaac
Zeidoran
Chaac
5,589
1,768
116
2,948
12,278
9,708
685
2,958
9,226
0
34,736
L
Anhur
easylenny
Anhur
5,287
3,052
0
1,944
10,298
4,061
596
5,175
4,949
0
30,441
W
Osiris
lenigo1995
Osiris
10,732
3,638
0
513
10,423
6,391
468
3,584
6,775
0
34,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
36,200
247
Minions Killed
247
12
Camps Cleared
12
945,886
Distance Traveled
759,367
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,899
825
76
6
3
209,821
1
L
Cerberus
9,060
755
43
4
1
182,342
2
W
Ganesha
9,275
773
6
1
0
224,016
1
L
Nox
8,590
716
50
4
4
193,139
0
W
Artemis
10,928
911
98
8
6
246,235
0
L
Chaac
9,410
784
76
6
2
207,285
0
L
Anhur
9,140
762
78
7
5
176,601
1
W
Osiris
10,800
900
67
6
3
265,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role