Player Matchup

Nemesis
Nemesis
Anti VR0
Nemesis
Level 18
God Stats
10W - 4L
1,500 SR
Queue Stats
55W - 60L
1,521 Elo+
Party 2
Ra
Ra
MSFXDommino
Ra
Level 28
God Stats
5W - 3L
1,758 SR
Queue Stats
376W - 356L
1,449 Elo+
Party 2
King Arthur
King Arthur
Shadow wing7954
King Arthur
Level 15
God Stats
7W - 6L
1,387 SR
Queue Stats
42W - 50L
1,378 Elo+
Solo
Cupid
Cupid
Ywety
Cupid
Level 29
God Stats
17W - 8L
1,659 SR
Queue Stats
328W - 277L
1,475 Elo+
Party 2
Yemoja
Yemoja
tWaLKt
Yemoja
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
332W - 300L
1,423 Elo+
Party 2
Team Averages
Level 27
1,561 SR
1,449 Elo+

VS

Team Averages
Level 20
1,430 SR
1,337 Elo+
Khepri
Khepri
 
Khepri
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
MPepperA
Scylla
Level 22
God Stats
19W - 25L
1,451 SR
Queue Stats
134W - 155L
1,267 Elo+
Party 1
Anubis
Anubis
Skelonius
Anubis
Level 26
God Stats
18W - 28L
1,271 SR
Queue Stats
402W - 465L
1,362 Elo+
Party 3
Thor
Thor
TheYesManHenry
Thor
Level 16
God Stats
5W - 9L
1,517 SR
Queue Stats
57W - 115L
1,208 Elo+
Party 3
Izanami
Izanami
rclaudio03
Izanami
Level 18
God Stats
15W - 16L
1,408 SR
Queue Stats
41W - 48L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anti VR0
Nemesis
13
3 / 5 / 4
8,558
450
6,920
14,108
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 5 / 1
9,692
510
9,682
10,988
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Shadow wing7954
King Arthur
11
0 / 7 / 2
7,263
382
2,581
14,574
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Ywety
Cupid
18
15 / 2 / 2
11,805
621
16,027
10,380
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
tWaLKt
Yemoja
15
6 / 1 / 6
9,490
499
5,777
6,178
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 2 / 4
8,902
469
2,409
8,186
6,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
MPepperA
Scylla
17
8 / 6 / 2
10,549
555
12,298
11,033
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Skelonius
Anubis
14
4 / 9 / 3
8,702
458
9,845
11,210
4,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 9 / 2
8,210
432
3,617
13,442
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
rclaudio03
Izanami
12
3 / 4 / 2
8,225
433
5,913
10,957
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
30
Kills
20
20
Deaths
30
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
2
4
2.5
W
Nemesis
Anti VR0
Nemesis
3
5
4
1
L
Scylla
MPepperA
Scylla
8
6
2
1.5
W
6
5
1
1.3
W
King Arthur
Shadow wing7954
King Arthur
0
7
2
0.14
L
Anubis
Skelonius
Anubis
4
9
3
0.61
L
2
9
2
0.33
W
Cupid
Ywety
Cupid
15
2
2
8
L
Izanami
rclaudio03
Izanami
3
4
2
1
W
Yemoja
tWaLKt
Yemoja
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,987
Damage
34,082
56,228
Taken
54,828
20,790
Mitigated
24,205
12,249
Healing
6,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,409
185
0
396
8,186
6,663
624
2,164
5,754
30,559
0
W
Nemesis
Anti VR0
Nemesis
6,920
4,767
0
1,221
14,108
4,671
0
5,239
8,775
0
32,493
L
Scylla
MPepperA
Scylla
12,298
725
0
929
11,033
3,999
472
4,354
6,187
50,018
0
W
9,682
1,909
505
3,604
10,988
3,541
135
3,370
7,540
56,838
0
W
King Arthur
Shadow wing7954
King Arthur
2,581
250
0
670
14,574
7,038
160
8,673
5,313
92
19,395
L
Anubis
Skelonius
Anubis
9,845
285
0
937
11,210
4,835
344
3,000
8,020
32,069
0
L
3,617
1,146
0
503
13,442
4,832
860
1,940
11,178
0
31,261
W
Cupid
Ywety
Cupid
16,027
9,304
675
2,295
10,380
3,363
2,289
3,997
6,303
0
62,492
L
Izanami
rclaudio03
Izanami
5,913
3,959
0
3,287
10,957
3,876
1,609
3,389
7,498
0
50,219
W
Yemoja
tWaLKt
Yemoja
5,777
1,250
1,316
1,963
6,178
2,177
767
2,433
3,745
33,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,808
Gold Earned
44,588
335
Minions Killed
325
0
Camps Cleared
0
1,608,626
Distance Traveled
1,483,794
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,902
469
55
3
0
341,359
3
W
Nemesis
8,558
450
51
3
0
326,033
2
L
Scylla
10,549
555
91
5
0
306,751
1
W
Ra
9,692
510
83
4
0
351,719
0
W
King Arthur
7,263
382
39
2
0
292,519
0
L
Anubis
8,702
458
64
3
0
303,149
0
L
Thor
8,210
432
38
2
0
298,946
0
W
Cupid
11,805
621
101
5
0
305,617
0
L
Izanami
8,225
433
77
4
0
233,589
1
W
Yemoja
9,490
499
61
3
0
332,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role