Player Matchup

Neith
Neith
Paito22
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 63L
1,132 Elo+
Party 2
Cerberus
Cerberus
SolraC_087
Cerberus
Level 17
God Stats
9W - 18L
1,412 SR
Queue Stats
27W - 76L
1,137 Elo+
Party 2
Nike
Nike
sergiobg012
Nike
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 130L
1,145 Elo+
Party 2
Team Averages
Level 27
1,471 SR
1,138 Elo+

VS

Team Averages
Level 80
1,625 SR
1,434 Elo+
Merlin
Merlin
KipWalker
Merlin
Level 121
God Stats
22W - 30L
1,701 SR
Queue Stats
269W - 369L
1,474 Elo+
Party 1
Chang'e
Chang'e
LAVENDERWINDSONG
Chang'e
Level 89
God Stats
65W - 70L
1,433 SR
Queue Stats
566W - 767L
1,262 Elo+
Solo
Izanami
Izanami
Rickob25
Izanami
Level 29
God Stats
1W - 0L
1,742 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Paito22
Neith
10
0 / 3 / 0
7,013
539
2,561
8,859
3,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
SolraC_087
Cerberus
9
0 / 5 / 1
7,001
539
3,225
11,032
5,644
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
7,700
592
3,998
11,907
7,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KipWalker
Merlin
13
2 / 1 / 8
8,747
673
9,292
4,825
1,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 6
8,091
622
2,566
5,358
1,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rickob25
Izanami
13
7 / 1 / 3
9,794
753
10,579
11,060
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
KipWalker
Merlin
2
1
8
6
W
1
0
6
4
L
Neith
Paito22
Neith
0
3
0
0
W
Izanami
Rickob25
Izanami
7
1
3
8.5
L
Cerberus
SolraC_087
Cerberus
0
5
1
0.1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,784
Damage
22,437
31,798
Taken
21,243
16,693
Mitigated
7,316
2,834
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
KipWalker
Merlin
9,292
164
0
0
4,825
1,685
856
1,121
3,704
35,323
0
W
2,566
106
2,487
2,337
5,358
1,948
428
1,055
4,303
13,993
0
L
Neith
Paito22
Neith
2,561
329
0
1,672
8,859
3,278
0
4,716
4,143
0
22,929
W
Izanami
Rickob25
Izanami
10,579
6,267
0
4,299
11,060
3,683
1,128
1,137
9,923
0
67,960
L
Cerberus
SolraC_087
Cerberus
3,225
279
0
1,162
11,032
5,644
0
2,206
8,826
14,155
0
L
3,998
326
0
0
11,907
7,771
0
5,000
6,907
0
23,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,714
Gold Earned
26,632
84
Minions Killed
169
0
Camps Cleared
0
599,296
Distance Traveled
652,926
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,747
673
56
4
0
190,726
2
W
Chang'e
8,091
622
10
1
0
240,468
1
L
Neith
7,013
539
41
3
0
177,685
1
W
Izanami
9,794
753
103
8
0
221,732
1
L
Cerberus
7,001
539
18
1
0
176,217
0
L
Nike
7,700
592
25
2
0
245,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role