Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SirCassin
Ymir
Level 40
God Stats
22W - 12L
1,415 SR
Queue Stats
369W - 331L
1,448 Elo+
Party 1
Apollo
Apollo
aos123456
Apollo
Level 100
God Stats
17W - 15L
1,526 SR
Queue Stats
505W - 460L
1,583 Elo+
Party 1
Chronos
Chronos
iamdrcoconut
Chronos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 284L
1,551 Elo+
Party 1
Discordia
Discordia
mathewlong69
Discordia
Level 127
God Stats
6W - 7L
1,496 SR
Queue Stats
317W - 285L
1,599 Elo+
Party 1
Team Averages
Level 98
1,488 SR
1,536 Elo+

VS

Team Averages
Level 48
1,584 SR
1,493 Elo+
Aphrodite
Aphrodite
Comet_Cestus
Aphrodite
Level 28
God Stats
26W - 21L
1,673 SR
Queue Stats
43W - 43L
1,521 Elo+
Party 2
Anubis
Anubis
Mindmachine
Anubis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Stub3nzock3r
Ymir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ZeldaIJ
Chaac
Level 26
God Stats
21W - 23L
1,621 SR
Queue Stats
47W - 60L
1,467 Elo+
Party 2
Izanami
Izanami
hogmar
Izanami
Level 27
God Stats
13W - 12L
1,629 SR
Queue Stats
65W - 73L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 1 / 0
7,068
643
7,374
6,276
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
5 / 1 / 4
6,811
619
3,208
6,830
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
aos123456
Apollo
12
5 / 0 / 2
6,894
627
4,078
4,836
1,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
iamdrcoconut
Chronos
11
6 / 3 / 6
6,876
625
8,824
7,904
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
mathewlong69
Discordia
12
3 / 1 / 6
6,993
636
6,052
3,394
793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Comet_Cestus
Aphrodite
7
1 / 6 / 1
4,941
449
1,624
7,556
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
9
1 / 5 / 0
5,156
469
4,289
7,398
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 3 / 2
6,423
584
3,477
9,276
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ZeldaIJ
Chaac
8
0 / 5 / 1
5,056
460
2,424
8,168
2,954
Izanami
hogmar
Izanami
9
2 / 6 / 1
5,516
501
3,841
8,696
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
25
Kills
6
6
Deaths
25
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
0
6
L
Aphrodite
Comet_Cestus
Aphrodite
1
6
1
0.25
L
Anubis
1
5
0
0.2
W
Ymir
5
1
4
7
L
2
3
2
1
L
Chaac
ZeldaIJ
Chaac
0
5
1
0.1
W
Apollo
aos123456
Apollo
5
0
2
6
L
Izanami
hogmar
Izanami
2
6
1
0.42
W
Chronos
iamdrcoconut
Chronos
6
3
6
3
W
Discordia
mathewlong69
Discordia
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
15,655
29,240
Taken
41,094
11,006
Mitigated
16,774
9,684
Healing
9,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,374
3,023
0
2,613
6,276
3,701
172
1,700
4,576
0
35,784
L
Aphrodite
Comet_Cestus
Aphrodite
1,624
556
1,306
2,260
7,556
3,617
0
5,365
2,191
12,186
0
L
Anubis
4,289
331
0
1,064
7,398
3,506
0
3,471
3,927
26,274
0
W
Ymir
3,208
494
0
2,064
6,830
2,894
173
2,797
4,005
18,253
0
L
3,477
1,003
0
2,764
9,276
3,950
0
2,199
7,077
29,944
0
L
Chaac
ZeldaIJ
Chaac
2,424
362
0
417
8,168
2,954
0
0
8,168
0
15,765
W
Apollo
aos123456
Apollo
4,078
2,002
0
1,652
4,836
1,302
0
1,423
3,337
0
37,290
L
Izanami
hogmar
Izanami
3,841
2,404
0
1,505
8,696
2,747
0
7,049
1,647
0
23,711
W
Chronos
iamdrcoconut
Chronos
8,824
4,135
0
3,062
7,904
2,316
436
1,505
6,399
37,925
0
W
Discordia
mathewlong69
Discordia
6,052
420
0
293
3,394
793
0
1,687
1,533
43,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,642
Gold Earned
27,092
312
Minions Killed
209
0
Camps Cleared
0
1,013,911
Distance Traveled
902,701
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,068
643
64
6
0
199,965
3
L
Aphrodite
4,941
449
15
1
0
187,407
3
L
Anubis
5,156
469
52
5
0
173,621
7
W
Ymir
6,811
619
34
3
0
207,940
6
L
Ymir
6,423
584
60
5
0
198,170
0
L
Chaac
5,056
460
34
3
0
175,673
6
W
Apollo
6,894
627
72
7
0
211,180
6
L
Izanami
5,516
501
48
4
0
167,830
3
W
Chronos
6,876
625
63
6
0
185,629
1
W
Discordia
6,993
636
79
7
0
209,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role