Player Matchup

Bellona
Bellona
DertyFloop
Bellona
Level 66
God Stats
10W - 17L
1,531 SR
Queue Stats
275W - 271L
1,473 Elo+
Party 1
Da Ji
Da Ji
Kiblahh
Da Ji
Level 104
God Stats
1W - 1L
1,230 SR
Queue Stats
433W - 442L
1,504 Elo+
Party 1
Odin
Odin
XxTrevonXx
Odin
Level 66
God Stats
26W - 19L
1,531 SR
Queue Stats
228W - 221L
1,492 Elo+
Party 1
Neith
Neith
ozemwa
Neith
Level 67
God Stats
5W - 1L
1,431 SR
Queue Stats
12W - 9L
1,554 Elo+
Solo
Izanami
Izanami
wiggsbow_is_back
Izanami
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 72L
1,557 Elo+
Party 1
Team Averages
Level 81
1,445 SR
1,516 Elo+

VS

Team Averages
Level 91
1,600 SR
1,413 Elo+
Chaac
Chaac
Cptbaldshaft
Chaac
Level 84
God Stats
31W - 31L
1,466 SR
Queue Stats
358W - 423L
1,377 Elo+
Solo
Mercury
Mercury
Im2ShortFor69
Mercury
Level 75
God Stats
6W - 1L
1,797 SR
Queue Stats
415W - 473L
1,396 Elo+
Solo
Olorun
Olorun
Justice_delivery
Olorun
Level 103
God Stats
1W - 3L
1,355 SR
Queue Stats
570W - 574L
1,374 Elo+
Solo
Merlin
Merlin
Maxoirown
Merlin
Level 78
God Stats
2W - 3L
1,884 SR
Queue Stats
73W - 78L
1,463 Elo+
Solo
Khepri
Khepri
Son-of-Asgard84
Khepri
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DertyFloop
Bellona
12
4 / 0 / 0
6,848
685
5,111
6,760
4,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Kiblahh
Da Ji
9
2 / 1 / 3
5,724
572
3,369
5,557
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
6 / 0 / 3
6,003
600
5,895
6,235
2,650
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
ozemwa
Neith
9
1 / 0 / 4
5,303
530
1,639
2,199
613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
2 / 2 / 7
5,542
554
7,555
5,853
1,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,320
532
3,714
7,088
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
9
0 / 2 / 0
5,144
514
623
6,376
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 3 / 1
4,929
493
4,186
5,532
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Maxoirown
Merlin
10
0 / 2 / 1
5,518
552
3,341
4,870
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 5 / 0
5,040
504
2,200
9,552
3,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
3
3
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bellona
DertyFloop
Bellona
4
0
0
4
L
Mercury
0
2
0
0
L
2
3
1
0.83
W
Da Ji
Kiblahh
Da Ji
2
1
3
3.5
L
Merlin
Maxoirown
Merlin
0
2
1
0.25
L
1
5
0
0.2
W
6
0
3
7.5
W
Neith
ozemwa
Neith
1
0
4
3
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
14,064
26,604
Taken
33,418
11,844
Mitigated
12,017
6,682
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,714
694
0
2,789
7,088
4,611
0
0
7,088
0
25,905
W
Bellona
DertyFloop
Bellona
5,111
2,249
0
974
6,760
4,847
39
0
6,760
0
33,170
L
Mercury
623
40
0
530
6,376
1,586
0
0
6,376
0
29,533
L
4,186
2,218
354
1,784
5,532
1,420
0
0
5,532
19,813
0
W
Da Ji
Kiblahh
Da Ji
3,369
634
0
345
5,557
2,094
189
1,277
4,162
0
30,533
L
Merlin
Maxoirown
Merlin
3,341
51
0
914
4,870
1,223
283
0
4,870
29,088
0
L
2,200
134
341
1,553
9,552
3,177
0
0
9,552
11,217
0
W
5,895
1,066
825
1,843
6,235
2,650
144
3,154
3,017
0
14,575
W
Neith
ozemwa
Neith
1,639
232
0
282
2,199
613
340
1,230
823
0
16,420
W
7,555
5,541
0
2,413
5,853
1,640
511
3,680
2,115
0
32,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
25,951
232
Minions Killed
230
0
Camps Cleared
0
878,479
Distance Traveled
925,797
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,320
532
54
5
0
176,138
0
W
Bellona
6,848
685
72
7
0
176,145
2
L
Mercury
5,144
514
64
6
0
253,055
4
L
Olorun
4,929
493
41
4
0
158,668
0
W
Da Ji
5,724
572
57
6
0
209,132
4
L
Merlin
5,518
552
56
6
0
181,968
3
L
Khepri
5,040
504
15
2
0
155,968
0
W
Odin
6,003
600
26
3
0
192,740
2
W
Neith
5,303
530
31
3
0
142,584
1
W
Izanami
5,542
554
46
5
0
157,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role