Player Matchup

Osiris
Osiris
HUGH35Y
Osiris
Level 107
God Stats
10W - 6L
1,613 SR
Queue Stats
90W - 88L
1,476 Elo+
Party 2
Sol
Sol
IDragonOfTheWest
Sol
Level 145
God Stats
1W - 0L
1,360 SR
Queue Stats
25W - 12L
1,579 Elo+
Party 2
Loki
Loki
KH3SORA786
Loki
Level 148
God Stats
15W - 8L
1,654 SR
Queue Stats
94W - 68L
1,579 Elo+
Party 2
Rama
Rama
L1zard95
Rama
Level 31
God Stats
5W - 7L
1,332 SR
Queue Stats
27W - 36L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
hellhound1
Ao Kuang
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 181L
1,479 Elo+
Party 2
Team Averages
Level 112
1,492 SR
1,514 Elo+

VS

Team Averages
Level 82
1,499 SR
1,470 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AnimeDaniel1
Sylvanus
Level 108
God Stats
6W - 6L
1,503 SR
Queue Stats
224W - 210L
1,492 Elo+
Party 1
Medusa
Medusa
Horusmicko
Medusa
Level 63
God Stats
12W - 13L
1,485 SR
Queue Stats
731W - 700L
1,503 Elo+
Solo
Scylla
Scylla
MyItchyHand
Scylla
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
357W - 347L
1,436 Elo+
Party 1
Achilles
Achilles
XMX Temp
Achilles
Level 21
God Stats
1W - 2L
1,506 SR
Queue Stats
29W - 38L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HUGH35Y
Osiris
14
5 / 1 / 0
8,203
631
8,474
7,600
7,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 6
7,591
584
7,690
11,235
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 3 / 5
7,721
594
7,518
7,647
4,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
12
3 / 5 / 3
7,390
568
4,639
10,848
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
hellhound1
Ao Kuang
11
6 / 3 / 6
7,177
552
7,664
11,584
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 5 / 0
6,246
480
3,937
12,243
4,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
AnimeDaniel1
Sylvanus
11
3 / 2 / 7
7,368
567
5,720
7,719
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Horusmicko
Medusa
13
9 / 5 / 2
8,448
650
8,342
9,288
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
10
0 / 8 / 3
5,594
430
5,411
8,159
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
XMX Temp
Achilles
10
1 / 4 / 0
5,379
414
2,691
9,355
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
24
Kills
14
14
Deaths
24
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
0
0.2
L
Sylvanus
AnimeDaniel1
Sylvanus
3
2
7
3.25
W
Osiris
HUGH35Y
Osiris
5
1
0
5
L
Medusa
Horusmicko
Medusa
9
5
2
2
W
3
2
6
3
W
7
3
5
3.17
W
Rama
3
5
3
0.9
L
Scylla
0
8
3
0.19
L
Achilles
XMX Temp
Achilles
1
4
0
0.25
W
Ao Kuang
hellhound1
Ao Kuang
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
26,101
48,914
Taken
46,764
21,076
Mitigated
20,667
16,676
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,937
1,628
0
4,625
12,243
4,312
0
2,310
9,933
0
38,055
L
Sylvanus
AnimeDaniel1
Sylvanus
5,720
1,686
1,593
3,205
7,719
5,486
405
3,923
3,796
19,789
4,002
W
Osiris
HUGH35Y
Osiris
8,474
2,464
0
2,008
7,600
7,587
82
970
6,338
9,708
40,644
L
Medusa
Horusmicko
Medusa
8,342
4,189
0
160
9,288
3,211
0
2,502
6,786
0
42,913
W
7,690
1,660
0
5,691
11,235
2,836
1,670
4,149
6,792
43,669
0
W
7,518
2,971
334
996
7,647
4,322
65
1,826
5,731
0
31,469
W
Rama
4,639
3,875
795
3,389
10,848
2,985
0
1,318
9,466
0
33,910
L
Scylla
5,411
477
0
927
8,159
2,646
0
4,291
3,868
20,673
0
L
Achilles
XMX Temp
Achilles
2,691
540
0
2,416
9,355
5,012
0
3,772
5,583
0
14,735
W
Ao Kuang
hellhound1
Ao Kuang
7,664
2,250
0
3,463
11,584
3,346
52
1,943
9,444
31,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
33,035
331
Minions Killed
254
0
Camps Cleared
0
1,247,200
Distance Traveled
1,188,182
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,246
480
74
6
0
271,791
2
L
Sylvanus
7,368
567
42
3
0
226,345
1
W
Osiris
8,203
631
87
7
0
252,244
2
L
Medusa
8,448
650
79
6
0
229,923
3
W
Sol
7,591
584
86
7
0
235,782
1
W
Loki
7,721
594
50
4
0
276,932
5
W
Rama
7,390
568
64
5
0
224,730
1
L
Scylla
5,594
430
39
3
0
239,136
3
L
Achilles
5,379
414
20
2
0
220,987
0
W
Ao Kuang
7,177
552
44
3
0
257,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role