Player Matchup

Fenrir
Fenrir
Alzeid
Fenrir
Level 27
God Stats
9W - 10L
1,548 SR
Queue Stats
36W - 36L
1,552 Elo+
Party 3
Athena
Athena
Homyachok
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,537 Elo+
Party 3
Cernunnos
Cernunnos
Pandanemiya
Cernunnos
Level 28
God Stats
1W - 4L
1,303 SR
Queue Stats
119W - 71L
1,539 Elo+
Solo
Ra
Ra
Toniestage
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
VEDRANA
Sun Wukong
Level 3
God Stats
22W - 19L
1,488 SR
Queue Stats
65W - 58L
1,438 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,513 Elo+

VS

Team Averages
Level 16
1,567 SR
1,552 Elo+
Thoth
Thoth
Grimgund
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,475 Elo+
Party 1
Ullr
Ullr
Melzarion
Ullr
Level 4
God Stats
1W - 0L
1,821 SR
Queue Stats
17W - 7L
1,646 Elo+
Party 2
Yemoja
Yemoja
Rebisyon
Yemoja
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 17L
1,475 Elo+
Party 1
Aphrodite
Aphrodite
raissmurfing
Aphrodite
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,646 Elo+
Party 2
Pele
Pele
snaxmax81
Pele
Level 28
God Stats
28W - 24L
1,514 SR
Queue Stats
101W - 100L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alzeid
Fenrir
12
2 / 6 / 7
7,989
470
5,672
13,905
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Homyachok
Athena
11
1 / 6 / 5
7,246
426
5,307
16,449
10,082
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Pandanemiya
Cernunnos
14
4 / 5 / 3
8,925
525
6,117
11,472
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 7 / 4
9,922
584
11,666
14,600
5,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
VEDRANA
Sun Wukong
13
5 / 4 / 4
8,791
517
7,821
14,893
11,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Grimgund
Thoth
13
2 / 8 / 6
8,232
484
7,347
8,989
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
17
13 / 1 / 5
10,589
623
19,033
12,626
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Rebisyon
Yemoja
13
2 / 4 / 8
8,204
483
5,192
10,248
7,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
raissmurfing
Aphrodite
15
5 / 3 / 13
9,128
537
10,693
11,954
8,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
15
6 / 3 / 7
9,855
580
11,044
13,847
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
19
Kills
28
28
Deaths
19
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alzeid
Fenrir
2
6
7
0.92
W
Thoth
Grimgund
Thoth
2
8
6
0.63
L
Athena
Homyachok
Athena
1
6
5
0.58
W
Ullr
13
1
5
15.5
L
Cernunnos
Pandanemiya
Cernunnos
4
5
3
1.1
W
Yemoja
Rebisyon
Yemoja
2
4
8
1.5
L
7
7
4
1.29
L
Sun Wukong
VEDRANA
Sun Wukong
5
4
4
1.75
W
Aphrodite
raissmurfing
Aphrodite
5
3
13
3.83
W
Pele
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,583
Damage
53,309
71,319
Taken
57,664
36,417
Mitigated
29,807
12,244
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alzeid
Fenrir
5,672
1,683
0
929
13,905
5,200
0
2,778
11,083
0
42,754
W
Thoth
Grimgund
Thoth
7,347
1,036
0
6
8,989
2,612
1,326
4,536
4,283
36,539
0
L
Athena
Homyachok
Athena
5,307
1,403
0
1,370
16,449
10,082
0
5,077
11,236
17,152
0
W
Ullr
19,033
8,222
0
2,139
12,626
5,683
1,599
2,950
9,676
0
74,514
L
Cernunnos
Pandanemiya
Cernunnos
6,117
2,254
0
2,642
11,472
4,422
0
2,093
9,353
0
46,336
W
Yemoja
Rebisyon
Yemoja
5,192
1,705
1,081
430
10,248
7,385
445
4,185
5,911
22,840
0
L
11,666
1,577
902
4,006
14,600
5,531
288
5,486
8,834
66,674
0
L
Sun Wukong
VEDRANA
Sun Wukong
7,821
987
0
2,395
14,893
11,182
66
7,206
7,581
8,930
26,438
W
Aphrodite
raissmurfing
Aphrodite
10,693
1,284
5,285
6,901
11,954
8,426
767
3,316
8,562
36,271
0
W
Pele
11,044
3,706
0
3,926
13,847
5,701
66
4,364
9,333
0
66,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,873
Gold Earned
46,008
369
Minions Killed
352
0
Camps Cleared
0
1,529,577
Distance Traveled
1,621,774
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,989
470
73
4
0
305,315
4
W
Thoth
8,232
484
61
4
0
295,073
0
L
Athena
7,246
426
28
2
0
310,935
4
W
Ullr
10,589
623
113
7
0
326,432
2
L
Cernunnos
8,925
525
84
5
0
315,928
2
W
Yemoja
8,204
483
36
2
0
298,254
3
L
Ra
9,922
584
119
7
0
280,897
3
L
Sun Wukong
8,791
517
65
4
0
316,502
0
W
Aphrodite
9,128
537
45
3
0
322,719
3
W
Pele
9,855
580
97
6
0
379,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role