Player Matchup

Terra
Terra
HEADTR4UMA
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,176 Elo+
Solo
Pele
Pele
OhToxicVixenJo93
Pele
Level 43
God Stats
1W - 5L
1,529 SR
Queue Stats
4W - 11L
1,394 Elo+
Party 1
Bakasura
Bakasura
Scrungalicious
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Set
Set
voteforpedro1212
Set
Level 3
God Stats
1W - 2L
1,529 SR
Queue Stats
1W - 7L
1,394 Elo+
Party 1
Medusa
Medusa
wojtaz30
Medusa
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,094 Elo+
Solo
Team Averages
Level 12
1,512 SR
1,311 Elo+

VS

Team Averages
Level 19
1,568 SR
1,404 Elo+
Ravana
Ravana
GucciTayTayTay
Ravana
Level 22
God Stats
15W - 7L
1,863 SR
Queue Stats
74W - 76L
1,436 Elo+
Solo
Neith
Neith
JHouse1176
Neith
Level 28
God Stats
143W - 178L
1,475 SR
Queue Stats
156W - 206L
1,375 Elo+
Solo
Susano
Susano
Reefie
Susano
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
VioletAJ
Nemesis
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,458 Elo+
Solo
Ra
Ra
lilinklin
Ra
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 23L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
2 / 13 / 14
11,169
1,015
4,773
28,152
24,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 5 / 10
13,407
1,219
15,152
19,368
19,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
18
2 / 16 / 15
11,024
1,002
11,878
24,842
9,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 6 / 15
11,456
1,041
9,824
16,867
10,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
wojtaz30
Medusa
18
8 / 10 / 13
12,640
1,149
21,472
16,796
7,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 30
13,094
1,190
14,065
13,255
6,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
19
4 / 3 / 26
11,679
1,062
14,368
10,177
3,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
Reefie
Susano
19
6 / 8 / 26
12,531
1,139
21,464
19,634
7,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
VioletAJ
Nemesis
20
26 / 5 / 14
15,735
1,430
32,354
15,460
6,850
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 8 / 27
11,787
1,072
14,187
14,090
5,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
173
24
Kills
50
50
Deaths
25
67
Assists
123
Player
Kills
Deaths
Assists
KDA
W
8
1
30
23
L
Terra
2
13
14
0.69
W
Neith
4
3
26
5.67
L
9
5
10
2.8
W
Susano
Reefie
Susano
6
8
26
2.38
L
Bakasura
2
16
15
0.59
W
Nemesis
VioletAJ
Nemesis
26
5
14
6.6
W
6
8
27
2.44
L
3
6
15
1.75
L
Medusa
wojtaz30
Medusa
8
10
13
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,099
Damage
96,438
106,025
Taken
72,616
71,351
Mitigated
31,180
11,714
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,065
4,051
0
786
13,255
6,908
0
439
12,467
0
35,583
L
Terra
4,773
2,175
2,529
2,271
28,152
24,169
0
2,544
25,608
15,379
0
W
Neith
14,368
7,842
0
1,212
10,177
3,814
0
1,040
8,817
0
33,685
L
15,152
3,190
0
2,203
19,368
19,637
0
2,974
16,394
0
39,354
W
Susano
Reefie
Susano
21,464
7,161
0
0
19,634
7,996
0
1,007
17,881
0
31,260
L
Bakasura
11,878
7,416
0
752
24,842
9,754
0
3,192
21,650
0
25,537
W
Nemesis
VioletAJ
Nemesis
32,354
20,828
0
3,362
15,460
6,850
0
1,002
14,428
0
53,354
W
14,187
2,073
1,249
1,160
14,090
5,612
0
1,285
12,227
36,768
0
L
9,824
2,967
0
2,499
16,867
10,694
0
3,003
13,864
0
30,736
L
Medusa
wojtaz30
Medusa
21,472
10,166
0
1,460
16,796
7,097
0
2,474
14,322
0
44,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,696
Gold Earned
64,826
184
Minions Killed
201
2
Camps Cleared
7
988,639
Distance Traveled
907,399
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,094
1,190
44
4
1
220,494
1
L
Terra
11,169
1,015
9
1
0
199,774
2
W
Neith
11,679
1,062
43
4
1
146,454
0
L
Pele
13,407
1,219
44
4
2
206,839
1
W
Susano
12,531
1,139
19
2
0
184,537
0
L
Bakasura
11,024
1,002
34
3
0
214,228
2
W
Nemesis
15,735
1,430
38
3
5
196,705
0
W
Ra
11,787
1,072
57
5
0
159,209
1
L
Set
11,456
1,041
45
4
0
184,253
0
L
Medusa
12,640
1,149
52
5
0
183,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role