Player Matchup

Nemesis
Nemesis
Fatpolo155
Nemesis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sobek
Sobek
Gutterboysouz
Sobek
Level 25
God Stats
0W - 3L
1,179 SR
Queue Stats
48W - 68L
1,383 Elo+
Solo
Cthulhu
Cthulhu
HavocRaids
Cthulhu
Level 7
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
aagusklk
Thanatos
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Nu Wa
Nu Wa
whitewidow5
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo
Team Averages
Level 9
1,402 SR
1,405 Elo+

VS

Team Averages
Level 23
1,569 SR
1,354 Elo+
Jing Wei
Jing Wei
Blazed Phoenix7
Jing Wei
Level 29
God Stats
10W - 17L
1,501 SR
Queue Stats
40W - 46L
1,351 Elo+
Solo
Nox
Nox
CoRP_TiGeR
Nox
Level 18
God Stats
11W - 5L
1,625 SR
Queue Stats
30W - 30L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
Emanuel1316
Kukulkan
Level 22
God Stats
2W - 3L
1,390 SR
Queue Stats
40W - 37L
1,377 Elo+
Party 1
Athena
Athena
Ragnarok_507
Athena
Level 24
God Stats
9W - 5L
1,640 SR
Queue Stats
44W - 53L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slyfeer-
Tsukuyomi
Level 23
God Stats
5W - 1L
1,689 SR
Queue Stats
42W - 46L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fatpolo155
Nemesis
9
0 / 2 / 1
6,810
378
2,353
8,070
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 4 / 1
6,318
351
3,282
9,084
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
HavocRaids
Cthulhu
6
0 / 6 / 1
5,871
326
2,010
11,486
6,565
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
aagusklk
Thanatos
12
3 / 6 / 1
8,285
460
5,946
9,782
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 12 / 1
6,402
356
2,679
11,421
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 3 / 3
9,135
508
3,161
12,262
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 1
9,074
504
4,077
4,870
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Emanuel1316
Kukulkan
16
9 / 1 / 5
10,675
593
8,589
7,047
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
15
3 / 0 / 11
9,604
534
6,173
10,494
6,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Slyfeer-
Tsukuyomi
16
8 / 1 / 2
10,741
597
8,740
10,352
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
28
30
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
2
3
3
1.17
W
6
0
1
6.5
W
Kukulkan
Emanuel1316
Kukulkan
9
1
5
11.5
L
Nemesis
Fatpolo155
Nemesis
0
2
1
0.25
L
1
4
1
0.38
L
Cthulhu
HavocRaids
Cthulhu
0
6
1
0.08
W
Athena
3
0
11
8.5
W
Tsukuyomi
Slyfeer-
Tsukuyomi
8
1
2
9
L
Thanatos
aagusklk
Thanatos
3
6
1
0.58
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,270
Damage
30,740
49,843
Taken
45,025
21,802
Mitigated
18,440
9,749
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
3,161
3,076
0
0
12,262
3,803
2,638
737
11,515
0
51,075
W
4,077
1,102
0
1,972
4,870
1,729
2,073
1,474
3,104
30,725
0
W
Kukulkan
Emanuel1316
Kukulkan
8,589
2,236
0
331
7,047
2,607
4,247
2,130
4,722
61,956
0
L
Nemesis
Fatpolo155
Nemesis
2,353
481
0
2,610
8,070
2,403
0
640
7,430
0
30,197
L
3,282
884
87
1,902
9,084
6,093
180
3,785
5,299
9,965
0
L
Cthulhu
HavocRaids
Cthulhu
2,010
583
0
597
11,486
6,565
92
3,699
7,787
10,909
0
W
Athena
6,173
1,558
0
2,822
10,494
6,391
904
2,338
8,091
42,064
0
W
Tsukuyomi
Slyfeer-
Tsukuyomi
8,740
3,594
0
4,249
10,352
3,910
1,875
640
9,622
0
69,903
L
Thanatos
aagusklk
Thanatos
5,946
1,394
0
4,553
9,782
3,428
0
4,192
5,590
0
25,514
L
2,679
1,315
0
0
11,421
3,313
0
6,523
4,898
20,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,686
Gold Earned
49,229
164
Minions Killed
443
0
Camps Cleared
0
1,378,580
Distance Traveled
1,605,849
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,135
508
72
4
0
341,550
0
W
Nox
9,074
504
65
4
0
196,030
1
W
Kukulkan
10,675
593
124
7
0
328,190
2
L
Nemesis
6,810
378
58
3
0
291,430
0
L
Sobek
6,318
351
10
1
0
289,326
0
L
Cthulhu
5,871
326
20
1
0
198,223
1
W
Athena
9,604
534
71
4
0
374,761
1
W
Tsukuyomi
10,741
597
111
6
0
365,318
0
L
Thanatos
8,285
460
43
2
0
332,172
1
L
Nu Wa
6,402
356
33
2
0
267,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role