Player Matchup

Rama
Rama
Flamemartinson
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 96L
1,469 Elo+
Party 2
Thoth
Thoth
JazzyBuckle2789
Thoth
Level 67
God Stats
2W - 3L
1,389 SR
Queue Stats
82W - 84L
1,538 Elo+
Party 2
Bellona
Bellona
Leachyboi16
Bellona
Level 68
God Stats
18W - 16L
1,545 SR
Queue Stats
184W - 190L
1,450 Elo+
Party 2
Athena
Athena
Smurf962
Athena
Level 44
God Stats
15W - 19L
1,538 SR
Queue Stats
34W - 38L
1,548 Elo+
Party 2
Fenrir
Fenrir
kamikazebark
Fenrir
Level 86
God Stats
8W - 9L
1,305 SR
Queue Stats
197W - 189L
1,508 Elo+
Party 2
Team Averages
Level 69
1,455 SR
1,503 Elo+

VS

Team Averages
Level 41
1,552 SR
1,474 Elo+
Kukulkan
Kukulkan
Bodmodhata
Kukulkan
Level 14
God Stats
13W - 20L
1,651 SR
Queue Stats
14W - 25L
1,416 Elo+
Party 1
Loki
Loki
Pusc_OG
Loki
Level 43
God Stats
16W - 22L
1,566 SR
Queue Stats
169W - 189L
1,506 Elo+
Solo
Ullr
Ullr
RedXArgyle
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,459 Elo+
Party 3
Cerberus
Cerberus
TimingFawn70363
Cerberus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 157L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
bodmod
Danzaburou
Level 81
God Stats
7W - 9L
1,545 SR
Queue Stats
9W - 18L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
8,352
597
7,967
5,964
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 2 / 6
7,998
571
7,699
6,486
2,360
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Leachyboi16
Bellona
14
3 / 0 / 1
8,413
601
3,725
7,115
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Smurf962
Athena
13
7 / 0 / 8
7,654
547
6,748
6,963
3,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
15
7 / 1 / 3
8,663
619
7,236
8,604
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bodmodhata
Kukulkan
10
0 / 5 / 2
6,364
455
2,242
6,070
1,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Loki
Pusc_OG
Loki
11
2 / 4 / 0
6,358
454
2,864
9,069
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 0
5,239
374
3,582
8,537
2,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
8
0 / 8 / 0
5,526
395
4,765
12,353
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
bodmod
Danzaburou
9
0 / 2 / 1
5,874
420
3,510
7,331
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
26
Kills
2
3
Deaths
26
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bodmodhata
Kukulkan
0
5
2
0.2
W
7
0
8
11
W
2
2
6
2.5
W
Bellona
Leachyboi16
Bellona
3
0
1
3.5
L
Loki
Pusc_OG
Loki
2
4
0
0.5
L
0
7
0
0
W
Athena
Smurf962
Athena
7
0
8
11
L
Cerberus
0
8
0
0
L
Danzaburou
bodmod
Danzaburou
0
2
1
0.25
W
Fenrir
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,375
Damage
16,963
35,132
Taken
43,360
18,285
Mitigated
16,049
8,618
Healing
7,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bodmodhata
Kukulkan
2,242
227
0
150
6,070
1,836
275
3,251
2,493
30,454
0
W
7,967
6,087
0
1,568
5,964
2,229
1,894
2,644
3,272
0
47,612
W
7,699
748
0
250
6,486
2,360
444
1,362
5,100
45,255
0
W
Bellona
Leachyboi16
Bellona
3,725
1,288
0
3,461
7,115
5,982
606
0
7,115
0
51,168
L
Loki
Pusc_OG
Loki
2,864
441
0
2,260
9,069
3,818
0
2,108
6,903
0
26,119
L
3,582
1,986
0
28
8,537
2,414
0
3,447
5,050
0
20,768
W
Athena
Smurf962
Athena
6,748
2,002
793
909
6,963
3,925
547
2,042
4,921
21,916
0
L
Cerberus
4,765
357
0
2,572
12,353
5,977
0
3,363
8,856
20,571
0
L
Danzaburou
bodmod
Danzaburou
3,510
1,034
0
2,290
7,331
2,004
630
1,594
5,611
0
24,245
W
Fenrir
7,236
3,045
0
1,637
8,604
3,789
0
887
7,717
0
57,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
29,361
430
Minions Killed
243
0
Camps Cleared
0
1,348,907
Distance Traveled
1,246,556
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,364
455
67
5
0
260,152
1
W
Rama
8,352
597
88
6
0
251,851
0
W
Thoth
7,998
571
93
7
0
212,222
1
W
Bellona
8,413
601
115
8
0
282,929
0
L
Loki
6,358
454
58
4
0
264,227
1
L
Ullr
5,239
374
40
3
0
218,226
4
W
Athena
7,654
547
29
2
0
287,835
1
L
Cerberus
5,526
395
39
3
0
243,163
2
L
Danzaburou
5,874
420
39
3
0
260,788
1
W
Fenrir
8,663
619
105
8
0
314,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role