Player Matchup

Hera
Hera
CronusXEL
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 2
Fenrir
Fenrir
GMich
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Moveya
Discordia
Level 48
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 2
Neith
Neith
VioletaZ
Neith
Level 28
God Stats
27W - 30L
1,361 SR
Queue Stats
58W - 77L
1,357 Elo+
Party 3
Odin
Odin
dgfgggg
Odin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 68L
1,370 Elo+
Party 3
Team Averages
Level 55
1,523 SR
1,365 Elo+

VS

Team Averages
Level 79
1,613 SR
1,458 Elo+
Raijin
Raijin
L0CH1E
Raijin
Level 44
God Stats
1W - 0L
1,932 SR
Queue Stats
42W - 28L
1,422 Elo+
Party 1
Anhur
Anhur
PentaKruel
Anhur
Level 69
God Stats
2W - 4L
1,530 SR
Queue Stats
16W - 10L
1,441 Elo+
Party 1
Vulcan
Vulcan
THEN1NJAGUY
Vulcan
Level 124
God Stats
1W - 1L
1,489 SR
Queue Stats
11W - 8L
1,371 Elo+
Party 1
Vamana
Vamana
The4thKetateer
Vamana
Level 127
God Stats
2W - 0L
1,680 SR
Queue Stats
7W - 8L
1,621 Elo+
Party 1
Loki
Loki
apicknick
Loki
Level 33
God Stats
6W - 8L
1,436 SR
Queue Stats
20W - 25L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
3 / 7 / 10
12,372
1,031
13,742
12,805
4,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
GMich
Fenrir
20
13 / 5 / 9
15,113
1,259
24,670
22,437
15,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Moveya
Discordia
16
2 / 2 / 7
10,883
907
6,606
6,557
1,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
VioletaZ
Neith
18
0 / 9 / 14
11,136
928
4,494
18,210
5,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
dgfgggg
Odin
18
5 / 9 / 11
12,432
1,036
12,003
21,552
11,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
L0CH1E
Raijin
19
2 / 3 / 11
12,344
1,029
13,224
13,083
5,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
20
19 / 6 / 7
15,645
1,304
29,640
14,722
8,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
18
1 / 3 / 10
11,067
922
6,789
11,805
12,038
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 6 / 16
12,542
1,045
15,746
19,478
11,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
18
6 / 5 / 9
11,781
982
11,218
11,272
4,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
85
23
Kills
32
32
Deaths
23
51
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hera
3
7
10
1.14
L
Fenrir
GMich
Fenrir
13
5
9
3.5
W
Raijin
L0CH1E
Raijin
2
3
11
2.5
L
Discordia
Moveya
Discordia
2
2
7
2.75
W
Anhur
19
6
7
3.75
W
Vulcan
1
3
10
2
W
4
6
16
2
L
Neith
VioletaZ
Neith
0
9
14
0.78
W
Loki
6
5
9
2.1
L
Odin
dgfgggg
Odin
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,515
Damage
76,617
81,561
Taken
70,360
39,596
Mitigated
42,500
5,324
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,742
2,841
0
918
12,805
4,441
0
2,693
10,112
42,001
0
L
Fenrir
GMich
Fenrir
24,670
4,394
0
1,190
22,437
15,595
0
5,520
16,917
0
43,622
W
Raijin
L0CH1E
Raijin
13,224
1,557
0
1,237
13,083
5,778
0
3,949
9,134
51,094
0
L
Discordia
Moveya
Discordia
6,606
330
0
275
6,557
1,860
0
1,795
4,762
13,173
0
W
Anhur
29,640
19,541
0
2,584
14,722
8,912
0
2,584
11,279
0
50,429
W
Vulcan
6,789
2,704
0
290
11,805
12,038
0
3,486
8,319
27,974
0
W
15,746
9,173
0
4,431
19,478
11,247
0
5,509
13,969
0
28,365
L
Neith
VioletaZ
Neith
4,494
1,890
219
1,040
18,210
5,778
0
3,278
14,932
0
20,797
W
Loki
11,218
4,441
0
0
11,272
4,525
0
4,820
5,977
0
19,905
L
Odin
dgfgggg
Odin
12,003
5,238
0
1,682
21,552
11,922
0
6,727
14,825
0
29,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,936
Gold Earned
63,379
187
Minions Killed
243
9
Camps Cleared
8
1,006,276
Distance Traveled
1,088,317
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,372
1,031
71
6
0
194,497
2
L
Fenrir
15,113
1,259
23
2
7
261,095
3
W
Raijin
12,344
1,029
122
10
0
210,768
3
L
Discordia
10,883
907
14
1
0
167,321
2
W
Anhur
15,645
1,304
40
3
3
191,671
2
W
Vulcan
11,067
922
38
3
2
213,255
0
W
Vamana
12,542
1,045
28
2
0
232,663
0
L
Neith
11,136
928
39
3
0
148,166
0
W
Loki
11,781
982
15
1
3
239,960
1
L
Odin
12,432
1,036
40
3
2
235,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role