Player Matchup

Fenrir
Fenrir
DesirePeeOnMe
Fenrir
Level 64
God Stats
13W - 3L
1,978 SR
Queue Stats
211W - 102L
1,762 Elo+
Party 1
Ares
Ares
Frank4098412
Ares
Level 67
God Stats
31W - 18L
1,602 SR
Queue Stats
169W - 124L
1,552 Elo+
Party 1
Hel
Hel
God 1v1
Hel
Level 117
God Stats
26W - 28L
1,479 SR
Queue Stats
335W - 339L
1,521 Elo+
Solo
Team Averages
Level 83
1,687 SR
1,611 Elo+

VS

Team Averages
Level 111
1,601 SR
1,585 Elo+
Cthulhu
Cthulhu
Chimpudes
Cthulhu
Level 120
God Stats
1W - 0L
1,531 SR
Queue Stats
67W - 44L
1,646 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CoochyCrisps
Tsukuyomi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 30L
1,583 Elo+
Party 2
Chiron
Chiron
SuperSpicyAingy
Chiron
Level 107
God Stats
4W - 0L
1,771 SR
Queue Stats
24W - 19L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
7,956
612
7,985
14,796
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 1
8,705
670
7,406
16,531
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
13
3 / 6 / 3
8,935
687
8,807
10,834
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chimpudes
Cthulhu
12
1 / 3 / 12
8,650
665
10,500
13,154
12,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
CoochyCrisps
Tsukuyomi
15
12 / 2 / 4
11,033
849
17,103
10,623
5,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 10
9,372
721
8,386
8,100
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
16
16
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chimpudes
Cthulhu
1
3
12
2.33
W
Tsukuyomi
CoochyCrisps
Tsukuyomi
12
2
4
7
L
1
7
2
0.29
L
2
3
1
0.83
L
Hel
3
6
3
0.75
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
35,989
42,161
Taken
31,877
29,918
Mitigated
20,171
13,171
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chimpudes
Cthulhu
10,500
1,425
1,238
759
13,154
12,204
48
7,635
5,288
29,625
0
W
Tsukuyomi
CoochyCrisps
Tsukuyomi
17,103
5,653
0
3,707
10,623
5,389
1,640
4,901
5,622
0
46,329
L
7,985
1,568
0
3,114
14,796
11,295
0
3,315
11,081
0
25,004
L
7,406
629
865
3,061
16,531
14,310
0
4,039
12,342
17,180
0
L
Hel
8,807
184
2,877
3,254
10,834
4,313
83
3,207
7,477
45,857
0
W
8,386
3,369
960
2,721
8,100
2,578
1,454
3,750
4,250
0
38,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
29,055
126
Minions Killed
145
0
Camps Cleared
0
732,361
Distance Traveled
745,962
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,650
665
34
3
0
244,478
0
W
Tsukuyomi
11,033
849
48
4
0
268,334
3
L
Fenrir
7,956
612
32
2
0
250,473
4
L
Ares
8,705
670
29
2
0
255,770
4
L
Hel
8,935
687
65
5
0
226,118
0
W
Chiron
9,372
721
63
5
0
233,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role