Player Matchup

Mercury
Mercury
Air_eze12
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 314L
1,290 Elo+
Party 1
Ares
Ares
BR_yciie-_-
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 57L
1,256 Elo+
Party 1
Izanami
Izanami
Go4t_G4Life
Izanami
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
104W - 213L
1,124 Elo+
Party 1
Thor
Thor
Tobi2303200
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,269 Elo+
Solo
The Morrigan
The Morrigan
air_sabuee_
The Morrigan
Level 26
God Stats
6W - 7L
1,213 SR
Queue Stats
90W - 205L
1,358 Elo+
Party 1
Team Averages
Level 16
1,486 SR
1,259 Elo+

VS

Team Averages
Level 19
1,598 SR
1,414 Elo+
Nemesis
Nemesis
GMaRaXG
Nemesis
Level 25
God Stats
9W - 7L
1,530 SR
Queue Stats
119W - 127L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Meyrio
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
WarZaca
Sylvanus
Level 29
God Stats
31W - 28L
1,396 SR
Queue Stats
509W - 532L
1,390 Elo+
Party 2
Agni
Agni
bissscoito
Agni
Level 18
God Stats
7W - 6L
1,835 SR
Queue Stats
349W - 389L
1,440 Elo+
Party 2
Neith
Neith
moobinha
Neith
Level 19
God Stats
3W - 1L
1,727 SR
Queue Stats
25W - 31L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Air_eze12
Mercury
14
5 / 11 / 0
9,315
444
6,276
16,686
5,708
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 8 / 0
8,787
418
2,685
17,414
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Go4t_G4Life
Izanami
12
0 / 5 / 1
8,095
385
2,267
13,211
3,764
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 6 / 1
8,222
392
2,423
15,752
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
air_sabuee_
The Morrigan
15
4 / 5 / 1
9,796
466
6,323
12,926
4,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GMaRaXG
Nemesis
17
5 / 5 / 8
11,395
543
4,489
16,475
9,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Meyrio
Guan Yu
14
1 / 5 / 10
9,849
469
1,853
11,560
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
WarZaca
Sylvanus
16
7 / 0 / 12
10,863
517
8,861
12,283
14,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 3 / 7
12,719
606
19,158
11,598
5,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
moobinha
Neith
19
10 / 0 / 10
12,816
610
20,247
10,938
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
11
Kills
34
35
Deaths
13
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mercury
Air_eze12
Mercury
5
11
0
0.45
L
2
8
0
0.25
W
Nemesis
GMaRaXG
Nemesis
5
5
8
1.8
L
Izanami
Go4t_G4Life
Izanami
0
5
1
0.1
W
Guan Yu
Meyrio
Guan Yu
1
5
10
1.2
L
0
6
1
0.08
W
Sylvanus
WarZaca
Sylvanus
7
0
12
13
L
The Morrigan
air_sabuee_
The Morrigan
4
5
1
0.9
W
11
3
7
4.83
W
Neith
moobinha
Neith
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
54,608
75,989
Taken
62,854
29,892
Mitigated
43,605
7,993
Healing
27,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Air_eze12
Mercury
6,276
3,727
0
2,123
16,686
5,708
677
3,660
12,810
0
39,428
L
2,685
232
0
574
17,414
10,836
325
6,255
10,868
20,568
0
W
Nemesis
GMaRaXG
Nemesis
4,489
1,866
0
5,729
16,475
9,025
2,277
1,079
15,396
0
79,955
L
Izanami
Go4t_G4Life
Izanami
2,267
1,024
0
871
13,211
3,764
865
4,938
8,123
0
44,568
W
Guan Yu
Meyrio
Guan Yu
1,853
465
283
1,469
11,560
9,950
158
675
10,845
0
36,831
L
2,423
398
0
2,855
15,752
5,008
138
4,280
11,194
0
35,343
W
Sylvanus
WarZaca
Sylvanus
8,861
2,892
5,470
5,698
12,283
14,048
1,341
1,241
10,934
38,956
11,904
L
The Morrigan
air_sabuee_
The Morrigan
6,323
1,488
0
1,570
12,926
4,576
824
7,112
5,166
48,686
1,031
W
19,158
2,713
0
4,360
11,598
5,396
1,310
3,925
7,603
69,912
0
W
Neith
moobinha
Neith
20,247
12,582
0
4,184
10,938
5,186
9,361
1,128
9,730
0
95,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,215
Gold Earned
57,642
353
Minions Killed
482
0
Camps Cleared
0
1,743,725
Distance Traveled
1,896,496
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,315
444
73
3
0
312,686
0
L
Ares
8,787
418
30
1
0
401,471
0
W
Nemesis
11,395
543
105
5
0
431,759
1
L
Izanami
8,095
385
84
4
0
315,704
0
W
Guan Yu
9,849
469
48
2
0
295,422
0
L
Thor
8,222
392
79
4
0
379,225
1
W
Sylvanus
10,863
517
63
3
0
373,087
1
L
The Morrigan
9,796
466
87
4
0
334,639
0
W
Agni
12,719
606
123
6
0
401,245
2
W
Neith
12,816
610
143
7
0
394,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role